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#ifndef QSGDEFAULTGLYPHNODE_P_H
#define QSGDEFAULTGLYPHNODE_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <private/qsgadaptationlayer_p.h>
#include <QtQuick/qsgnode.h>

QT_BEGIN_NAMESPACE

class QGlyphs;
class QSGTextMaskMaterial;
class QSGDefaultGlyphNode: public QSGGlyphNode
{
public:
    QSGDefaultGlyphNode();
    virtual ~QSGDefaultGlyphNode();

    virtual QPointF baseLine() const { return m_baseLine; }
    virtual void setGlyphs(const QPointF &position, const QGlyphRun &glyphs);
    virtual void setColor(const QColor &color);

    virtual void setPreferredAntialiasingMode(AntialiasingMode) { }
    virtual void setStyle(QQuickText::TextStyle);
    virtual void setStyleColor(const QColor &);

    virtual void update();
    virtual void preprocess();
    void updateGeometry();

protected:
    QGlyphRun m_glyphs;
    QPointF m_position;
    QColor m_color;
    QQuickText::TextStyle m_style;
    QColor m_styleColor;

    QPointF m_baseLine;
    QSGTextMaskMaterial *m_material;

    QSGGeometry m_geometry;

private:
    enum DefaultGlyphNodeType {
        RootGlyphNode,
        SubGlyphNode
    };

    void setGlyphNodeType(DefaultGlyphNodeType type) { m_glyphNodeType = type; }

    DefaultGlyphNodeType m_glyphNodeType;
    QLinkedList<QSGNode *> m_nodesToDelete;

    struct GlyphInfo {
        QVector<quint32> indexes;
        QVector<QPointF> positions;
    };

    uint m_dirtyGeometry: 1;
};

QT_END_NAMESPACE

#endif
