--- ---
|
TGUI
1.x-dev
|
This is the complete list of members for tgui::Texture, including all inherited members.
| BackendTextureLoaderFunc typedef (defined in tgui::Texture) | tgui::Texture | |
| CallbackFunc typedef (defined in tgui::Texture) | tgui::Texture | |
| getBackendTextureLoader() | tgui::Texture | static |
| getColor() const | tgui::Texture | |
| getData() const | tgui::Texture | |
| getDefaultSmooth() | tgui::Texture | static |
| getId() const | tgui::Texture | |
| getImageSize() const | tgui::Texture | |
| getMiddleRect() const | tgui::Texture | |
| getPartRect() const | tgui::Texture | |
| getShader() const | tgui::Texture | |
| getTextureLoader() | tgui::Texture | static |
| isSmooth() const | tgui::Texture | |
| isTransparentPixel(Vector2u pos) const | tgui::Texture | |
| load(const String &id, const UIntRect &partRect={}, const UIntRect &middleRect={}, bool smooth=m_defaultSmooth) | tgui::Texture | |
| load(const sf::Texture &texture, const UIntRect &partRect={}, const UIntRect &middleRect={}) | tgui::Texture | |
| loadFromBase64(CharStringView imageAsBase64, const UIntRect &partRect={}, const UIntRect &middleRect={}, bool smooth=m_defaultSmooth) | tgui::Texture | |
| loadFromMemory(const std::uint8_t *data, std::size_t dataSize, const UIntRect &partRect={}, const UIntRect &middleRect={}, bool smooth=m_defaultSmooth) | tgui::Texture | |
| loadFromPixelData(Vector2u size, const std::uint8_t *pixels, const UIntRect &partRect={}, const UIntRect &middleRect={}, bool smooth=m_defaultSmooth) | tgui::Texture | |
| operator!=(const Texture &right) const | tgui::Texture | |
| operator=(const Texture &) | tgui::Texture | |
| operator=(Texture &&) noexcept | tgui::Texture | |
| operator==(const Texture &right) const | tgui::Texture | |
| setBackendTextureLoader(const BackendTextureLoaderFunc &func) | tgui::Texture | static |
| setColor(const Color &color) | tgui::Texture | |
| setCopyCallback(const CallbackFunc &func) | tgui::Texture | |
| setDefaultSmooth(bool smooth) | tgui::Texture | static |
| setDestructCallback(const CallbackFunc &func) | tgui::Texture | |
| setMiddleRect(const UIntRect &middleRect) | tgui::Texture | |
| setShader(sf::Shader *shader) | tgui::Texture | |
| setTextureLoader(const TextureLoaderFunc &func) | tgui::Texture | static |
| Texture()=default | tgui::Texture | |
| Texture(const char *id, const UIntRect &partRect=UIntRect(0, 0, 0, 0), const UIntRect &middlePart=UIntRect(0, 0, 0, 0), bool smooth=m_defaultSmooth) | tgui::Texture | inline |
| Texture(const String &id, const UIntRect &partRect=UIntRect(0, 0, 0, 0), const UIntRect &middlePart=UIntRect(0, 0, 0, 0), bool smooth=m_defaultSmooth) | tgui::Texture | |
| Texture(const sf::Texture &texture, const UIntRect &partRect=UIntRect(0, 0, 0, 0), const UIntRect &middlePart=UIntRect(0, 0, 0, 0)) | tgui::Texture | |
| Texture(const Texture &) | tgui::Texture | |
| Texture(Texture &&) noexcept | tgui::Texture | |
| TextureLoaderFunc typedef (defined in tgui::Texture) | tgui::Texture | |
| ~Texture() | tgui::Texture |