Cylinder Operator
The Cylinder Operator is a leaf. It creates a 3D prism, approximating a cylinder shape.
Inputs
None.
Parameters
Facets
Controls the number of sides of the Cylinder's base.
Slices
Controls tesselation along the height of the Cylinder.
Rings
Controls tesselation of the caps in concentric rings.
Arc
Sets the number of pie slices that are omitted from the mesh.
Mode
closed/open: Toggles the cap surfaces
Origin
center/bottom: Create the cube with its center at the world origin/Create the cube with the center of its bottom surface at the world origin.
Keyboard shortcut
z (when adding MinMesh operators)