FineKernelToolKit  2.9.0
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fk_AppWindow メンバ一覧

これは全メンバの一覧です。fk_AppWindow継承メンバも含んでいます。

clearModel(bool defCameraAndLight=false)fk_AppWindow
close(void)fk_AppWindow
entry(fk_Model *model)fk_AppWindow
entry(fk_Model &model)fk_AppWindow
entry(fk_Model *model, fk_GuideObject *guide)fk_AppWindow
entry(fk_Model &model, fk_GuideObject &guide)fk_AppWindow
entry(fk_SpriteModel *model)fk_AppWindow
entry(fk_SpriteModel &model)fk_AppWindow
entry(fk_Performer *chara)fk_AppWindow
entry(fk_Performer &chara)fk_AppWindow
fk_AppWindow(void)fk_AppWindow
fk_AppWindow(fk_AppWindow &parent)fk_AppWindow
getCameraModel(void)fk_AppWindow
getKeyStatus(char keyChar)fk_AppWindow
getMousePosition(void)fk_AppWindow
getMouseStatus(fk_MouseButton buttonCode)fk_AppWindow
getPadButtonStatus(int padID, int buttonID)fk_AppWindow
getPadCount(void)fk_AppWindow
getPadDirection(int padID, int axisID)fk_AppWindow
getPadManager(void)fk_AppWindow
getScene(void)fk_AppWindow
getSpecialKeyStatus(fk_SpecialKey keyCode)fk_AppWindow
hideGuide(void)fk_AppWindow
isModelPicked(fk_Model *model, int pixel=1, int mouseX=-1, int mouseY=-1)fk_AppWindow
isModelPicked(fk_Model &model, int pixel=1, int mouseX=-1, int mouseY=-1)fk_AppWindow
open(void)fk_AppWindow
procMouseView(fk_Model *camera, double spinX, double spinY, bool lockSW)fk_AppWindow
procMouseView(fk_Model &camera, double spinX, double spinY, bool lockSW)fk_AppWindow
remove(fk_Model *model)fk_AppWindow
remove(fk_Model &model)fk_AppWindow
remove(fk_Model *model, fk_GuideObject *guide)fk_AppWindow
remove(fk_Model &model, fk_GuideObject &guide)fk_AppWindow
remove(fk_SpriteModel *model)fk_AppWindow
remove(fk_SpriteModel &model)fk_AppWindow
remove(fk_Performer *chara)fk_AppWindow
remove(fk_Performer &chara)fk_AppWindow
setBGColor(double r, double g, double b)fk_AppWindow
setBGColor(const fk_Color &color)fk_AppWindow
setCameraDefault(void)fk_AppWindow
setCameraFocus(double x, double y, double z)fk_AppWindow
setCameraFocus(const fk_Vector &pos)fk_AppWindow
setCameraModel(fk_Model *model)fk_AppWindow
setCameraModel(fk_Model &model)fk_AppWindow
setCameraPos(double x, double y, double z)fk_AppWindow
setCameraPos(const fk_Vector &pos)fk_AppWindow
setCursorState(bool visible, bool center)fk_AppWindow
setFPS(int fps)fk_AppWindow
setGuideAxisWidth(double width)fk_AppWindow
setGuideGridWidth(double width)fk_AppWindow
setGuideNum(int num)fk_AppWindow
setGuideScale(double scale)fk_AppWindow
setInnerSize(int x, int y, int w, int h)fk_AppWindow
setScene(fk_Scene *scene, bool defCameraAndLight=false)fk_AppWindow
setScene(fk_Scene &scene, bool defCameraAndLight=false)fk_AppWindow
setSceneDefault(void)fk_AppWindow
setSize(int w, int h)fk_AppWindow
setTrackBallMode(bool mode)fk_AppWindow
setWindowName(const std::string &name)fk_AppWindow
showGuide(fk_GuideMode mode=FK_AXIS_X|FK_AXIS_Y|FK_AXIS_Z|FK_GRID_XZ)fk_AppWindow
toFullscreen(void)fk_AppWindow
toWindow(void)fk_AppWindow
update(bool forceFlag=false)fk_AppWindow
~fk_AppWindow(void)fk_AppWindow