# VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI(3) Manual Page

## Name

VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI - Structure describing whether cluster culling shader is enabled

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## C Specification

The `VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI` structure is defined as:

    // Provided by VK_HUAWEI_cluster_culling_shader
    typedef struct VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI {
        VkStructureType    sType;
        void*              pNext;
        VkBool32           clustercullingShader;
        VkBool32           multiviewClusterCullingShader;
    } VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI;

## Members

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `clustercullingShader` specifies whether cluster culling shader is supported.

- `multiviewClusterCullingShader` specifies whether multiview is supported.

## Description

If the `VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI` structure is included in the `pNext` chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. `VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI` can also be used in the `pNext` chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CLUSTER_CULLING_SHADER_FEATURES_HUAWEI`

## See Also

VK_HUAWEI_cluster_culling_shader, VkBool32, VkStructureType

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0