# VertexCountHUAWEI(3) Manual Page

## Name

VertexCountHUAWEI - cluster culling shader output variable

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## Description

`VertexCountHUAWEI`

  The `VertexCountHUAWEI` decoration can be used to decorate a cluster culling shader output variable,this non-indexed mode specific variable will contain an integer value that specifies the number of vertices in a cluster to draw.

Valid Usage

- VUID-VertexCountHUAWEI-VertexCountHUAWEI-07809
  The `VertexCountHUAWEI` decoration must be used only within the `ClusterCullingHUAWEI` `Execution` `Model`

- VUID-VertexCountHUAWEI-VertexCountHUAWEI-07810
  The variable decorated with `VertexCountHUAWEI` must be declared as a scalar 32-bit integer value

## See Also

No cross-references are available

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0