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                    EmpathyChatPriv;
                    EmpathyChat;
EmpathyChatView*    empathy_chat_get_view               (EmpathyChat *chat);
void                empathy_chat_clear                  (EmpathyChat *chat);
void                empathy_chat_scroll_down            (EmpathyChat *chat);
void                empathy_chat_cut                    (EmpathyChat *chat);
void                empathy_chat_copy                   (EmpathyChat *chat);
void                empathy_chat_paste                  (EmpathyChat *chat);
const gchar*        empathy_chat_get_name               (EmpathyChat *chat);
gchar*              empathy_chat_get_tooltip            (EmpathyChat *chat);
const gchar*        empathy_chat_get_status_icon_name   (EmpathyChat *chat);
GtkWidget*          empathy_chat_get_widget             (EmpathyChat *chat);
gboolean            empathy_chat_is_group_chat          (EmpathyChat *chat);
gboolean            empathy_chat_is_connected           (EmpathyChat *chat);
void                empathy_chat_save_geometry          (EmpathyChat *chat,
                                                         gint x,
                                                         gint y,
                                                         gint w,
                                                         gint h);
void                empathy_chat_load_geometry          (EmpathyChat *chat,
                                                         gint *x,
                                                         gint *y,
                                                         gint *w,
                                                         gint *h);
void                empathy_chat_set_tp_chat            (EmpathyChat *chat,
                                                         EmpathyTpChat *tp_chat);
const gchar*        empathy_chat_get_id                 (EmpathyChat *chat);
McAccount*          empathy_chat_get_account            (EmpathyChat *chat);
gboolean            empathy_chat_get_is_command         (const gchar *str);
void                empathy_chat_correct_word           (EmpathyChat *chat,
                                                         GtkTextIter start,
                                                         GtkTextIter end,
                                                         const gchar *new_word);
gboolean            empathy_chat_should_play_sound      (EmpathyChat *chat);
gboolean            empathy_chat_should_highlight_nick  (EmpathyMessage *message);
"composing" : Run Last "name-changed" : Run Last "new-message" : Run Last "status-changed" : Run Last
EmpathyChatView* empathy_chat_get_view (EmpathyChat *chat);
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const gchar* empathy_chat_get_status_icon_name (EmpathyChat *chat);
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gboolean empathy_chat_is_group_chat (EmpathyChat *chat);
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gboolean empathy_chat_is_connected (EmpathyChat *chat);
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void empathy_chat_save_geometry (EmpathyChat *chat, gint x, gint y, gint w, gint h);
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void empathy_chat_load_geometry (EmpathyChat *chat, gint *x, gint *y, gint *w, gint *h);
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void empathy_chat_set_tp_chat (EmpathyChat *chat, EmpathyTpChat *tp_chat);
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McAccount* empathy_chat_get_account (EmpathyChat *chat);
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gboolean empathy_chat_get_is_command (const gchar *str);
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void empathy_chat_correct_word (EmpathyChat *chat, GtkTextIter start, GtkTextIter end, const gchar *new_word);
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gboolean empathy_chat_should_play_sound (EmpathyChat *chat);
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gboolean empathy_chat_should_highlight_nick (EmpathyMessage *message);
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"composing" signalvoid user_function (EmpathyChat *empathychat, gboolean arg1, gpointer user_data) : Run Last
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 | the object which received the signal. | 
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 | user data set when the signal handler was connected. | 
"name-changed" signalvoid user_function (EmpathyChat *empathychat, gpointer arg1, gpointer user_data) : Run Last
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 | the object which received the signal. | 
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 | user data set when the signal handler was connected. | 
"new-message" signalvoid user_function (EmpathyChat *empathychat, EmpathyMessage *arg1, gboolean arg2, gpointer user_data) : Run Last
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 | the object which received the signal. | 
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 | user data set when the signal handler was connected. | 
"status-changed" signalvoid user_function (EmpathyChat *empathychat, gpointer user_data) : Run Last
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 | the object which received the signal. | 
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 | user data set when the signal handler was connected. |