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Flecs v4.0
A fast entity component system (ECS) for C & C++
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Core ECS functionality (entities, storage, queries). More...
Topics | |
| API defines | |
| Defines for customizing compile time features. | |
| API types | |
| Public API types. | |
| API Constants | |
| Public API constants. | |
| World | |
Functions for working with ecs_world_t. | |
| Entities | |
Functions for working with ecs_entity_t. | |
| Components | |
| Functions for registering and working with components. | |
| Ids | |
Functions for working with ecs_id_t. | |
| Queries | |
Functions for working with ecs_term_t and ecs_query_t. | |
| Each iterator | |
| Find all entities that have a single (component) id. | |
| Observers | |
| Functions for working with events and observers. | |
| Iterators | |
Functions for working with ecs_iter_t. | |
| Tables | |
Functions for working with ecs_table_t. | |
| Values | |
| Construct, destruct, copy and move dynamically created values. | |
Core ECS functionality (entities, storage, queries).