Shortcut to main activities in the user guide sections:
[1] asciidoc source of this page: https://github.com/eclipse/gemoc-studio/tree/master/docs/org.eclipse.gemoc.studio.doc/src/main/asciidoc/master.asciidoc.
Table of Contents
- Introduction
 - Language workbench user guide 

 - 
                     
- Language workbench overview
 - Create a language / Define syntaxes
 - Make language executable
 - 
                           
- 1. Make a sequential executable language
 - 2. Make a concurrent executable language
 
 - Provide language with tools
 - Define composition of languages
 - Deploy language
 
 - Modeling workbench  user guide 

 - 
                     
- Modeling workbench overview
 - Edit models
 - Execute, animate and debug models
 - Coordinate models
 - V&V and other tools
 
 - Headless engine user guide 

 - Examples
 - 
                     
- K3FSM Example
 - MelangeK3FSM Sequential example
 - 
                           
- 1. Presentation
 - 2. Installation
 - 3. Language structure overview
 - 4. Organization of the code
 - 5. DIY
 - 6. Additional resources
 
 - MOCCML SigPML Example
 
 - Developer Guide
 - Appendix
 
List of Figures
- 1. Gemoc Workbenches Global Picture
 - 2. Screenshot of the GEMOC Language Workbench showing the design of a Timed Finite State Machine (TFSM) example.
 - 3. Screenshot of the First graphical level of Edition in MoCCML.
 - 4. Screenshot of the Second graphical level of Edition in MoCCML (Constraint Implementation).
 - 5. Model debug RTD using aspect annotation in k3fsm.ecore.
 - 6. Aspect annotation effect in Modeling workbench.
 - 7. Add language specific Engine Addon on DSL
 - 8. The exploration and verification flow in Gemoc
 - 9. Using T1 Tranformation
 - 10. Overview of the approach.
 - 11. Wizard of the examples of coordination.
 - 12. Windows Problems when languages are not correctly deployed.
 - 13. Correct deployment of languages and BCOoL operators in the language workbench.
 - 14. Runtime workbench launch configuration
 - 15. Screenshot of GEMOC Studio Modeling Workbench on the TFSM example (execution and animation).
 - 16. Selection of addons in the launch configuration tab
 - 17. Engine View
 - 18. CCSLJava addition to Engine View
 - 19. Manual activation/deactivation of a Sirius animation layer
 - 20. Example of Sirius animation on a FSM DSL.
 - 21. GEMOC Sirius animation preference page.
 - 22. Debug view
 - 23. Debug and Variable views with the sequential engine
 - 24. Breakpoints view
 - 25. Omniscient debug commands overview
 - 26. Multibranch timeline with Java engine
 - 27. Sirius debug stack highlighting
 - 28. Xtext debug stack highlighting
 - 29. Wizard of the examples of coordination for the modeling workbench.
 - 30. BFLoW specification of the coffee machine by using the TFSM and SigPML languages.
 - 31. Debug Configuration of the Gemoc Coordinated eXecutable Models.
 - 32. Debug Configuration of the Gemoc Coordinated eXecutable Models with launchers.
 - 33. Step by step execution of the coordinated models.
 - 34. Xdsml Wizard
 - 35. Discovery
 - 36. Discovery Components
 - 37. Discovery Clocksystem
 - 38. Approve licensing
 - 39. Exploration Graph for an Instance
 - 40. K3FSM Metamodel classes and K3 aspects classes.
 - 41. FSM Syntaxic domain.
 - 42. FSM/XSFSM main relations.
 - 43. Language relations, packages and classes view.
 - 44. FSM Syntaxic domain.
 - 45. SigPML metamodel overview
 - 46. Agents in SigPML metamodel
 - 47. HW Resources in SigPML metamodel
 - 48. GEMOC Studio General Architecture - Main Features
 - 49. Components overview
 - 50. GExpression ecore
 - 51. Base debugger presentation overview
 - 52. Base debug model presentation overview
 - 53. ExecutionEngine overview
 - 54. ExecutionEngine typical flow
 - 55. Execution framework debugger overview
 - 56. Execution framework debug model presentation overview
 - 57. Execution Framework API Interfaces overview
 - 58. PlainK3ExecutionEngine overview
 - 59. ExecutionEngine typical flow
 - 60. ALE Interpreter ExecutionEngine overview
 - 61. New Extension for Engine Addon screenshot
 - 62. EngineAddon extension point details screenshot
 - 63. Add language specific Engine Addon on DSL
 

