MatInput Operator

 

The MatInput Operator applies a material to a mesh.

 

Inputs

 

Two: One mesh (left input) and one Material 2.0 Operator (right input).

 

Parameters

 

Renderpass

If two or more materials are applied to a mesh, they can be sorted with render passes. Lower numbers are applied first.

 

Keyboard shortcut

 

Shift + M (when adding MinMesh operators)

 

Back to the List of Operators