# VkRenderPassStripeSubmitInfoARM(3) Manual Page

## Name

VkRenderPassStripeSubmitInfoARM - Structure specifying striped rendering submit information

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## C Specification

The `VkRenderPassStripeSubmitInfoARM` structure is defined as:

    // Provided by VK_ARM_render_pass_striped
    typedef struct VkRenderPassStripeSubmitInfoARM {
        VkStructureType                 sType;
        const void*                     pNext;
        uint32_t                        stripeSemaphoreInfoCount;
        const VkSemaphoreSubmitInfo*    pStripeSemaphoreInfos;
    } VkRenderPassStripeSubmitInfoARM;

## Members

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `stripeSemaphoreInfoCount` is the number of semaphores used to signal stripe completion in the render pass instances in the submitted command buffer.

- `pStripeSemaphoreInfos` is a pointer to an array of `stripeSemaphoreInfoCount` VkSemaphoreSubmitInfo structures describing the semaphores used to signal stripe completion.

## Description

This structure can be included in the `pNext` chain of VkCommandBufferSubmitInfo to provide a set of semaphores to be signaled for each striped render pass instance.

The elements of `pStripeSemaphoreInfos` are mapped to render pass instances in VkCommandBufferSubmitInfo::`commandBuffer` in submission order and in stripe order within each render pass instance. Each semaphore in `pStripeSemaphoreInfos` is signaled when the implementation has completed execution of the associated stripe. In a render pass instance that has multiview enabled, the stripe includes all views in the view mask. In a render pass instance with `layerCount` greater than 1, the stripe includes all layers.

Render pass instances that specify the `VK_RENDERING_RESUMING_BIT` will not have any elements of `pStripeSemaphoreInfos` mapped to them. Instead, for suspending and resuming render pass instances, this mapping is done for the first suspending render pass instance, and the per-stripe semaphores are only signaled for the last resuming render pass instance.

Valid Usage

- VUID-VkRenderPassStripeSubmitInfoARM-semaphore-09447
  The `semaphore` member of each element of `pStripeSemaphoreInfos` must have been created with a VkSemaphoreType of `VK_SEMAPHORE_TYPE_BINARY`

Valid Usage (Implicit)

- VUID-VkRenderPassStripeSubmitInfoARM-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_RENDER_PASS_STRIPE_SUBMIT_INFO_ARM`

- VUID-VkRenderPassStripeSubmitInfoARM-pStripeSemaphoreInfos-parameter
  `pStripeSemaphoreInfos` must be a valid pointer to an array of `stripeSemaphoreInfoCount` valid VkSemaphoreSubmitInfo structures

- VUID-VkRenderPassStripeSubmitInfoARM-stripeSemaphoreInfoCount-arraylength
  `stripeSemaphoreInfoCount` must be greater than `0`

## See Also

VK_ARM_render_pass_striped, VkSemaphoreSubmitInfo, VkStructureType

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0