# VkFramebuffer(3) Manual Page

## Name

VkFramebuffer - Opaque handle to a framebuffer object

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## C Specification

Render passes operate in conjunction with framebuffers. Framebuffers represent a collection of specific memory attachments that a render pass instance uses.

Framebuffers are represented by `VkFramebuffer` handles:

    // Provided by VK_VERSION_1_0
    VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer)

## See Also

VK_DEFINE_NON_DISPATCHABLE_HANDLE, VK_VERSION_1_0, VkCommandBufferInheritanceInfo, VkRenderPassBeginInfo, vkCreateFramebuffer, vkDestroyFramebuffer, vkGetFramebufferTilePropertiesQCOM

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0