# VkPhysicalDeviceDepthStencilResolveProperties(3) Manual Page

## Name

VkPhysicalDeviceDepthStencilResolveProperties - Structure describing depth/stencil resolve properties that can be supported by an implementation

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## C Specification

The `VkPhysicalDeviceDepthStencilResolveProperties` structure is defined as:

    // Provided by VK_VERSION_1_2
    typedef struct VkPhysicalDeviceDepthStencilResolveProperties {
        VkStructureType       sType;
        void*                 pNext;
        VkResolveModeFlags    supportedDepthResolveModes;
        VkResolveModeFlags    supportedStencilResolveModes;
        VkBool32              independentResolveNone;
        VkBool32              independentResolve;
    } VkPhysicalDeviceDepthStencilResolveProperties;

or the equivalent

    // Provided by VK_KHR_depth_stencil_resolve
    typedef VkPhysicalDeviceDepthStencilResolveProperties VkPhysicalDeviceDepthStencilResolvePropertiesKHR;

## Members

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

## Description

- `supportedDepthResolveModes` is a bitmask of VkResolveModeFlagBits indicating the set of supported depth resolve modes. `VK_RESOLVE_MODE_SAMPLE_ZERO_BIT` must be included in the set but implementations may support additional modes.

- `supportedStencilResolveModes` is a bitmask of VkResolveModeFlagBits indicating the set of supported stencil resolve modes. `VK_RESOLVE_MODE_SAMPLE_ZERO_BIT` must be included in the set but implementations may support additional modes. `VK_RESOLVE_MODE_AVERAGE_BIT` must not be included in the set.

- `independentResolveNone` is `VK_TRUE` if the implementation supports setting the depth and stencil resolve modes to different values when one of those modes is `VK_RESOLVE_MODE_NONE`. Otherwise the implementation only supports setting both modes to the same value.

- `independentResolve` is `VK_TRUE` if the implementation supports all combinations of the supported depth and stencil resolve modes, including setting either depth or stencil resolve mode to `VK_RESOLVE_MODE_NONE`. An implementation that supports `independentResolve` must also support `independentResolveNone`.

If the `VkPhysicalDeviceDepthStencilResolveProperties` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceDepthStencilResolveProperties-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES`

## See Also

VK_KHR_depth_stencil_resolve, VK_VERSION_1_2, VkBool32, VkResolveModeFlags, VkStructureType

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0