# VkQueueFamilyProperties2(3) Manual Page

## Name

VkQueueFamilyProperties2 - Structure providing information about a queue family

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## C Specification

The `VkQueueFamilyProperties2` structure is defined as:

    // Provided by VK_VERSION_1_1
    typedef struct VkQueueFamilyProperties2 {
        VkStructureType            sType;
        void*                      pNext;
        VkQueueFamilyProperties    queueFamilyProperties;
    } VkQueueFamilyProperties2;

or the equivalent

    // Provided by VK_KHR_get_physical_device_properties2
    typedef VkQueueFamilyProperties2 VkQueueFamilyProperties2KHR;

## Members

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `queueFamilyProperties` is a VkQueueFamilyProperties structure which is populated with the same values as in vkGetPhysicalDeviceQueueFamilyProperties.

## Description

Valid Usage (Implicit)

- VUID-VkQueueFamilyProperties2-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2`

- VUID-VkQueueFamilyProperties2-pNext-pNext
  Each `pNext` member of any structure (including this one) in the `pNext` chain must be either `NULL` or a pointer to a valid instance of VkQueueFamilyCheckpointProperties2NV, VkQueueFamilyCheckpointPropertiesNV, VkQueueFamilyGlobalPriorityProperties, VkQueueFamilyQueryResultStatusPropertiesKHR, or VkQueueFamilyVideoPropertiesKHR

- VUID-VkQueueFamilyProperties2-sType-unique
  The `sType` value of each struct in the `pNext` chain must be unique

## See Also

VK_VERSION_1_1, VkQueueFamilyProperties, VkStructureType, vkGetPhysicalDeviceQueueFamilyProperties2, vkGetPhysicalDeviceQueueFamilyProperties2KHR

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0