class Watermelon

Available on all platforms

Watermelon: core class of wm3d

Instance Fields

var mevents:WMMouseEvents

mouse events

var myPdb:Pdb

pdb data is any

var myString:String

xml data in string

var params:WMParams

various parameters of wm3d

var stage:Stage

stage

var states:WMStates

current status of wm3d

var systems:Array<WMSystem>

SCENEs

function new():Void

Constructor

function getCurrentViewInXml():String

return current camera state as string; this function can be called by web pages

function get_myPdb():Pdb

getter of myPdb

function get_myString():String

getter of myString

function get_stage():Stage

getter of stage

function get_systems():Array<WMSystem>

getter of systems

function handleZoom(d:Int):Void

zoom scene by d

function loadSystems(e:TimerEvent):Void

timer event; load a SCENE

function onController(mx:Float, my:Float):Bool

is mouse cursor on the Controller (Player)?

function onReady(_:Unknown):Void

initialization of Stage3D and data

function render(_:Unknown):Void

draw polygons; called every frames

function retrievePdbFromRCSB(id:String):Void

does not work now

function set_myString(s:String):String

setter of myString

function visualize(str:String):Void

prepare polygons