My Project
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#include <BmpFile2.h>
Data Fields | |
uint32_t | Value |
struct { | |
uint8_t Blue | |
uint8_t Green | |
uint8_t Red | |
uint8_t Alpha | |
} | u |
uint8_t _ARGB8888Type::Alpha |
uint8_t _ARGB8888Type::Blue |
uint8_t _ARGB8888Type::Green |
uint8_t _ARGB8888Type::Red |
struct { ... } _ARGB8888Type::u |
uint32_t _ARGB8888Type::Value |