Cell Operator
The Cell Operator is a leaf. It creates an irregular, stained-glass-like texture.
Inputs
None.
Parameters
Width
Sets the texture width.
Height
Sets the texture height.
lock
Locks the texture resolution to 100%, overriding the the setting in the Edit menu.
Color 0
Defines the cell fill color.
Color 1
Defines the cell edge color.
Max
Controls the maximum amount of cells.
Min Distance
Controls the minimum cell size.
Seed
A unique identifier for the pseudorandom pattern.
Amplify
Controls glow size.
Gamma
Controls glow falloff curve.
Aspect
Controls general cell shape.
Flags
outer/inner: Glowing edges (outer) / Glowing cell centers (inner).
cell-color(on/off): Toggles cell-color mode.
invert(on/off): Swaps fill color(s) and edge color(s).
Cell Color Mode
In Cell Color Mode, Color 2 will be used for the fill of the cells, while the cell stroke colors will be taken from a gradient between Colors 0 and 1.
Color 2
Defines the fill color for Cell Color Mode.
Percentage
Controls the amount of cells that are not filled at all.