class WMBond extends WMObjBase

Available on all platforms

Bond object; a cylinder.

See WMBase and WMObjBase classes for inheritted parameters.

Instance Fields

var dashed:Int

whether the bond is dashed line. default is false, solid line (cylinder) is used.

var exclude:Bool

whether skip drawing bottom and top faces. default is false.

var opos0:Point3D

original position of a terminal; currently not intensively used

var opos1:Point3D

original position of another terminal; currently not intensively used

var pos0:Point3D

position of a terminal

var pos1:Point3D

position of another terminal

var rounded:Bool

whether put spheres on top and bottom faces; default is true.

function new(r:Float, c0:Int, c1:Int, a:Float, o:Float, q:Int, ag:Float, d:Float, sp:Float, gl:Float, sh:String):Void

Constructor. Parameters are listed below, where values in parenthesis are default values.

  • r: radius (1.0)
  • c0: first color (0x00FF00; lime) (pos0 side is filled with this color)
  • c1: second color (0x00FF00; lime) (pos1 side is filled with this color)
  • a: alpha (1.0, opaque)
  • o: offset (0.0)
  • q: quality (0)
  • ag: ambient intensity (0.4)
  • d: diffuse intensity (0.5)
  • sp: specular intensity (0.2)
  • gl: gloss (30.0)
  • sh: shader type ("Phong")

function absmax():Point3D

absolute max of position: max(abs(x),abs(y),abs(z))

function clear(def:WMDefaults):Void

initialize variables, if def is given, values of def is used as default.

function clone():WMBond

returns a copy of this instance

function dump():String

dump data of this instance in xml format

function gen(c:Context3D, is_dc_active:Bool):Void

generate polygon and set corresponding shaders; this function calls pregen and gen2.

function gen2(c:Context3D, is_dc_active:Bool):Void

generate polygon and shader. Call pregen function before. This function should not be called explicitly unless you are using multiple Workers.

function getDataSize():Int

predefined cost for drawing; return always 15.

function get_dashed():Int

getter of dashed

function get_exclude():Bool

getter of exclude

function get_opos0():Point3D

getter of opos0

function get_opos1():Point3D

getter of opos1

function get_pos0():Point3D

getter of pos0

function get_pos1():Point3D

getter of pos1

function get_rounded():Bool

getter of rounded

function loadFromXml(x:Xml, def:WMDefaults):Void

load from XML; if def is given, that is used as initial value. See also clear function of this class.

function loadFromXmlOverwrite(x:Xml):Void

read XML while overriding default values; this function does not read WMAtom specific fields. Use loadFromXmlWOClear when loading WMAtom specific fields.

function loadFromXmlWOClear(x:Xml):Void

load XML data; usually this function is called by loadFromXml function

function num():Int

number of elements inside; return always 2.

function pregen():Void

preparation for generating polygon. This function is explicitly used in non-primordial Worker, where Context3D of the primordial Worker is not available. If Worker is not used, this function should not be called explicitly.

function scaleCoord(scale:Float):Void

scale position by scale

function set_dashed(d:Int):Int

setter of dashed

function set_exclude(e:Bool):Bool

setter of exclude

function set_opos0(p:Point3D):Point3D

setter of opos0

function set_opos1(p:Point3D):Point3D

setter of opos1

function set_pos0(p:Point3D):Point3D

setter of pos0

function set_pos1(p:Point3D):Point3D

setter of pos1

function set_rounded(r:Bool):Bool

setter of rounded

function sumPos():Point3D

sum of position

function translate(p:Point3D):Void

translate coordinate by p