Node.js v24.0.0-v8-canary2024120670eabc8f23 documentation
- Node.js v24.0.0-v8-canary2024120670eabc8f23
-
Table of contents
- Zlib
- Threadpool usage and performance considerations
- Compressing HTTP requests and responses
- Memory usage tuning
- Flushing
- Constants
- Class:
Options
- Class:
BrotliOptions
- Class:
zlib.BrotliCompress
- Class:
zlib.BrotliDecompress
- Class:
zlib.Deflate
- Class:
zlib.DeflateRaw
- Class:
zlib.Gunzip
- Class:
zlib.Gzip
- Class:
zlib.Inflate
- Class:
zlib.InflateRaw
- Class:
zlib.Unzip
- Class:
zlib.ZlibBase
zlib.constants
zlib.createBrotliCompress([options])
zlib.createBrotliDecompress([options])
zlib.createDeflate([options])
zlib.createDeflateRaw([options])
zlib.createGunzip([options])
zlib.createGzip([options])
zlib.createInflate([options])
zlib.createInflateRaw([options])
zlib.createUnzip([options])
- Convenience methods
zlib.brotliCompress(buffer[, options], callback)
zlib.brotliCompressSync(buffer[, options])
zlib.brotliDecompress(buffer[, options], callback)
zlib.brotliDecompressSync(buffer[, options])
zlib.deflate(buffer[, options], callback)
zlib.deflateSync(buffer[, options])
zlib.deflateRaw(buffer[, options], callback)
zlib.deflateRawSync(buffer[, options])
zlib.gunzip(buffer[, options], callback)
zlib.gunzipSync(buffer[, options])
zlib.gzip(buffer[, options], callback)
zlib.gzipSync(buffer[, options])
zlib.inflate(buffer[, options], callback)
zlib.inflateSync(buffer[, options])
zlib.inflateRaw(buffer[, options], callback)
zlib.inflateRawSync(buffer[, options])
zlib.unzip(buffer[, options], callback)
zlib.unzipSync(buffer[, options])
- Zlib
-
Index
- Assertion testing
- Asynchronous context tracking
- Async hooks
- Buffer
- C++ addons
- C/C++ addons with Node-API
- C++ embedder API
- Child processes
- Cluster
- Command-line options
- Console
- Corepack
- Crypto
- Debugger
- Deprecated APIs
- Diagnostics Channel
- DNS
- Domain
- Errors
- Events
- File system
- Globals
- HTTP
- HTTP/2
- HTTPS
- Inspector
- Internationalization
- Modules: CommonJS modules
- Modules: ECMAScript modules
- Modules:
node:module
API - Modules: Packages
- Modules: TypeScript
- Net
- OS
- Path
- Performance hooks
- Permissions
- Process
- Punycode
- Query strings
- Readline
- REPL
- Report
- Single executable applications
- SQLite
- Stream
- String decoder
- Test runner
- Timers
- TLS/SSL
- Trace events
- TTY
- UDP/datagram
- URL
- Utilities
- V8
- VM
- WASI
- Web Crypto API
- Web Streams API
- Worker threads
- Zlib
- Other versions
- Options
Zlib#
Source Code: lib/zlib.js
The node:zlib
module provides compression functionality implemented using
Gzip, Deflate/Inflate, and Brotli.
To access it:
import os from 'node:zlib';
const zlib = require('node:zlib');
Compression and decompression are built around the Node.js Streams API.
Compressing or decompressing a stream (such as a file) can be accomplished by
piping the source stream through a zlib
Transform
stream into a destination
stream:
import {
createReadStream,
createWriteStream,
} from 'node:fs';
import process from 'node:process';
import { createGzip } from 'node:zlib';
import { pipeline } from 'node:stream';
const gzip = createGzip();
const source = createReadStream('input.txt');
const destination = createWriteStream('input.txt.gz');
pipeline(source, gzip, destination, (err) => {
if (err) {
console.error('An error occurred:', err);
process.exitCode = 1;
}
});
const {
createReadStream,
createWriteStream,
} = require('node:fs');
const process = require('node:process');
const { createGzip } = require('node:zlib');
const { pipeline } = require('node:stream');
const gzip = createGzip();
const source = createReadStream('input.txt');
const destination = createWriteStream('input.txt.gz');
pipeline(source, gzip, destination, (err) => {
if (err) {
console.error('An error occurred:', err);
process.exitCode = 1;
}
});
Or, using the promise pipeline
API:
import {
createReadStream,
createWriteStream,
} from 'node:fs';
import process from 'node:process';
import { createGzip } from 'node:zlib';
import { pipeline } from 'node:stream/promises';
async function do_gzip(input, output) {
const gzip = createGzip();
const source = createReadStream(input);
const destination = createWriteStream(output);
await pipeline(source, gzip, destination);
}
await do_gzip('input.txt', 'input.txt.gz');
const {
createReadStream,
createWriteStream,
} = require('node:fs');
const process = require('node:process');
const { createGzip } = require('node:zlib');
const { pipeline } = require('node:stream/promises');
async function do_gzip(input, output) {
const gzip = createGzip();
const source = createReadStream(input);
const destination = createWriteStream(output);
await pipeline(source, gzip, destination);
}
do_gzip('input.txt', 'input.txt.gz')
.catch((err) => {
console.error('An error occurred:', err);
process.exitCode = 1;
});
It is also possible to compress or decompress data in a single step:
import process from 'node:process';
import { Buffer } from 'node:buffer';
import { deflate, unzip } from 'node:zlib';
const input = '.................................';
deflate(input, (err, buffer) => {
if (err) {
console.error('An error occurred:', err);
process.exitCode = 1;
}
console.log(buffer.toString('base64'));
});
const buffer = Buffer.from('eJzT0yMAAGTvBe8=', 'base64');
unzip(buffer, (err, buffer) => {
if (err) {
console.error('An error occurred:', err);
process.exitCode = 1;
}
console.log(buffer.toString());
});
// Or, Promisified
import { promisify } from 'node:util';
const do_unzip = promisify(unzip);
const unzippedBuffer = await do_unzip(buffer);
console.log(unzippedBuffer.toString());
const { deflate, unzip } = require('node:zlib');
const input = '.................................';
deflate(input, (err, buffer) => {
if (err) {
console.error('An error occurred:', err);
process.exitCode = 1;
}
console.log(buffer.toString('base64'));
});
const buffer = Buffer.from('eJzT0yMAAGTvBe8=', 'base64');
unzip(buffer, (err, buffer) => {
if (err) {
console.error('An error occurred:', err);
process.exitCode = 1;
}
console.log(buffer.toString());
});
// Or, Promisified
const { promisify } = require('node:util');
const do_unzip = promisify(unzip);
do_unzip(buffer)
.then((buf) => console.log(buf.toString()))
.catch((err) => {
console.error('An error occurred:', err);
process.exitCode = 1;
});
Threadpool usage and performance considerations#
All zlib
APIs, except those that are explicitly synchronous, use the Node.js
internal threadpool. This can lead to surprising effects and performance
limitations in some applications.
Creating and using a large number of zlib objects simultaneously can cause significant memory fragmentation.
import zlib from 'node:zlib';
import { Buffer } from 'node:buffer';
const payload = Buffer.from('This is some data');
// WARNING: DO NOT DO THIS!
for (let i = 0; i < 30000; ++i) {
zlib.deflate(payload, (err, buffer) => {});
}
const zlib = require('node:zlib');
const payload = Buffer.from('This is some data');
// WARNING: DO NOT DO THIS!
for (let i = 0; i < 30000; ++i) {
zlib.deflate(payload, (err, buffer) => {});
}
In the preceding example, 30,000 deflate instances are created concurrently. Because of how some operating systems handle memory allocation and deallocation, this may lead to significant memory fragmentation.
It is strongly recommended that the results of compression operations be cached to avoid duplication of effort.
Compressing HTTP requests and responses#
The node:zlib
module can be used to implement support for the gzip
, deflate
and br
content-encoding mechanisms defined by
HTTP.
The HTTP Accept-Encoding
header is used within an HTTP request to identify
the compression encodings accepted by the client. The Content-Encoding
header is used to identify the compression encodings actually applied to a
message.
The examples given below are drastically simplified to show the basic concept.
Using zlib
encoding can be expensive, and the results ought to be cached.
See Memory usage tuning for more information on the speed/memory/compression
tradeoffs involved in zlib
usage.
// Client request example
import fs from 'node:fs';
import zlib from 'node:zlib';
import http from 'node:http';
import process from 'node:process';
import { pipeline } from 'node:stream';
const request = http.get({ host: 'example.com',
path: '/',
port: 80,
headers: { 'Accept-Encoding': 'br,gzip,deflate' } });
request.on('response', (response) => {
const output = fs.createWriteStream('example.com_index.html');
const onError = (err) => {
if (err) {
console.error('An error occurred:', err);
process.exitCode = 1;
}
};
switch (response.headers['content-encoding']) {
case 'br':
pipeline(response, zlib.createBrotliDecompress(), output, onError);
break;
// Or, just use zlib.createUnzip() to handle both of the following cases:
case 'gzip':
pipeline(response, zlib.createGunzip(), output, onError);
break;
case 'deflate':
pipeline(response, zlib.createInflate(), output, onError);
break;
default:
pipeline(response, output, onError);
break;
}
});
// Client request example
const zlib = require('node:zlib');
const http = require('node:http');
const fs = require('node:fs');
const { pipeline } = require('node:stream');
const request = http.get({ host: 'example.com',
path: '/',
port: 80,
headers: { 'Accept-Encoding': 'br,gzip,deflate' } });
request.on('response', (response) => {
const output = fs.createWriteStream('example.com_index.html');
const onError = (err) => {
if (err) {
console.error('An error occurred:', err);
process.exitCode = 1;
}
};
switch (response.headers['content-encoding']) {
case 'br':
pipeline(response, zlib.createBrotliDecompress(), output, onError);
break;
// Or, just use zlib.createUnzip() to handle both of the following cases:
case 'gzip':
pipeline(response, zlib.createGunzip(), output, onError);
break;
case 'deflate':
pipeline(response, zlib.createInflate(), output, onError);
break;
default:
pipeline(response, output, onError);
break;
}
});
// server example
// Running a gzip operation on every request is quite expensive.
// It would be much more efficient to cache the compressed buffer.
import zlib from 'node:zlib';
import http from 'node:http';
import fs from 'node:fs';
import { pipeline } from 'node:stream';
http.createServer((request, response) => {
const raw = fs.createReadStream('index.html');
// Store both a compressed and an uncompressed version of the resource.
response.setHeader('Vary', 'Accept-Encoding');
const acceptEncoding = request.headers['accept-encoding'] || '';
const onError = (err) => {
if (err) {
// If an error occurs, there's not much we can do because
// the server has already sent the 200 response code and
// some amount of data has already been sent to the client.
// The best we can do is terminate the response immediately
// and log the error.
response.end();
console.error('An error occurred:', err);
}
};
// Note: This is not a conformant accept-encoding parser.
// See https://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.3
if (/\bdeflate\b/.test(acceptEncoding)) {
response.writeHead(200, { 'Content-Encoding': 'deflate' });
pipeline(raw, zlib.createDeflate(), response, onError);
} else if (/\bgzip\b/.test(acceptEncoding)) {
response.writeHead(200, { 'Content-Encoding': 'gzip' });
pipeline(raw, zlib.createGzip(), response, onError);
} else if (/\bbr\b/.test(acceptEncoding)) {
response.writeHead(200, { 'Content-Encoding': 'br' });
pipeline(raw, zlib.createBrotliCompress(), response, onError);
} else {
response.writeHead(200, {});
pipeline(raw, response, onError);
}
}).listen(1337);
// server example
// Running a gzip operation on every request is quite expensive.
// It would be much more efficient to cache the compressed buffer.
const zlib = require('node:zlib');
const http = require('node:http');
const fs = require('node:fs');
const { pipeline } = require('node:stream');
http.createServer((request, response) => {
const raw = fs.createReadStream('index.html');
// Store both a compressed and an uncompressed version of the resource.
response.setHeader('Vary', 'Accept-Encoding');
const acceptEncoding = request.headers['accept-encoding'] || '';
const onError = (err) => {
if (err) {
// If an error occurs, there's not much we can do because
// the server has already sent the 200 response code and
// some amount of data has already been sent to the client.
// The best we can do is terminate the response immediately
// and log the error.
response.end();
console.error('An error occurred:', err);
}
};
// Note: This is not a conformant accept-encoding parser.
// See https://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.3
if (/\bdeflate\b/.test(acceptEncoding)) {
response.writeHead(200, { 'Content-Encoding': 'deflate' });
pipeline(raw, zlib.createDeflate(), response, onError);
} else if (/\bgzip\b/.test(acceptEncoding)) {
response.writeHead(200, { 'Content-Encoding': 'gzip' });
pipeline(raw, zlib.createGzip(), response, onError);
} else if (/\bbr\b/.test(acceptEncoding)) {
response.writeHead(200, { 'Content-Encoding': 'br' });
pipeline(raw, zlib.createBrotliCompress(), response, onError);
} else {
response.writeHead(200, {});
pipeline(raw, response, onError);
}
}).listen(1337);
By default, the zlib
methods will throw an error when decompressing
truncated data. However, if it is known that the data is incomplete, or
the desire is to inspect only the beginning of a compressed file, it is
possible to suppress the default error handling by changing the flushing
method that is used to decompress the last chunk of input data:
// This is a truncated version of the buffer from the above examples
const buffer = Buffer.from('eJzT0yMA', 'base64');
zlib.unzip(
buffer,
// For Brotli, the equivalent is zlib.constants.BROTLI_OPERATION_FLUSH.
{ finishFlush: zlib.constants.Z_SYNC_FLUSH },
(err, buffer) => {
if (err) {
console.error('An error occurred:', err);
process.exitCode = 1;
}
console.log(buffer.toString());
});
This will not change the behavior in other error-throwing situations, e.g. when the input data has an invalid format. Using this method, it will not be possible to determine whether the input ended prematurely or lacks the integrity checks, making it necessary to manually check that the decompressed result is valid.
Memory usage tuning#
For zlib-based streams#
From zlib/zconf.h
, modified for Node.js usage:
The memory requirements for deflate are (in bytes):
(1 << (windowBits + 2)) + (1 << (memLevel + 9))
That is: 128K for windowBits
= 15 + 128K for memLevel
= 8
(default values) plus a few kilobytes for small objects.
For example, to reduce the default memory requirements from 256K to 128K, the options should be set to:
const options = { windowBits: 14, memLevel: 7 };
This will, however, generally degrade compression.
The memory requirements for inflate are (in bytes) 1 << windowBits
.
That is, 32K for windowBits
= 15 (default value) plus a few kilobytes
for small objects.
This is in addition to a single internal output slab buffer of size
chunkSize
, which defaults to 16K.
The speed of zlib
compression is affected most dramatically by the
level
setting. A higher level will result in better compression, but
will take longer to complete. A lower level will result in less
compression, but will be much faster.
In general, greater memory usage options will mean that Node.js has to make
fewer calls to zlib
because it will be able to process more data on
each write
operation. So, this is another factor that affects the
speed, at the cost of memory usage.
For Brotli-based streams#
There are equivalents to the zlib options for Brotli-based streams, although these options have different ranges than the zlib ones:
- zlib's
level
option matches Brotli'sBROTLI_PARAM_QUALITY
option. - zlib's
windowBits
option matches Brotli'sBROTLI_PARAM_LGWIN
option.
See below for more details on Brotli-specific options.
Flushing#
Calling .flush()
on a compression stream will make zlib
return as much
output as currently possible. This may come at the cost of degraded compression
quality, but can be useful when data needs to be available as soon as possible.
In the following example, flush()
is used to write a compressed partial
HTTP response to the client:
import zlib from 'node:zlib';
import http from 'node:http';
import { pipeline } from 'node:stream';
http.createServer((request, response) => {
// For the sake of simplicity, the Accept-Encoding checks are omitted.
response.writeHead(200, { 'content-encoding': 'gzip' });
const output = zlib.createGzip();
let i;
pipeline(output, response, (err) => {
if (err) {
// If an error occurs, there's not much we can do because
// the server has already sent the 200 response code and
// some amount of data has already been sent to the client.
// The best we can do is terminate the response immediately
// and log the error.
clearInterval(i);
response.end();
console.error('An error occurred:', err);
}
});
i = setInterval(() => {
output.write(`The current time is ${Date()}\n`, () => {
// The data has been passed to zlib, but the compression algorithm may
// have decided to buffer the data for more efficient compression.
// Calling .flush() will make the data available as soon as the client
// is ready to receive it.
output.flush();
});
}, 1000);
}).listen(1337);
const zlib = require('node:zlib');
const http = require('node:http');
const { pipeline } = require('node:stream');
http.createServer((request, response) => {
// For the sake of simplicity, the Accept-Encoding checks are omitted.
response.writeHead(200, { 'content-encoding': 'gzip' });
const output = zlib.createGzip();
let i;
pipeline(output, response, (err) => {
if (err) {
// If an error occurs, there's not much we can do because
// the server has already sent the 200 response code and
// some amount of data has already been sent to the client.
// The best we can do is terminate the response immediately
// and log the error.
clearInterval(i);
response.end();
console.error('An error occurred:', err);
}
});
i = setInterval(() => {
output.write(`The current time is ${Date()}\n`, () => {
// The data has been passed to zlib, but the compression algorithm may
// have decided to buffer the data for more efficient compression.
// Calling .flush() will make the data available as soon as the client
// is ready to receive it.
output.flush();
});
}, 1000);
}).listen(1337);
Constants#
zlib constants#
All of the constants defined in zlib.h
are also defined on
require('node:zlib').constants
. In the normal course of operations, it will
not be necessary to use these constants. They are documented so that their
presence is not surprising. This section is taken almost directly from the
zlib documentation.
Previously, the constants were available directly from require('node:zlib')
,
for instance zlib.Z_NO_FLUSH
. Accessing the constants directly from the module
is currently still possible but is deprecated.
Allowed flush values.
zlib.constants.Z_NO_FLUSH
zlib.constants.Z_PARTIAL_FLUSH
zlib.constants.Z_SYNC_FLUSH
zlib.constants.Z_FULL_FLUSH
zlib.constants.Z_FINISH
zlib.constants.Z_BLOCK
zlib.constants.Z_TREES
Return codes for the compression/decompression functions. Negative values are errors, positive values are used for special but normal events.
zlib.constants.Z_OK
zlib.constants.Z_STREAM_END
zlib.constants.Z_NEED_DICT
zlib.constants.Z_ERRNO
zlib.constants.Z_STREAM_ERROR
zlib.constants.Z_DATA_ERROR
zlib.constants.Z_MEM_ERROR
zlib.constants.Z_BUF_ERROR
zlib.constants.Z_VERSION_ERROR
Compression levels.
zlib.constants.Z_NO_COMPRESSION
zlib.constants.Z_BEST_SPEED
zlib.constants.Z_BEST_COMPRESSION
zlib.constants.Z_DEFAULT_COMPRESSION
Compression strategy.
zlib.constants.Z_FILTERED
zlib.constants.Z_HUFFMAN_ONLY
zlib.constants.Z_RLE
zlib.constants.Z_FIXED
zlib.constants.Z_DEFAULT_STRATEGY
Brotli constants#
There are several options and other constants available for Brotli-based streams:
Flush operations#
The following values are valid flush operations for Brotli-based streams:
zlib.constants.BROTLI_OPERATION_PROCESS
(default for all operations)zlib.constants.BROTLI_OPERATION_FLUSH
(default when calling.flush()
)zlib.constants.BROTLI_OPERATION_FINISH
(default for the last chunk)zlib.constants.BROTLI_OPERATION_EMIT_METADATA
- This particular operation may be hard to use in a Node.js context, as the streaming layer makes it hard to know which data will end up in this frame. Also, there is currently no way to consume this data through the Node.js API.
Compressor options#
There are several options that can be set on Brotli encoders, affecting
compression efficiency and speed. Both the keys and the values can be accessed
as properties of the zlib.constants
object.
The most important options are:
BROTLI_PARAM_MODE
BROTLI_MODE_GENERIC
(default)BROTLI_MODE_TEXT
, adjusted for UTF-8 textBROTLI_MODE_FONT
, adjusted for WOFF 2.0 fonts
BROTLI_PARAM_QUALITY
- Ranges from
BROTLI_MIN_QUALITY
toBROTLI_MAX_QUALITY
, with a default ofBROTLI_DEFAULT_QUALITY
.
- Ranges from
BROTLI_PARAM_SIZE_HINT
- Integer value representing the expected input size;
defaults to
0
for an unknown input size.
- Integer value representing the expected input size;
defaults to
The following flags can be set for advanced control over the compression algorithm and memory usage tuning:
BROTLI_PARAM_LGWIN
- Ranges from
BROTLI_MIN_WINDOW_BITS
toBROTLI_MAX_WINDOW_BITS
, with a default ofBROTLI_DEFAULT_WINDOW
, or up toBROTLI_LARGE_MAX_WINDOW_BITS
if theBROTLI_PARAM_LARGE_WINDOW
flag is set.
- Ranges from
BROTLI_PARAM_LGBLOCK
- Ranges from
BROTLI_MIN_INPUT_BLOCK_BITS
toBROTLI_MAX_INPUT_BLOCK_BITS
.
- Ranges from
BROTLI_PARAM_DISABLE_LITERAL_CONTEXT_MODELING
- Boolean flag that decreases compression ratio in favour of decompression speed.
BROTLI_PARAM_LARGE_WINDOW
- Boolean flag enabling “Large Window Brotli” mode (not compatible with the Brotli format as standardized in RFC 7932).
BROTLI_PARAM_NPOSTFIX
- Ranges from
0
toBROTLI_MAX_NPOSTFIX
.
- Ranges from
BROTLI_PARAM_NDIRECT
- Ranges from
0
to15 << NPOSTFIX
in steps of1 << NPOSTFIX
.
- Ranges from
Decompressor options#
These advanced options are available for controlling decompression:
BROTLI_DECODER_PARAM_DISABLE_RING_BUFFER_REALLOCATION
- Boolean flag that affects internal memory allocation patterns.
BROTLI_DECODER_PARAM_LARGE_WINDOW
- Boolean flag enabling “Large Window Brotli” mode (not compatible with the Brotli format as standardized in RFC 7932).
Class: Options
#
Each zlib-based class takes an options
object. No options are required.
Some options are only relevant when compressing and are ignored by the decompression classes.
flush
<integer> Default:zlib.constants.Z_NO_FLUSH
finishFlush
<integer> Default:zlib.constants.Z_FINISH
chunkSize
<integer> Default:16 * 1024
windowBits
<integer>level
<integer> (compression only)memLevel
<integer> (compression only)strategy
<integer> (compression only)dictionary
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> (deflate/inflate only, empty dictionary by default)info
<boolean> (Iftrue
, returns an object withbuffer
andengine
.)maxOutputLength
<integer> Limits output size when using convenience methods. Default:buffer.kMaxLength
See the deflateInit2
and inflateInit2
documentation for more
information.
Class: BrotliOptions
#
Each Brotli-based class takes an options
object. All options are optional.
flush
<integer> Default:zlib.constants.BROTLI_OPERATION_PROCESS
finishFlush
<integer> Default:zlib.constants.BROTLI_OPERATION_FINISH
chunkSize
<integer> Default:16 * 1024
params
<Object> Key-value object containing indexed Brotli parameters.maxOutputLength
<integer> Limits output size when using convenience methods. Default:buffer.kMaxLength
For example:
const stream = zlib.createBrotliCompress({
chunkSize: 32 * 1024,
params: {
[zlib.constants.BROTLI_PARAM_MODE]: zlib.constants.BROTLI_MODE_TEXT,
[zlib.constants.BROTLI_PARAM_QUALITY]: 4,
[zlib.constants.BROTLI_PARAM_SIZE_HINT]: fs.statSync(inputFile).size,
},
});
Class: zlib.BrotliCompress
#
Compress data using the Brotli algorithm.
Class: zlib.BrotliDecompress
#
Decompress data using the Brotli algorithm.
Class: zlib.Deflate
#
Compress data using deflate.
Class: zlib.DeflateRaw
#
Compress data using deflate, and do not append a zlib
header.
Class: zlib.Gunzip
#
Decompress a gzip stream.
Class: zlib.Gzip
#
Compress data using gzip.
Class: zlib.Inflate
#
Decompress a deflate stream.
Class: zlib.InflateRaw
#
Decompress a raw deflate stream.
Class: zlib.Unzip
#
Decompress either a Gzip- or Deflate-compressed stream by auto-detecting the header.
Class: zlib.ZlibBase
#
Not exported by the node:zlib
module. It is documented here because it is the
base class of the compressor/decompressor classes.
This class inherits from stream.Transform
, allowing node:zlib
objects to
be used in pipes and similar stream operations.
zlib.bytesWritten
#
The zlib.bytesWritten
property specifies the number of bytes written to
the engine, before the bytes are processed (compressed or decompressed,
as appropriate for the derived class).
zlib.crc32(data[, value])
#
data
<string> | <Buffer> | <TypedArray> | <DataView> Whendata
is a string, it will be encoded as UTF-8 before being used for computation.value
<integer> An optional starting value. It must be a 32-bit unsigned integer. Default:0
- Returns: <integer> A 32-bit unsigned integer containing the checksum.
Computes a 32-bit Cyclic Redundancy Check checksum of data
. If
value
is specified, it is used as the starting value of the checksum,
otherwise, 0 is used as the starting value.
The CRC algorithm is designed to compute checksums and to detect error in data transmission. It's not suitable for cryptographic authentication.
To be consistent with other APIs, if the data
is a string, it will
be encoded with UTF-8 before being used for computation. If users only
use Node.js to compute and match the checksums, this works well with
other APIs that uses the UTF-8 encoding by default.
Some third-party JavaScript libraries compute the checksum on a
string based on str.charCodeAt()
so that it can be run in browsers.
If users want to match the checksum computed with this kind of library
in the browser, it's better to use the same library in Node.js
if it also runs in Node.js. If users have to use zlib.crc32()
to
match the checksum produced by such a third-party library:
- If the library accepts
Uint8Array
as input, useTextEncoder
in the browser to encode the string into aUint8Array
with UTF-8 encoding, and compute the checksum based on the UTF-8 encoded string in the browser. - If the library only takes a string and compute the data based on
str.charCodeAt()
, on the Node.js side, convert the string into a buffer usingBuffer.from(str, 'utf16le')
.
import zlib from 'node:zlib';
import { Buffer } from 'node:buffer';
let crc = zlib.crc32('hello'); // 907060870
crc = zlib.crc32('world', crc); // 4192936109
crc = zlib.crc32(Buffer.from('hello', 'utf16le')); // 1427272415
crc = zlib.crc32(Buffer.from('world', 'utf16le'), crc); // 4150509955
const zlib = require('node:zlib');
const { Buffer } = require('node:buffer');
let crc = zlib.crc32('hello'); // 907060870
crc = zlib.crc32('world', crc); // 4192936109
crc = zlib.crc32(Buffer.from('hello', 'utf16le')); // 1427272415
crc = zlib.crc32(Buffer.from('world', 'utf16le'), crc); // 4150509955
zlib.close([callback])
#
callback
<Function>
Close the underlying handle.
zlib.flush([kind, ]callback)
#
kind
Default:zlib.constants.Z_FULL_FLUSH
for zlib-based streams,zlib.constants.BROTLI_OPERATION_FLUSH
for Brotli-based streams.callback
<Function>
Flush pending data. Don't call this frivolously, premature flushes negatively impact the effectiveness of the compression algorithm.
Calling this only flushes data from the internal zlib
state, and does not
perform flushing of any kind on the streams level. Rather, it behaves like a
normal call to .write()
, i.e. it will be queued up behind other pending
writes and will only produce output when data is being read from the stream.
zlib.params(level, strategy, callback)
#
level
<integer>strategy
<integer>callback
<Function>
This function is only available for zlib-based streams, i.e. not Brotli.
Dynamically update the compression level and compression strategy. Only applicable to deflate algorithm.
zlib.reset()
#
Reset the compressor/decompressor to factory defaults. Only applicable to the inflate and deflate algorithms.
zlib.constants
#
Provides an object enumerating Zlib-related constants.
zlib.createBrotliCompress([options])
#
options
<brotli options>
Creates and returns a new BrotliCompress
object.
zlib.createBrotliDecompress([options])
#
options
<brotli options>
Creates and returns a new BrotliDecompress
object.
zlib.createDeflate([options])
#
options
<zlib options>
Creates and returns a new Deflate
object.
zlib.createDeflateRaw([options])
#
options
<zlib options>
Creates and returns a new DeflateRaw
object.
An upgrade of zlib from 1.2.8 to 1.2.11 changed behavior when windowBits
is set to 8 for raw deflate streams. zlib would automatically set windowBits
to 9 if was initially set to 8. Newer versions of zlib will throw an exception,
so Node.js restored the original behavior of upgrading a value of 8 to 9,
since passing windowBits = 9
to zlib actually results in a compressed stream
that effectively uses an 8-bit window only.
zlib.createGunzip([options])
#
options
<zlib options>
Creates and returns a new Gunzip
object.
zlib.createGzip([options])
#
options
<zlib options>
zlib.createInflate([options])
#
options
<zlib options>
Creates and returns a new Inflate
object.
zlib.createInflateRaw([options])
#
options
<zlib options>
Creates and returns a new InflateRaw
object.
zlib.createUnzip([options])
#
options
<zlib options>
Creates and returns a new Unzip
object.
Convenience methods#
All of these take a Buffer
, TypedArray
, DataView
,
ArrayBuffer
or string as the first argument, an optional second argument
to supply options to the zlib
classes and will call the supplied callback
with callback(error, result)
.
Every method has a *Sync
counterpart, which accept the same arguments, but
without a callback.
zlib.brotliCompress(buffer[, options], callback)
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<brotli options>callback
<Function>
zlib.brotliCompressSync(buffer[, options])
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<brotli options>
Compress a chunk of data with BrotliCompress
.
zlib.brotliDecompress(buffer[, options], callback)
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<brotli options>callback
<Function>
zlib.brotliDecompressSync(buffer[, options])
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<brotli options>
Decompress a chunk of data with BrotliDecompress
.
zlib.deflate(buffer[, options], callback)
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>callback
<Function>
zlib.deflateSync(buffer[, options])
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>
Compress a chunk of data with Deflate
.
zlib.deflateRaw(buffer[, options], callback)
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>callback
<Function>
zlib.deflateRawSync(buffer[, options])
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>
Compress a chunk of data with DeflateRaw
.
zlib.gunzip(buffer[, options], callback)
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>callback
<Function>
zlib.gunzipSync(buffer[, options])
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>
Decompress a chunk of data with Gunzip
.
zlib.gzip(buffer[, options], callback)
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>callback
<Function>
zlib.gzipSync(buffer[, options])
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>
Compress a chunk of data with Gzip
.
zlib.inflate(buffer[, options], callback)
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>callback
<Function>
zlib.inflateSync(buffer[, options])
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>
Decompress a chunk of data with Inflate
.
zlib.inflateRaw(buffer[, options], callback)
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>callback
<Function>
zlib.inflateRawSync(buffer[, options])
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>
Decompress a chunk of data with InflateRaw
.
zlib.unzip(buffer[, options], callback)
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>callback
<Function>
zlib.unzipSync(buffer[, options])
#
buffer
<Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <string>options
<zlib options>
Decompress a chunk of data with Unzip
.