box { <-1.00, 0.00, -1000>,< 1.00, 0.001, 1000>   

      texture{ pigment{ color rgb<1,1,1>*0.3}
               normal { bumps 0.5 scale 0.005}
               finish { phong 0.1}
             } // end of texture

      scale <1,1,1> rotate<0,0,0> translate<0,0,0> 
    } // end of box --------------------------------------
