#include <nanovdb/NanoVDB.h>
◆ BaseBBox() [1/2]
template<typename Vec3T >
◆ BaseBBox() [2/2]
template<typename Vec3T >
| BaseBBox |
( |
const Vec3T & |
min, |
|
|
const Vec3T & |
max |
|
) |
| |
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inlineprotected |
◆ expand()
template<typename Vec3T >
◆ intersect()
template<typename Vec3T >
Intersect this bounding box with the given bounding box.
◆ isInside()
template<typename Vec3T >
| bool isInside |
( |
const Vec3T & |
xyz | ) |
|
|
inline |
◆ max() [1/2]
template<typename Vec3T >
◆ max() [2/2]
template<typename Vec3T >
| const Vec3T & max |
( |
| ) |
const |
|
inline |
◆ min() [1/2]
template<typename Vec3T >
◆ min() [2/2]
template<typename Vec3T >
| const Vec3T & min |
( |
| ) |
const |
|
inline |
◆ operator!=()
template<typename Vec3T >
| bool operator!= |
( |
const BaseBBox< Vec3T > & |
rhs | ) |
const |
|
inline |
◆ operator==()
template<typename Vec3T >
| bool operator== |
( |
const BaseBBox< Vec3T > & |
rhs | ) |
const |
|
inline |
◆ operator[]() [1/2]
template<typename Vec3T >
| Vec3T & operator[] |
( |
int |
i | ) |
|
|
inline |
◆ operator[]() [2/2]
template<typename Vec3T >
| const Vec3T & operator[] |
( |
int |
i | ) |
const |
|
inline |
◆ translate()
template<typename Vec3T >
| Coord & translate |
( |
const Vec3T & |
xyz | ) |
|
|
inline |
◆ mCoord
template<typename Vec3T >