#include "dxlibp.h"
#include <pspgu.h>
#include <valloc.h>
データ構造 | |
struct | DXP_FVF_2D |
struct | DXP_FVF_2DTEX |
struct | DXP_FVF_2DTEX_F |
struct | DXPTEXTURE3 |
struct | DXPGRAPHICSHANDLE |
struct | DXPMATERIAL |
struct | DXPMESH |
struct | DXPMODEL |
struct | DXPGRAPHICSDATA |
マクロ定義 | |
#define | VRAM_BASE (0x44000000) |
#define | VRAM_OFFSET2ADDRESS(OFFSET) (VRAM_BASE | OFFSET) |
#define | GULIST_LEN 262144 |
#define | GULIST_LIM 200000 |
#define | DXP_DRAWSTATE_EITHER 0xffffffff |
#define | DXP_DRAWSTATE_NONTEX2D 0 |
#define | DXP_DRAWSTATE_TEX2D 1 |
#define | DXP_DRAWSTATE_NONTEX3D 2 |
#define | DXP_DRAWSTATE_TEX3D 3 |
#define | DXP_DRAWSTATE_INTRAFONT 4 |
#define | GUENABLE(STATUS) {if(!sceGuGetStatus(STATUS))sceGuEnable(STATUS);} |
#define | GUDISABLE(STATUS) {if(sceGuGetStatus(STATUS))sceGuDisable(STATUS);} |
#define | GUINITCHECK {if(!dxpGraphicsData.init)return -1;} |
#define | GUSTART {if(!dxpGraphicsData.gustarted){sceGuStart(GU_DIRECT,dxpGuList);dxpGraphicsData.gustarted = 1;}} |
#define | GUFINISH {if(dxpGraphicsData.gustarted){sceGuFinish();dxpGraphicsData.gustarted = 0;}} |
#define | GUSYNC {GUFINISH;sceGuSync(0,0);} |
#define | MIN(a, b) (a < b ? a : b) |
#define | GHANDLE2GPTR(PTR, HANDLE) {if(HANDLE < 0 || HANDLE >= DXP_BUILDOPTION_GHANDLE_MAXNUM)return -1;PTR = dxpGraphicsData.grapharray[HANDLE];if(!PTR)return -1;if(!PTR->tex)return -1;} |
#define | DXP_VTYPE_2D (GU_VERTEX_16BIT) |
#define | DXP_VTYPE_2DTEX (GU_VERTEX_16BIT | GU_TEXTURE_16BIT) |
#define | DXP_VTYPE_2DTEX_F (GU_VERTEX_32BITF | GU_TEXTURE_16BIT) |
#define | PSM2BYTEX2(PSM) (PSM == GU_PSM_5650 || PSM == GU_PSM_5551 || PSM == GU_PSM_4444 ? 4 : (PSM == GU_PSM_8888 ? 8 : (PSM == GU_PSM_T8 ? 2 : 1))) |
関数 | |
static int | dxpN_2 (int num) |
static u32 | dxpGraphics4444_8888 (u32 src) |
static u32 | dxpGraphics5551_8888 (u32 src) |
static u32 | dxpGraphics5650_8888 (u32 src) |
static u32 | dxpGraphics8888_4444 (u32 src) |
static u32 | dxpGraphics8888_5551 (u32 src) |
static u32 | dxpGraphics8888_5650 (u32 src) |
int | dxpGraphicsInit () |
int | dxpGraphicsEnd () |
int | dxpGraphicsCalcTexSize (int width, int height, int psm) |
DXPTEXTURE3 * | dxpGraphicsCreateTexture () |
int | dxpGraphicsReleseTexture (DXPTEXTURE3 *texptr) |
DXPGRAPHICSHANDLE * | dxpGraphicsCreateGraphicHandle () |
int | dxpGraphicsReleseGraphicHandle (DXPGRAPHICSHANDLE *gptr) |
int | dxpGraphicsSetup2DTex (DXPTEXTURE3 *texptr, int flag) |
int | dxpGraphicsSetup2D (u32 color) |
void | dxpGraphicsWaitVSync () |
static DXPTEXTURE3 * | dxpGraphHandle2TexPtr (int gh) |
static void * | dxpGuGetMemory (u32 size) |
変数 | |
DXPGRAPHICSDATA | dxpGraphicsData |
u32 | dxpGuList [GULIST_LEN] |
u8 | dxpPsm2SliceSize [11][2] |
#define DXP_DRAWSTATE_EITHER 0xffffffff |
#define DXP_DRAWSTATE_INTRAFONT 4 |
#define DXP_DRAWSTATE_NONTEX2D 0 |
#define DXP_DRAWSTATE_NONTEX3D 2 |
#define DXP_DRAWSTATE_TEX2D 1 |
#define DXP_DRAWSTATE_TEX3D 3 |
#define DXP_VTYPE_2D (GU_VERTEX_16BIT) |
#define DXP_VTYPE_2DTEX (GU_VERTEX_16BIT | GU_TEXTURE_16BIT) |
#define DXP_VTYPE_2DTEX_F (GU_VERTEX_32BITF | GU_TEXTURE_16BIT) |
#define GHANDLE2GPTR | ( | PTR, | |||
HANDLE | ) | {if(HANDLE < 0 || HANDLE >= DXP_BUILDOPTION_GHANDLE_MAXNUM)return -1;PTR = dxpGraphicsData.grapharray[HANDLE];if(!PTR)return -1;if(!PTR->tex)return -1;} |
#define GUDISABLE | ( | STATUS | ) | {if(sceGuGetStatus(STATUS))sceGuDisable(STATUS);} |
#define GUENABLE | ( | STATUS | ) | {if(!sceGuGetStatus(STATUS))sceGuEnable(STATUS);} |
#define GUFINISH {if(dxpGraphicsData.gustarted){sceGuFinish();dxpGraphicsData.gustarted = 0;}} |
#define GUINITCHECK {if(!dxpGraphicsData.init)return -1;} |
#define GULIST_LEN 262144 |
#define GULIST_LIM 200000 |
#define GUSTART {if(!dxpGraphicsData.gustarted){sceGuStart(GU_DIRECT,dxpGuList);dxpGraphicsData.gustarted = 1;}} |
#define GUSYNC {GUFINISH;sceGuSync(0,0);} |
#define MIN | ( | a, | |||
b | ) | (a < b ? a : b) |
#define PSM2BYTEX2 | ( | PSM | ) | (PSM == GU_PSM_5650 || PSM == GU_PSM_5551 || PSM == GU_PSM_4444 ? 4 : (PSM == GU_PSM_8888 ? 8 : (PSM == GU_PSM_T8 ? 2 : 1))) |
#define VRAM_BASE (0x44000000) |
#define VRAM_OFFSET2ADDRESS | ( | OFFSET | ) | (VRAM_BASE | OFFSET) |
static DXPTEXTURE3* dxpGraphHandle2TexPtr | ( | int | gh | ) | [inline, static] |
static u32 dxpGraphics4444_8888 | ( | u32 | src | ) | [inline, static] |
static u32 dxpGraphics5551_8888 | ( | u32 | src | ) | [inline, static] |
static u32 dxpGraphics5650_8888 | ( | u32 | src | ) | [inline, static] |
static u32 dxpGraphics8888_4444 | ( | u32 | src | ) | [inline, static] |
static u32 dxpGraphics8888_5551 | ( | u32 | src | ) | [inline, static] |
static u32 dxpGraphics8888_5650 | ( | u32 | src | ) | [inline, static] |
int dxpGraphicsCalcTexSize | ( | int | width, | |
int | height, | |||
int | psm | |||
) |
DXPGRAPHICSHANDLE* dxpGraphicsCreateGraphicHandle | ( | ) |
DXPTEXTURE3* dxpGraphicsCreateTexture | ( | ) |
int dxpGraphicsEnd | ( | ) |
int dxpGraphicsInit | ( | ) |
int dxpGraphicsReleseGraphicHandle | ( | DXPGRAPHICSHANDLE * | gptr | ) |
int dxpGraphicsReleseTexture | ( | DXPTEXTURE3 * | texptr | ) |
int dxpGraphicsSetup2D | ( | u32 | color | ) |
int dxpGraphicsSetup2DTex | ( | DXPTEXTURE3 * | texptr, | |
int | flag | |||
) |
void dxpGraphicsWaitVSync | ( | ) |
static void* dxpGuGetMemory | ( | u32 | size | ) | [inline, static] |
static int dxpN_2 | ( | int | num | ) | [inline, static] |
u32 dxpGuList[GULIST_LEN] |
u8 dxpPsm2SliceSize[11][2] |