Scene3D QML Type
The Scene3D type is used to integrate a Qt3D scene into a QtQuick 2 scene. More...
| Import Statement: | import QtQuick.Scene3D 2.0 | 
| Inherits: | 
Properties
- aspects : list<string>
- cameraAspectRatioMode : enumeration
- entity : Entity
- hoverEnabled : bool
- multisample : bool
Methods
- void setItemAreaAndDevicePixelRatio(size area, real devicePixelRatio)
Detailed Description
The Scene3D type renders a Qt3D scene, provided by an Entity, into a multisampled Framebuffer object. This object is later blitted into a non-multisampled Framebuffer object, which is then rendered with premultiplied alpha.
Property Documentation
| cameraAspectRatioMode : enumeration | 
| Constant | Description | 
|---|---|
| Scene3D.AutomaticAspectRatio | Automatic aspect ratio. | 
| Scene3D.UserAspectRatio | User defined aspect ratio. | 
| [default] entity : Entity | 
| hoverEnabled : bool | 
true if hover events are accepted.
| multisample : bool | 
true if a multi-sample render buffer is in use.