/***************************************************************************

Slap Fight driver by K.Wilkins Jan 1998

Slap Fight - Taito

The three drivers provided are identical, only the 1st CPU EPROM is different
which shows up in the boot message, one if Japanese domestic and the other
is English. The proms which MAY be the original slapfight ones currently
give a hardware error and fail to boot.

slapfigh - Arcade ROMs from Japan http://home.onestop.net/j_rom/
slapboot - Unknown source
slpboota - ROMS Dumped by KW 29/12/97 from unmarked Slap Fight board (bootleg?)

PCB Details from slpboota boardset:

Upper PCB (Sound board)
---------
Z80A CPU
Toshiba TMM2016BP-10 (2KB SRAM)
sf_s05 (Fujitsu MBM2764-25 8KB EPROM) - Sound CPU Code

Yamaha YM2149F (Qty 2 - Pin compatible with AY-3-8190)
Hitachi SRAM - HM6464 (8KB - Qty 4)

sf_s01 (OKI M27256-N 32KB PROM)              Sprite Data (16x16 4bpp)
sf_s02 (OKI M27256-N 32KB PROM)              Sprite Data
sf_s03 (OKI M27256-N 32KB PROM)              Sprite Data
sf_s04 (OKI M27256-N 32KB PROM)              Sprite Data


Lower PCB
---------
Z80B CPU
12MHz Xtal
Toshiba TMM2016BP-10 (2KB SRAM - Total Qty 6 = 2+2+1+1)

sf_s10 (Fujitsu MBM2764-25 8KB EPROM)        Font/Character Data (8x8 2bpp)
sf_s11 (Fujitsu MBM2764-25 8KB EPROM)

sf_s06 (OKI M27256-N 32KB PROM)              Tile Data (8x8 4bpp)
sf_s07 (OKI M27256-N 32KB PROM)              Tile Data
sf_s08 (OKI M27256-N 32KB PROM)              Tile Data
sf_s09 (OKI M27256-N 32KB PROM)              Tile Data

sf_s16 (Fujitsu MBM2764-25 8KB EPROM)        Colour Tables (512B used?)

sf_sH  (OKI M27256-N 32KB PROM)              Level Maps ???

sf_s19 (NEC S27128 16KB EPROM)               CPU Code $0000-$3fff
sf_s20 (Mitsubishi M5L27128K 16KB EPROM)     CPU Code $4000-$7fff


Main CPU Memory Map
-------------------

$0000-$3fff    ROM (SF_S19)
$4000-$7fff    ROM (SF_S20)
$8000-$bfff    ROM (SF_SH) - This is a 32K ROM - Paged ????? How ????

$c000-$c7ff    2K RAM
$c800-$cfff    READ:Unknown H/W  WRITE:Unknown H/W (Upper PCB)
$d000-$d7ff    Background RAM1
$d800-$dfff    Background RAM2
$e000-$e7ff    Sprite RAM
$e800-$efff    READ:Unknown H/W  WRITE:Unknown H/W
$f000-$f7ff    READ:SF_S16       WRITE:Character RAM
$f800-$ffff    READ:Unknown H/W  WRITE:Attribute RAM

$c800-$cfff    Appears to be RAM BUT 1st 0x10 bytes are swapped with
               the sound CPU and visversa for READ OPERATIONS


Write I/O MAP
-------------
Addr    Address based write                     Data based write

$00     Reset sound CPU
$01     Clear sound CPU reset
$02
$03
$04
$05
$06     Clear/Disable Hardware interrupt
$07     Enable Hardware interrupt
$08     LOW Bank select for SF_SH               X axis character scroll reg
$09     HIGH Bank select for SF_SH              X axis pixel scroll reg
$0a
$0b
$0c
$0e
$0f

Read I/O Map
------------

$00     Status regsiter - cycle 0xc7, 0x55, 0x00  (Thanks to Dave Spicer for the info)


Known Info
----------

2K Character RAM at write only address $f000-$f7fff looks to be organised
64x32 chars with the screen rotated thru 90 degrees clockwise. There
appears to be some kind of attribute(?) RAM above at $f800-$ffff organised
in the same manner.

From the look of data in the buffer it is arranged thus: 37x32 (HxW) which
would make the overall frame buffer 296x256.

Print function maybe around $09a2 based on info from log file.

$e000 looks like sprite ram, setup routines at $0008.


Sound System CPU Details
------------------------

Memory Map
$0000-$1fff  ROM(SF_S5)
$a080        AY-3-8910(PSG1) Register address
$a081        AY-3-8910(PSG1) Read register
$a082        AY-3-8910(PSG1) Write register
$a090        AY-3-8910(PSG2) Register address
$a091        AY-3-8910(PSG2) Read register
$a092        AY-3-8910(PSG2) Write register
$c800-$cfff  RAM(2K)

Strangely the RAM hardware registers seem to be overlaid at $c800
$00a6 routine here reads I/O ports and stores in, its not a straight
copy, the data is mangled before storage:
PSG1-E -> $c808
PSG1-F -> $c80b
PSG2-E -> $c809
PSG2-F -> $c80a - DIP Switch Bank 2 (Test mode is here)

-------------------------------GET STAR------------------------------------
        following info by Luca Elia (l.elia@tin.it)

                Interesting locations
                ---------------------

c803    credits
c806    used as a watchdog: main cpu reads then writes FF.
    If FF was read, jp 0000h. Sound cpu zeroes it.

c807(1p)    left    7           c809    DSW1(cpl'd)
c808(2p)    down    6           c80a    DSW2(cpl'd)
active_H    right   5           c80b    ip 1(cpl'd)
        up  4
        0   3
        0   2
        but2    1
        but1    0

c21d(main)  1p lives

Main cpu writes to unmapped ports 0e,0f,05,03 at startup.
Before playing, f1 is written to e802 and 00 to port 03.
If flip screen dsw is on, ff is written to e802 an 00 to port 02, instead.

                Interesting routines (main cpu)
                -------------------------------
4a3 wait A irq's
432 init the Ath sprite
569 reads a sequence from e803
607 prints the Ath string (FF terminated). String info is stored at
    65bc in the form of: attribute, dest. address, string address (5 bytes)
b73 checks lives. If zero, writes 0 to port 04 then jp 0000h.
    Before that, sets I to FF as a flag, for the startup ram check
    routine, to not alter the credit counter.
1523    put name in hi-scores?

-------------------------------Performan-----------------------------------
                 Interesting RAM locations (Main CPU).
                 -------------------------------------

$8056            Hero counter
$8057            Level counter
$8006 - $8035    High score table
$8609 - $860f    High score characters to display to screen for highest score


***************************************************************************/

#include "driver.h"
#include "sound/ay8910.h"

/* VIDHRDW */
extern unsigned char *slapfight_videoram;
extern unsigned char *slapfight_colorram;
extern size_t slapfight_videoram_size;
extern unsigned char *slapfight_scrollx_lo,*slapfight_scrollx_hi,*slapfight_scrolly;
VIDEO_UPDATE( slapfight );
VIDEO_UPDATE( perfrman );
VIDEO_START( slapfight );
VIDEO_START( perfrman );
WRITE8_HANDLER( slapfight_flipscreen_w );
WRITE8_HANDLER( slapfight_fixram_w );
WRITE8_HANDLER( slapfight_fixcol_w );
WRITE8_HANDLER( slapfight_videoram_w );
WRITE8_HANDLER( slapfight_colorram_w );

/* MACHINE */
MACHINE_RESET( slapfight );
extern unsigned char *slapfight_dpram;
extern size_t slapfight_dpram_size;
WRITE8_HANDLER( slapfight_dpram_w );
READ8_HANDLER( slapfight_dpram_r );

READ8_HANDLER( slapfight_port_00_r );
WRITE8_HANDLER( slapfight_port_00_w );
WRITE8_HANDLER( slapfight_port_01_w );
WRITE8_HANDLER( getstar_port_04_w );
WRITE8_HANDLER( slapfight_port_06_w );
WRITE8_HANDLER( slapfight_port_07_w );
WRITE8_HANDLER( slapfight_port_08_w );
WRITE8_HANDLER( slapfight_port_09_w );

/* MCU */
READ8_HANDLER( getstar_e803_r );

READ8_HANDLER ( tigerh_68705_portA_r );
WRITE8_HANDLER( tigerh_68705_portA_w );
READ8_HANDLER ( tigerh_68705_portB_r );
WRITE8_HANDLER( tigerh_68705_portB_w );
READ8_HANDLER ( tigerh_68705_portC_r );
WRITE8_HANDLER( tigerh_68705_portC_w );
WRITE8_HANDLER( tigerh_68705_ddrA_w );
WRITE8_HANDLER( tigerh_68705_ddrB_w );
WRITE8_HANDLER( tigerh_68705_ddrC_w );
WRITE8_HANDLER( tigerh_mcu_w );
READ8_HANDLER ( tigerh_mcu_r );
READ8_HANDLER ( tigerh_mcu_status_r );

WRITE8_HANDLER( getstar_sh_intenable_w );
INTERRUPT_GEN( getstar_interrupt );



static ADDRESS_MAP_START( perfrman_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM)
	AM_RANGE(0x8800, 0x880f) AM_READ(slapfight_dpram_r)
	AM_RANGE(0x8810, 0x8fff) AM_READ(MRA8_BANK1)
	AM_RANGE(0x9000, 0x97ff) AM_READ(MRA8_RAM)
	AM_RANGE(0x9800, 0x9fff) AM_READ(MRA8_RAM)
	AM_RANGE(0xa000, 0xa7ff) AM_READ(MRA8_RAM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( perfrman_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x8800, 0x880f) AM_WRITE(slapfight_dpram_w) AM_BASE(&slapfight_dpram) AM_SIZE(&slapfight_dpram_size)
	AM_RANGE(0x8810, 0x8fff) AM_WRITE(MWA8_BANK1)	/* Shared RAM with sound CPU */
	AM_RANGE(0x9000, 0x97ff) AM_WRITE(slapfight_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
	AM_RANGE(0x9800, 0x9fff) AM_WRITE(slapfight_colorram_w) AM_BASE(&colorram)
	AM_RANGE(0xa000, 0xa7ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
ADDRESS_MAP_END

static ADDRESS_MAP_START( tigerh_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM)
	AM_RANGE(0xc000, 0xc7ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xc800, 0xc80f) AM_READ(slapfight_dpram_r)
	AM_RANGE(0xc810, 0xcfff) AM_READ(MRA8_RAM)
	AM_RANGE(0xd000, 0xd7ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xd800, 0xdfff) AM_READ(MRA8_RAM)
	AM_RANGE(0xf000, 0xf7ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xf800, 0xffff) AM_READ(MRA8_RAM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK1)
	AM_RANGE(0xc000, 0xc7ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xc800, 0xc80f) AM_READ(slapfight_dpram_r)
	AM_RANGE(0xc810, 0xcfff) AM_READ(MRA8_RAM)
	AM_RANGE(0xd000, 0xd7ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xd800, 0xdfff) AM_READ(MRA8_RAM)
	AM_RANGE(0xe000, 0xe7ff) AM_READ(MRA8_RAM)
//  AM_RANGE(0xe803, 0xe803) AM_READ(mcu_r) // MCU lives here
	AM_RANGE(0xf000, 0xf7ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xf800, 0xffff) AM_READ(MRA8_RAM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0xc000, 0xc7ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0xc800, 0xc80f) AM_WRITE(slapfight_dpram_w) AM_BASE(&slapfight_dpram) AM_SIZE(&slapfight_dpram_size)
	AM_RANGE(0xc810, 0xcfff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0xd000, 0xd7ff) AM_WRITE(slapfight_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
	AM_RANGE(0xd800, 0xdfff) AM_WRITE(slapfight_colorram_w) AM_BASE(&colorram)
	AM_RANGE(0xe000, 0xe7ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0xe800, 0xe800) AM_WRITE(MWA8_RAM) AM_BASE(&slapfight_scrollx_lo)
	AM_RANGE(0xe801, 0xe801) AM_WRITE(MWA8_RAM) AM_BASE(&slapfight_scrollx_hi)
	AM_RANGE(0xe802, 0xe802) AM_WRITE(MWA8_RAM) AM_BASE(&slapfight_scrolly)
	AM_RANGE(0xf000, 0xf7ff) AM_WRITE(slapfight_fixram_w) AM_BASE(&slapfight_videoram) AM_SIZE(&slapfight_videoram_size)
	AM_RANGE(0xf800, 0xffff) AM_WRITE(slapfight_fixcol_w) AM_BASE(&slapfight_colorram)
ADDRESS_MAP_END

static ADDRESS_MAP_START( slapbtuk_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK1)
	AM_RANGE(0xc000, 0xc7ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xc800, 0xc80f) AM_READ(slapfight_dpram_r)
	AM_RANGE(0xc810, 0xcfff) AM_READ(MRA8_RAM)
	AM_RANGE(0xd000, 0xd7ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xd800, 0xdfff) AM_READ(MRA8_RAM)
	AM_RANGE(0xe000, 0xe7ff) AM_READ(MRA8_RAM)
//  AM_RANGE(0xe803, 0xe803) AM_READ(getstar_e803_r)
	AM_RANGE(0xec00, 0xefff) AM_READ(MRA8_ROM) // it reads a copy of the logo from here!
	AM_RANGE(0xf000, 0xf7ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xf800, 0xffff) AM_READ(MRA8_RAM)
ADDRESS_MAP_END


static ADDRESS_MAP_START( slapbtuk_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0xc000, 0xc7ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0xc800, 0xc80f) AM_WRITE(slapfight_dpram_w) AM_BASE(&slapfight_dpram) AM_SIZE(&slapfight_dpram_size)
	AM_RANGE(0xc810, 0xcfff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0xd000, 0xd7ff) AM_WRITE(slapfight_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
	AM_RANGE(0xd800, 0xdfff) AM_WRITE(slapfight_colorram_w) AM_BASE(&colorram)
	AM_RANGE(0xe000, 0xe7ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
	AM_RANGE(0xe800, 0xe800) AM_WRITE(MWA8_RAM) AM_BASE(&slapfight_scrollx_hi)
	AM_RANGE(0xe802, 0xe802) AM_WRITE(MWA8_RAM) AM_BASE(&slapfight_scrolly)
	AM_RANGE(0xe803, 0xe803) AM_WRITE(MWA8_RAM) AM_BASE(&slapfight_scrollx_lo)
	AM_RANGE(0xf000, 0xf7ff) AM_WRITE(slapfight_fixram_w) AM_BASE(&slapfight_videoram) AM_SIZE(&slapfight_videoram_size)
	AM_RANGE(0xf800, 0xffff) AM_WRITE(slapfight_fixcol_w) AM_BASE(&slapfight_colorram)
ADDRESS_MAP_END

static ADDRESS_MAP_START( readport, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x00, 0x00) AM_READ(slapfight_port_00_r)	/* status register */
ADDRESS_MAP_END

static READ8_HANDLER(tigerh_status_r)
{
	return (slapfight_port_00_r(0)&0xf9)| ((tigerh_mcu_status_r(0)));
}

static ADDRESS_MAP_START( tigerh_readport, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x00, 0x00) AM_READ(tigerh_status_r)	/* status register */
ADDRESS_MAP_END

static ADDRESS_MAP_START( m68705_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(11) )
	AM_RANGE(0x0000, 0x0000) AM_READ(tigerh_68705_portA_r)
	AM_RANGE(0x0001, 0x0001) AM_READ(tigerh_68705_portB_r)
	AM_RANGE(0x0002, 0x0002) AM_READ(tigerh_68705_portC_r)
	AM_RANGE(0x0010, 0x007f) AM_READ(MRA8_RAM)
	AM_RANGE(0x0080, 0x07ff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( m68705_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(11) )
	AM_RANGE(0x0000, 0x0000) AM_WRITE(tigerh_68705_portA_w)
	AM_RANGE(0x0001, 0x0001) AM_WRITE(tigerh_68705_portB_w)
	AM_RANGE(0x0002, 0x0002) AM_WRITE(tigerh_68705_portC_w)
	AM_RANGE(0x0004, 0x0004) AM_WRITE(tigerh_68705_ddrA_w)
	AM_RANGE(0x0005, 0x0005) AM_WRITE(tigerh_68705_ddrB_w)
	AM_RANGE(0x0006, 0x0006) AM_WRITE(tigerh_68705_ddrC_w)
	AM_RANGE(0x0010, 0x007f) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x0080, 0x07ff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( tigerh_writeport, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x00, 0x00) AM_WRITE(slapfight_port_00_w)
	AM_RANGE(0x01, 0x01) AM_WRITE(slapfight_port_01_w)
	AM_RANGE(0x02, 0x03) AM_WRITE(slapfight_flipscreen_w)
	AM_RANGE(0x06, 0x06) AM_WRITE(slapfight_port_06_w)
	AM_RANGE(0x07, 0x07) AM_WRITE(slapfight_port_07_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( writeport, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
	AM_RANGE(0x00, 0x00) AM_WRITE(slapfight_port_00_w)
	AM_RANGE(0x01, 0x01) AM_WRITE(slapfight_port_01_w)
	AM_RANGE(0x02, 0x03) AM_WRITE(slapfight_flipscreen_w)
//  AM_RANGE(0x04, 0x04) AM_WRITE(getstar_port_04_w)
	AM_RANGE(0x06, 0x06) AM_WRITE(slapfight_port_06_w)
	AM_RANGE(0x07, 0x07) AM_WRITE(slapfight_port_07_w)
	AM_RANGE(0x08, 0x08) AM_WRITE(slapfight_port_08_w)	/* select bank 0 */
	AM_RANGE(0x09, 0x09) AM_WRITE(slapfight_port_09_w)	/* select bank 1 */
ADDRESS_MAP_END


static ADDRESS_MAP_START( perfrman_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x8800, 0x880f) AM_READ(slapfight_dpram_r)
	AM_RANGE(0x8810, 0x8fff) AM_READ(MRA8_BANK1)
	AM_RANGE(0xa081, 0xa081) AM_READ(AY8910_read_port_0_r)
	AM_RANGE(0xa091, 0xa091) AM_READ(AY8910_read_port_1_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( perfrman_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x8800, 0x880f) AM_WRITE(slapfight_dpram_w)
	AM_RANGE(0x8810, 0x8fff) AM_WRITE(MWA8_BANK1)	/* Shared RAM with main CPU */
	AM_RANGE(0xa080, 0xa080) AM_WRITE(AY8910_control_port_0_w)
	AM_RANGE(0xa082, 0xa082) AM_WRITE(AY8910_write_port_0_w)
	AM_RANGE(0xa090, 0xa090) AM_WRITE(AY8910_control_port_1_w)
	AM_RANGE(0xa092, 0xa092) AM_WRITE(AY8910_write_port_1_w)
	AM_RANGE(0xa0e0, 0xa0e0) AM_WRITE(getstar_sh_intenable_w) /* maybe a0f0 also -LE */
//  AM_RANGE(0xa0f0, 0xa0f0) AM_WRITE(MWA8_NOP)
ADDRESS_MAP_END

static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_ROM)
	AM_RANGE(0xa081, 0xa081) AM_READ(AY8910_read_port_0_r)
	AM_RANGE(0xa091, 0xa091) AM_READ(AY8910_read_port_1_r)
	AM_RANGE(0xc800, 0xc80f) AM_READ(slapfight_dpram_r)
	AM_RANGE(0xc810, 0xcfff) AM_READ(MRA8_RAM)
	AM_RANGE(0xd000, 0xffff) AM_READ(MRA8_RAM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0xa080, 0xa080) AM_WRITE(AY8910_control_port_0_w)
	AM_RANGE(0xa082, 0xa082) AM_WRITE(AY8910_write_port_0_w)
	AM_RANGE(0xa090, 0xa090) AM_WRITE(AY8910_control_port_1_w)
	AM_RANGE(0xa092, 0xa092) AM_WRITE(AY8910_write_port_1_w)
	AM_RANGE(0xa0e0, 0xa0e0) AM_WRITE(getstar_sh_intenable_w) /* maybe a0f0 also -LE */
	AM_RANGE(0xc800, 0xc80f) AM_WRITE(slapfight_dpram_w)
	AM_RANGE(0xc810, 0xcfff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0xd000, 0xffff) AM_WRITE(MWA8_RAM)
ADDRESS_MAP_END

#define COMMON_START\
	PORT_START_TAG("IN0")\
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY\
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY\
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY\
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY\
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL\
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL\
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL\
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL\
	PORT_START_TAG("IN1")\
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 )\
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 )\
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL\
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL\
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )\
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )\
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )\
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )

INPUT_PORTS_START( perfrman )
COMMON_START
	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT(    0x40, 0x40, IPT_DIPSWITCH_NAME ) PORT_NAME("Dipswitch Test") PORT_CODE(KEYCODE_F2) PORT_TOGGLE
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	/* Actually, the following DIPSW doesnt seem to do anything */
	PORT_BIT(    0x20, 0x20, IPT_DIPSWITCH_NAME ) PORT_NAME("Screen Test") PORT_CODE(KEYCODE_F1) PORT_TOGGLE
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 3C_1C ) )
//  PORT_DIPSETTING(    0x02, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )

	PORT_START_TAG("DSW2")
	PORT_DIPNAME( 0xf0, 0x70, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0xb0, "20k, then each 100k" )
	PORT_DIPSETTING(    0xa0, "40k, then each 100k" )
	PORT_DIPSETTING(    0x90, "60k, then each 100k" )
	PORT_DIPSETTING(    0x70, "20k, then each 200k" )
	PORT_DIPSETTING(    0x60, "40k, then each 200k" )
	PORT_DIPSETTING(    0x50, "60k, then each 200k" )
	PORT_DIPSETTING(    0x30, "20k, then each 300k" )
	PORT_DIPSETTING(    0x20, "40k, then each 300k" )
	PORT_DIPSETTING(    0x10, "60k, then each 300k" )
	PORT_DIPSETTING(    0xf0, "20k" )
	PORT_DIPSETTING(    0xe0, "40k" )
	PORT_DIPSETTING(    0xd0, "60k" )
	PORT_DIPSETTING(    0xc0, DEF_STR( None ) )
	PORT_DIPNAME( 0x0c, 0x0c, "Game Level" )
	PORT_DIPSETTING(    0x0c, "0" )
	PORT_DIPSETTING(    0x08, "1" )
	PORT_DIPSETTING(    0x04, "2" )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x01, "1" )
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "5" )
INPUT_PORTS_END

INPUT_PORTS_START( tigerh )
COMMON_START
	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 3C_1C ) )
//  PORT_DIPSETTING(    0x02, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT(    0x40, 0x40, IPT_DIPSWITCH_NAME ) PORT_NAME("Dipswitch Test") PORT_CODE(KEYCODE_F2) PORT_TOGGLE
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Player Speed" )
	PORT_DIPSETTING(    0x80, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x00, "Fast" )

	PORT_START_TAG("DSW2")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x01, "1" )
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "5" )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x10, "20000 80000" )
	PORT_DIPSETTING(    0x00, "50000 120000" )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( slapfigh )
COMMON_START
	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_BIT(    0x20, 0x20, IPT_DIPSWITCH_NAME ) PORT_NAME("Screen Test") PORT_CODE(KEYCODE_F1) PORT_TOGGLE
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )

	PORT_START_TAG("DSW2")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT(    0x02, 0x02, IPT_DIPSWITCH_NAME ) PORT_NAME("Dipswitch Test") PORT_CODE(KEYCODE_F2) PORT_TOGGLE
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x08, "1" )
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x04, "5" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x30, "30000 100000" )
	PORT_DIPSETTING(    0x10, "50000 200000" )
	PORT_DIPSETTING(    0x20, "50000" )
	PORT_DIPSETTING(    0x00, "100000" )
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
INPUT_PORTS_END


INPUT_PORTS_START( getstar )
	PORT_START_TAG("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_START_TAG("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 3C_1C ) )
//  PORT_DIPSETTING(    0x02, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT(    0x40, 0x40, IPT_DIPSWITCH_NAME ) PORT_NAME("Dipswitch Test") PORT_CODE(KEYCODE_F2) PORT_TOGGLE
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START_TAG("DSW2")
	PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x02, "3" )
	PORT_DIPSETTING(    0x01, "4" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPSETTING(    0x03, "240 (Cheat)")
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x10, "30000 100000" )
	PORT_DIPSETTING(    0x00, "50000 150000" )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( gtstarba )
	PORT_START_TAG("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_START_TAG("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )

	PORT_START_TAG("DSW1")
	PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 3C_1C ) )
//  PORT_DIPSETTING(    0x02, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT(    0x40, 0x40, IPT_DIPSWITCH_NAME ) PORT_NAME("Dipswitch Test") PORT_CODE(KEYCODE_F2) PORT_TOGGLE
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START_TAG("DSW2")
	PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x02, "3" )
	PORT_DIPSETTING(    0x01, "4" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPSETTING(    0x03, "240 (Cheat)")
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x10, "30000 100000" )
	PORT_DIPSETTING(    0x00, "50000 150000" )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END


static const gfx_layout charlayout =
{
	8,8,			/* 8*8 characters */
	RGN_FRAC(1,2),	/* 1024 characters */
	2,				/* 2 bits per pixel */
	{ RGN_FRAC(0,2), RGN_FRAC(1,2) },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8     /* every char takes 8 consecutive bytes */
};

static const gfx_layout tilelayout =
{
	8,8,			/* 8*8 tiles */
	RGN_FRAC(1,4),	/* 2048/4096 tiles */
	4,				/* 4 bits per pixel */
	{ RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8    /* every tile takes 8 consecutive bytes */
};

static const gfx_layout spritelayout =
{
	16,16,			/* 16*16 sprites */
	RGN_FRAC(1,4),	/* 512/1024 sprites */
	4,				/* 4 bits per pixel */
	{ RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
	{ 0, 1, 2, 3, 4, 5, 6, 7, 8,
			9, 10 ,11, 12, 13, 14, 15 },
	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
			8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
	32*8    /* every sprite takes 64 consecutive bytes */
};

static const gfx_layout perfrman_charlayout =
{
	8,8,			/* 8*8 characters */
	RGN_FRAC(1,3),	/* 1024 characters */
	3,				/* 3 bits per pixel */
	{ RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8     /* every char takes 8 consecutive bytes */
};

static const gfx_layout perfrman_spritelayout =
{
	16,16,			/* 16*16 sprites */
	RGN_FRAC(1,3),	/* 256 sprites */
	3,				/* 3 bits per pixel */
	{ RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
	{ 0, 1, 2, 3, 4, 5, 6, 7, 8,
			9, 10 ,11, 12, 13, 14, 15 },
	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
			8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
	32*8
};


static const gfx_decode perfrman_gfxdecodeinfo[] =
{
	{ REGION_GFX1, 0, &perfrman_charlayout,     0, 16 },
	{ REGION_GFX2, 0, &perfrman_spritelayout, 128, 16 },
	{ -1 } /* end of array */
};

static const gfx_decode gfxdecodeinfo[] =
{
	{ REGION_GFX1, 0, &charlayout,   0,  64 },
	{ REGION_GFX2, 0, &tilelayout,   0,  16 },
	{ REGION_GFX3, 0, &spritelayout, 0,  16 },
	{ -1 } /* end of array */
};



static struct AY8910interface ay8910_interface_1 =
{
	input_port_0_r,
	input_port_1_r
};

static struct AY8910interface ay8910_interface_2 =
{
	input_port_2_r,
	input_port_3_r
};

static VIDEO_EOF( perfrman )
{
	buffer_spriteram_w(0,0);
}

static MACHINE_DRIVER_START( perfrman )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80,16000000/4)			/* 4MHz ???, 16MHz Oscillator */
	MDRV_CPU_PROGRAM_MAP(perfrman_readmem,perfrman_writemem)
	MDRV_CPU_IO_MAP(readport,writeport)
	MDRV_CPU_VBLANK_INT(irq0_line_hold,1)

	MDRV_CPU_ADD(Z80,16000000/8)			/* 2MHz ???, 16MHz Oscillator */
	MDRV_CPU_PROGRAM_MAP(perfrman_sound_readmem,perfrman_sound_writemem)
	MDRV_CPU_VBLANK_INT(getstar_interrupt,6)

	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)
	MDRV_INTERLEAVE(10)		/* 10 CPU slices per frame - enough for the sound CPU to read all commands */

	MDRV_MACHINE_RESET(slapfight)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_SIZE(64*8, 32*8)
	MDRV_VISIBLE_AREA(1*8, 34*8-1, 2*8, 32*8-1)
	MDRV_GFXDECODE(perfrman_gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256)

	MDRV_PALETTE_INIT(RRRR_GGGG_BBBB)
	MDRV_VIDEO_START(perfrman)
	MDRV_VIDEO_EOF(perfrman)
	MDRV_VIDEO_UPDATE(perfrman)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 16000000/8)
	MDRV_SOUND_CONFIG(ay8910_interface_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)

	MDRV_SOUND_ADD(AY8910, 16000000/8)
	MDRV_SOUND_CONFIG(ay8910_interface_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( tigerhb )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80, 6000000)
	MDRV_CPU_PROGRAM_MAP(tigerh_readmem,writemem)
	MDRV_CPU_IO_MAP(readport,tigerh_writeport)
	MDRV_CPU_VBLANK_INT(irq0_line_hold,1)

	MDRV_CPU_ADD(Z80, 6000000)
	MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,6)    /* ??? */

	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)
	MDRV_INTERLEAVE(10)	/* 10 CPU slices per frame - enough for the sound CPU to read all commands */

	MDRV_MACHINE_RESET(slapfight)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_SIZE(64*8, 32*8)
	MDRV_VISIBLE_AREA(1*8, 36*8-1, 2*8, 32*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256)

	MDRV_PALETTE_INIT(RRRR_GGGG_BBBB)
	MDRV_VIDEO_START(slapfight)
	MDRV_VIDEO_EOF(perfrman)
	MDRV_VIDEO_UPDATE(slapfight)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 1500000)
	MDRV_SOUND_CONFIG(ay8910_interface_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)

	MDRV_SOUND_ADD(AY8910, 1500000)
	MDRV_SOUND_CONFIG(ay8910_interface_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( tigerh )

	/* basic machine hardware */
	MDRV_CPU_ADD(Z80, 6000000)
	MDRV_CPU_PROGRAM_MAP(tigerh_readmem,writemem)
	MDRV_CPU_IO_MAP(tigerh_readport,tigerh_writeport)
	MDRV_CPU_VBLANK_INT(irq0_line_hold,1)

	MDRV_CPU_ADD(Z80, 6000000)
	MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,6)    /* ??? */

	MDRV_CPU_ADD(M68705,4000000/2)
	MDRV_CPU_PROGRAM_MAP(m68705_readmem,m68705_writemem)

	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)
	MDRV_INTERLEAVE(10)	/* 10 CPU slices per frame - enough for the sound CPU to read all commands */

	MDRV_MACHINE_RESET(slapfight)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_SIZE(64*8, 32*8)
	MDRV_VISIBLE_AREA(1*8, 36*8-1, 2*8, 32*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256)

	MDRV_PALETTE_INIT(RRRR_GGGG_BBBB)
	MDRV_VIDEO_START(slapfight)
	MDRV_VIDEO_EOF(perfrman)
	MDRV_VIDEO_UPDATE(slapfight)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 1500000)
	MDRV_SOUND_CONFIG(ay8910_interface_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)

	MDRV_SOUND_ADD(AY8910, 1500000)
	MDRV_SOUND_CONFIG(ay8910_interface_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( slapfigh )

	/* basic machine hardware */
	MDRV_CPU_ADD_TAG("main",Z80, 6000000)
	MDRV_CPU_PROGRAM_MAP(readmem,writemem)
	MDRV_CPU_IO_MAP(readport,writeport)
	MDRV_CPU_VBLANK_INT(irq0_line_hold,1)

	MDRV_CPU_ADD(Z80, 6000000)
	MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
	MDRV_CPU_VBLANK_INT(getstar_interrupt, 3)

	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)
	MDRV_INTERLEAVE(10)	/* 10 CPU slices per frame - enough for the sound CPU to read all commands */

	MDRV_MACHINE_RESET(slapfight)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_SIZE(64*8, 32*8)
	MDRV_VISIBLE_AREA(1*8, 36*8-1, 2*8, 32*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(256)

	MDRV_PALETTE_INIT(RRRR_GGGG_BBBB)
	MDRV_VIDEO_START(slapfight)
	MDRV_VIDEO_EOF(perfrman)
	MDRV_VIDEO_UPDATE(slapfight)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 1500000)
	MDRV_SOUND_CONFIG(ay8910_interface_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)

	MDRV_SOUND_ADD(AY8910, 1500000)
	MDRV_SOUND_CONFIG(ay8910_interface_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_DRIVER_END


/* identical to slapfigh_ but writemem has different scroll registers */
static MACHINE_DRIVER_START( slapbtuk )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(slapfigh)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_PROGRAM_MAP(slapbtuk_readmem,slapbtuk_writemem)
MACHINE_DRIVER_END


ROM_START( perfrman )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )				 /* Main CPU code */
	ROM_LOAD( "ci07.0",    0x00000, 0x4000, CRC(7ad32eea) SHA1(e5b29793e9c8c5c9322ca2af468a9810a598c0ae) )
	ROM_LOAD( "ci08.1",    0x04000, 0x4000, CRC(90a02d5f) SHA1(9f2d2ce70a5bc96fc9d268e2b24533f73361225c) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )				 /* Sound CPU code */
	ROM_LOAD( "ci06.4",    0x0000, 0x2000, CRC(df891ad0) SHA1(0d33e7d0562831382f48d1588ef20a1bc73be71a) )

	ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE ) /* Tiles */
	ROM_LOAD( "ci02.7",     0x0000, 0x2000, CRC(8efa960a) SHA1(d547ea23f2dd622500bf3f38cd9aca4e80aa27ca) )
	ROM_LOAD( "ci01.6",     0x2000, 0x2000, CRC(2e8e69df) SHA1(183c1868f0c94a2a82709f9c38020ee81c283051) )
	ROM_LOAD( "ci00.5",     0x4000, 0x2000, CRC(79e191f8) SHA1(3a755857dab147b73761aebfcf931dc3c87286a4) )

	ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE ) /* Sprites */
	ROM_LOAD( "ci05.10",    0x0000, 0x2000, CRC(809a4ccc) SHA1(bca5a27abe205a65e1160d0c0c61e9831a949acc) )
	ROM_LOAD( "ci04.9",     0x2000, 0x2000, CRC(026f27b3) SHA1(a222d31368fa5117824f5a14a1e52f01326e1f63) )
	ROM_LOAD( "ci03.8",     0x4000, 0x2000, CRC(6410d9eb) SHA1(7e57de9255cbcacb4610cabb1364e2a4933ec12b) )

	ROM_REGION( 0x300, REGION_PROMS, 0 )				 /* Color BPROMs */
	ROM_LOAD( "ci14.16",    0x000, 0x0100, CRC(515f8a3b) SHA1(a99d4c119f6c4c6cd1b3fd208eadfb69ef7e8e2d) )
	ROM_LOAD( "ci13.15",    0x100, 0x0100, CRC(a9a397eb) SHA1(a84cf23efa0cf3e97b8dd1fff868c85d7eda1253) )
	ROM_LOAD( "ci12.14",    0x200, 0x0100, CRC(67f86e3d) SHA1(b1240212ea91cf451dbd7c6e2bfccbac76568cf6) )

	ROM_REGION( 0x220, REGION_USER1, 0 )
	ROM_LOAD( "ci11.11",    0x000, 0x0100, CRC(d492e6c2) SHA1(5789adda3a63ef8656ebd012416fcf3f991241fe) )
	ROM_LOAD( "ci10.12",    0x100, 0x0100, CRC(59490887) SHA1(c894edecbcfc67972ad893cd7c8197d07862a20a) )
	ROM_LOAD( "ci09.13",    0x200, 0x0020, CRC(aa0ca5a5) SHA1(4c45be71658f40ebb05634febba5822f1a8a7f79) )
ROM_END

ROM_START( perfrmau )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )				 /* Main CPU code */
	ROM_LOAD( "ci07.0",    0x00000, 0x4000, CRC(7ad32eea) SHA1(e5b29793e9c8c5c9322ca2af468a9810a598c0ae) )
	ROM_LOAD( "ci108r5.1", 0x04000, 0x4000, CRC(9d373efa) SHA1(b1d87e033ee3c50cfc56db05891b00b7bc236733) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )				 /* Sound CPU code */
	ROM_LOAD( "ci06.4",    0x0000, 0x2000, CRC(df891ad0) SHA1(0d33e7d0562831382f48d1588ef20a1bc73be71a) )

	ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE ) /* Tiles */
	ROM_LOAD( "ci02.7",     0x0000, 0x2000, CRC(8efa960a) SHA1(d547ea23f2dd622500bf3f38cd9aca4e80aa27ca) )
	ROM_LOAD( "ci01.6",     0x2000, 0x2000, CRC(2e8e69df) SHA1(183c1868f0c94a2a82709f9c38020ee81c283051) )
	ROM_LOAD( "ci00.5",     0x4000, 0x2000, CRC(79e191f8) SHA1(3a755857dab147b73761aebfcf931dc3c87286a4) )

	ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE ) /* Sprites */
	ROM_LOAD( "ci05.10",    0x0000, 0x2000, CRC(809a4ccc) SHA1(bca5a27abe205a65e1160d0c0c61e9831a949acc) )
	ROM_LOAD( "ci04.9",     0x2000, 0x2000, CRC(026f27b3) SHA1(a222d31368fa5117824f5a14a1e52f01326e1f63) )
	ROM_LOAD( "ci03.8",     0x4000, 0x2000, CRC(6410d9eb) SHA1(7e57de9255cbcacb4610cabb1364e2a4933ec12b) )

	ROM_REGION( 0x300, REGION_PROMS, 0 )				 /* Color BPROMs */
	ROM_LOAD( "ci14.16",    0x000, 0x0100, CRC(515f8a3b) SHA1(a99d4c119f6c4c6cd1b3fd208eadfb69ef7e8e2d) )
	ROM_LOAD( "ci13.15",    0x100, 0x0100, CRC(a9a397eb) SHA1(a84cf23efa0cf3e97b8dd1fff868c85d7eda1253) )
	ROM_LOAD( "ci12.14",    0x200, 0x0100, CRC(67f86e3d) SHA1(b1240212ea91cf451dbd7c6e2bfccbac76568cf6) )

	ROM_REGION( 0x220, REGION_USER1, 0 )
	ROM_LOAD( "ci11.11",    0x000, 0x0100, CRC(d492e6c2) SHA1(5789adda3a63ef8656ebd012416fcf3f991241fe) )
	ROM_LOAD( "ci10.12",    0x100, 0x0100, CRC(59490887) SHA1(c894edecbcfc67972ad893cd7c8197d07862a20a) )
	ROM_LOAD( "ci09r1.13",  0x200, 0x0020, CRC(d9e92f6f) SHA1(7dc2939267b7d2b1eeeca906cc6151fab2cf1cc4) )
ROM_END

ROM_START( tigerh )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )
	ROM_LOAD( "0.4",          0x00000, 0x4000, CRC(4be73246) SHA1(a6f6a36fa7e3d269b87b777c0975b210d8b53483) )
	ROM_LOAD( "1.4",          0x04000, 0x4000, CRC(aad04867) SHA1(5e9ff3c982afe104428e936ef417de2d238dc033) )
	ROM_LOAD( "2.4",          0x08000, 0x4000, CRC(4843f15c) SHA1(c0c145c9df9d6273171ac64fb7396e65a786f67c) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )     /* 64k for the audio CPU */
	ROM_LOAD( "a47_03.bin",   0x0000,  0x2000, CRC(d105260f) SHA1(f6a0e393e29354bb37fb723828f3267d030a45ea) )

	ROM_REGION( 0x0800, REGION_CPU3, 0 )
	ROM_LOAD( "a47_14.6a",   0x0000, 0x0800, CRC(4042489f) SHA1(b977e0821b6b1aa5a0a0f349cd78150af1a231df) )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_05.bin",   0x00000, 0x2000, CRC(c5325b49) SHA1(6df9051e7545dcac4995340f80957510457aaf64) )  /* Chars */
	ROM_LOAD( "a47_04.bin",   0x02000, 0x2000, CRC(cd59628e) SHA1(7be6479f20eb51b79b93e6fd65ab219096d54984) )

	ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_09.bin",   0x00000, 0x4000, CRC(31fae8a8) SHA1(ef8c23776431f00a74b25c5800755b6fa8d585ec) )  /* Tiles */
	ROM_LOAD( "a47_08.bin",   0x04000, 0x4000, CRC(e539af2b) SHA1(0c8369a0fac1cbe40c07b51e16e8f8a9b8ed03b8) )
	ROM_LOAD( "a47_07.bin",   0x08000, 0x4000, CRC(02fdd429) SHA1(fa392f2e57cfb6af4c124e0c151a4652f83e5577) )
	ROM_LOAD( "a47_06.bin",   0x0c000, 0x4000, CRC(11fbcc8c) SHA1(b4fdb9ee00b749e1a54cfc0cdf55cc5e9bee3662) )

	ROM_REGION( 0x10000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_13.bin",   0x00000, 0x4000, CRC(739a7e7e) SHA1(5fee71d9e1540903a6cf7bcaab30acaa088d35ed) )  /* Sprites */
	ROM_LOAD( "a47_12.bin",   0x04000, 0x4000, CRC(c064ecdb) SHA1(fa8d712e2b2bda78b9375d96c93a4d7549c94075) )
	ROM_LOAD( "a47_11.bin",   0x08000, 0x4000, CRC(744fae9b) SHA1(b324350469c51043e1d90ce58808d966467435b9) )
	ROM_LOAD( "a47_10.bin",   0x0c000, 0x4000, CRC(e1cf844e) SHA1(eeb8eff09f96c693e147d155a8c0a87416d64603) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "82s129.12q",   0x0000,  0x0100, CRC(2c69350d) SHA1(658bf63c6d1e718f99494cd1c9346c3622913beb) )
	ROM_LOAD( "82s129.12m",   0x0100,  0x0100, CRC(7142e972) SHA1(4a854c2fdd006077aecb695832110ae6bf5819c1) )
	ROM_LOAD( "82s129.12n",   0x0200,  0x0100, CRC(25f273f2) SHA1(2c696745f42fa09b64295a39536aeba08ab58d67) )
ROM_END

ROM_START( tigerh2 )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )
	ROM_LOAD( "b0.5",         0x00000, 0x4000, CRC(6ae7e13c) SHA1(47ef34635f8648e883a850293d92a46e95976a50) )
	ROM_LOAD( "a47_01.bin",   0x04000, 0x4000, CRC(65df2152) SHA1(8e1516905a4af379cb0d0b9d42ff1cc3179c3589) )
	ROM_LOAD( "a47_02.bin",   0x08000, 0x4000, CRC(633d324b) SHA1(70a17d17ebe003bfb2246e92e925a343a92553e5) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )     /* 64k for the audio CPU */
	ROM_LOAD( "a47_03.bin",   0x0000,  0x2000, CRC(d105260f) SHA1(f6a0e393e29354bb37fb723828f3267d030a45ea) )

	ROM_REGION( 0x0800, REGION_CPU3, 0 )
	/* is this the right mcu for this set? the mcu handling code in the roms seems patched and it doesn't
       work correctly */
	ROM_LOAD( "a47_14.6a",   0x0000, 0x0800, CRC(4042489f) SHA1(b977e0821b6b1aa5a0a0f349cd78150af1a231df) )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_05.bin",   0x00000, 0x2000, CRC(c5325b49) SHA1(6df9051e7545dcac4995340f80957510457aaf64) )  /* Chars */
	ROM_LOAD( "a47_04.bin",   0x02000, 0x2000, CRC(cd59628e) SHA1(7be6479f20eb51b79b93e6fd65ab219096d54984) )

	ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_09.bin",   0x00000, 0x4000, CRC(31fae8a8) SHA1(ef8c23776431f00a74b25c5800755b6fa8d585ec) )  /* Tiles */
	ROM_LOAD( "a47_08.bin",   0x04000, 0x4000, CRC(e539af2b) SHA1(0c8369a0fac1cbe40c07b51e16e8f8a9b8ed03b8) )
	ROM_LOAD( "a47_07.bin",   0x08000, 0x4000, CRC(02fdd429) SHA1(fa392f2e57cfb6af4c124e0c151a4652f83e5577) )
	ROM_LOAD( "a47_06.bin",   0x0c000, 0x4000, CRC(11fbcc8c) SHA1(b4fdb9ee00b749e1a54cfc0cdf55cc5e9bee3662) )

	ROM_REGION( 0x10000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_13.bin",   0x00000, 0x4000, CRC(739a7e7e) SHA1(5fee71d9e1540903a6cf7bcaab30acaa088d35ed) )  /* Sprites */
	ROM_LOAD( "a47_12.bin",   0x04000, 0x4000, CRC(c064ecdb) SHA1(fa8d712e2b2bda78b9375d96c93a4d7549c94075) )
	ROM_LOAD( "a47_11.bin",   0x08000, 0x4000, CRC(744fae9b) SHA1(b324350469c51043e1d90ce58808d966467435b9) )
	ROM_LOAD( "a47_10.bin",   0x0c000, 0x4000, CRC(e1cf844e) SHA1(eeb8eff09f96c693e147d155a8c0a87416d64603) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "82s129.12q",   0x0000,  0x0100, CRC(2c69350d) SHA1(658bf63c6d1e718f99494cd1c9346c3622913beb) )
	ROM_LOAD( "82s129.12m",   0x0100,  0x0100, CRC(7142e972) SHA1(4a854c2fdd006077aecb695832110ae6bf5819c1) )
	ROM_LOAD( "82s129.12n",   0x0200,  0x0100, CRC(25f273f2) SHA1(2c696745f42fa09b64295a39536aeba08ab58d67) )
ROM_END

ROM_START( tigerhj )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )
	ROM_LOAD( "a47_00.bin",   0x00000, 0x4000, CRC(cbdbe3cc) SHA1(5badf76cdf4a7f0ae9e85ee602420ba5c128efef) )
	ROM_LOAD( "a47_01.bin",   0x04000, 0x4000, CRC(65df2152) SHA1(8e1516905a4af379cb0d0b9d42ff1cc3179c3589) )
	ROM_LOAD( "a47_02.bin",   0x08000, 0x4000, CRC(633d324b) SHA1(70a17d17ebe003bfb2246e92e925a343a92553e5) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )     /* 64k for the audio CPU */
	ROM_LOAD( "a47_03.bin",   0x0000,  0x2000, CRC(d105260f) SHA1(f6a0e393e29354bb37fb723828f3267d030a45ea) )

	ROM_REGION( 0x0800, REGION_CPU3, 0 )
	ROM_LOAD( "a47_14.6a",   0x0000, 0x0800, CRC(4042489f) SHA1(b977e0821b6b1aa5a0a0f349cd78150af1a231df) )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_05.bin",   0x00000, 0x2000, CRC(c5325b49) SHA1(6df9051e7545dcac4995340f80957510457aaf64) )  /* Chars */
	ROM_LOAD( "a47_04.bin",   0x02000, 0x2000, CRC(cd59628e) SHA1(7be6479f20eb51b79b93e6fd65ab219096d54984) )

	ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_09.bin",   0x00000, 0x4000, CRC(31fae8a8) SHA1(ef8c23776431f00a74b25c5800755b6fa8d585ec) )  /* Tiles */
	ROM_LOAD( "a47_08.bin",   0x04000, 0x4000, CRC(e539af2b) SHA1(0c8369a0fac1cbe40c07b51e16e8f8a9b8ed03b8) )
	ROM_LOAD( "a47_07.bin",   0x08000, 0x4000, CRC(02fdd429) SHA1(fa392f2e57cfb6af4c124e0c151a4652f83e5577) )
	ROM_LOAD( "a47_06.bin",   0x0c000, 0x4000, CRC(11fbcc8c) SHA1(b4fdb9ee00b749e1a54cfc0cdf55cc5e9bee3662) )

	ROM_REGION( 0x10000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_13.bin",   0x00000, 0x4000, CRC(739a7e7e) SHA1(5fee71d9e1540903a6cf7bcaab30acaa088d35ed) )  /* Sprites */
	ROM_LOAD( "a47_12.bin",   0x04000, 0x4000, CRC(c064ecdb) SHA1(fa8d712e2b2bda78b9375d96c93a4d7549c94075) )
	ROM_LOAD( "a47_11.bin",   0x08000, 0x4000, CRC(744fae9b) SHA1(b324350469c51043e1d90ce58808d966467435b9) )
	ROM_LOAD( "a47_10.bin",   0x0c000, 0x4000, CRC(e1cf844e) SHA1(eeb8eff09f96c693e147d155a8c0a87416d64603) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "82s129.12q",   0x0000,  0x0100, CRC(2c69350d) SHA1(658bf63c6d1e718f99494cd1c9346c3622913beb) )
	ROM_LOAD( "82s129.12m",   0x0100,  0x0100, CRC(7142e972) SHA1(4a854c2fdd006077aecb695832110ae6bf5819c1) )
	ROM_LOAD( "82s129.12n",   0x0200,  0x0100, CRC(25f273f2) SHA1(2c696745f42fa09b64295a39536aeba08ab58d67) )
ROM_END

ROM_START( tigerhb1 )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )
	ROM_LOAD( "14",           0x00000, 0x4000, CRC(ca59dd73) SHA1(c07961fcc209ec10ace3830d79c8ccc1cfda9765) )
	ROM_LOAD( "13",           0x04000, 0x4000, CRC(38bd54db) SHA1(75e999f606c410d7481bc4d29c4b523d45847649) )
	ROM_LOAD( "a47_02.bin",   0x08000, 0x4000, CRC(633d324b) SHA1(70a17d17ebe003bfb2246e92e925a343a92553e5) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )     /* 64k for the audio CPU */
	ROM_LOAD( "a47_03.bin",   0x0000,  0x2000, CRC(d105260f) SHA1(f6a0e393e29354bb37fb723828f3267d030a45ea) )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_05.bin",   0x00000, 0x2000, CRC(c5325b49) SHA1(6df9051e7545dcac4995340f80957510457aaf64) )  /* Chars */
	ROM_LOAD( "a47_04.bin",   0x02000, 0x2000, CRC(cd59628e) SHA1(7be6479f20eb51b79b93e6fd65ab219096d54984) )

	ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_09.bin",   0x00000, 0x4000, CRC(31fae8a8) SHA1(ef8c23776431f00a74b25c5800755b6fa8d585ec) )  /* Tiles */
	ROM_LOAD( "a47_08.bin",   0x04000, 0x4000, CRC(e539af2b) SHA1(0c8369a0fac1cbe40c07b51e16e8f8a9b8ed03b8) )
	ROM_LOAD( "a47_07.bin",   0x08000, 0x4000, CRC(02fdd429) SHA1(fa392f2e57cfb6af4c124e0c151a4652f83e5577) )
	ROM_LOAD( "a47_06.bin",   0x0c000, 0x4000, CRC(11fbcc8c) SHA1(b4fdb9ee00b749e1a54cfc0cdf55cc5e9bee3662) )

	ROM_REGION( 0x10000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_13.bin",   0x00000, 0x4000, CRC(739a7e7e) SHA1(5fee71d9e1540903a6cf7bcaab30acaa088d35ed) )  /* Sprites */
	ROM_LOAD( "a47_12.bin",   0x04000, 0x4000, CRC(c064ecdb) SHA1(fa8d712e2b2bda78b9375d96c93a4d7549c94075) )
	ROM_LOAD( "a47_11.bin",   0x08000, 0x4000, CRC(744fae9b) SHA1(b324350469c51043e1d90ce58808d966467435b9) )
	ROM_LOAD( "a47_10.bin",   0x0c000, 0x4000, CRC(e1cf844e) SHA1(eeb8eff09f96c693e147d155a8c0a87416d64603) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "82s129.12q",   0x0000,  0x0100, CRC(2c69350d) SHA1(658bf63c6d1e718f99494cd1c9346c3622913beb) )
	ROM_LOAD( "82s129.12m",   0x0100,  0x0100, CRC(7142e972) SHA1(4a854c2fdd006077aecb695832110ae6bf5819c1) )
	ROM_LOAD( "82s129.12n",   0x0200,  0x0100, CRC(25f273f2) SHA1(2c696745f42fa09b64295a39536aeba08ab58d67) )
ROM_END

ROM_START( tigerhb2 )
	ROM_REGION( 0x10000, REGION_CPU1, 0 )
	ROM_LOAD( "rom00_09.bin", 0x00000, 0x4000, CRC(ef738c68) SHA1(c78c802d885b7f7c5e312ec079d52b8817590735) )
	ROM_LOAD( "a47_01.bin",   0x04000, 0x4000, CRC(65df2152) SHA1(8e1516905a4af379cb0d0b9d42ff1cc3179c3589) )
	ROM_LOAD( "rom02_07.bin", 0x08000, 0x4000, CRC(36e250b9) SHA1(79bd86bde81981e4d0dbee420bc0a10c80b5241e) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )     /* 64k for the audio CPU */
	ROM_LOAD( "a47_03.bin",   0x0000,  0x2000, CRC(d105260f) SHA1(f6a0e393e29354bb37fb723828f3267d030a45ea) )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_05.bin",   0x00000, 0x2000, CRC(c5325b49) SHA1(6df9051e7545dcac4995340f80957510457aaf64) )  /* Chars */
	ROM_LOAD( "a47_04.bin",   0x02000, 0x2000, CRC(cd59628e) SHA1(7be6479f20eb51b79b93e6fd65ab219096d54984) )

	ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_09.bin",   0x00000, 0x4000, CRC(31fae8a8) SHA1(ef8c23776431f00a74b25c5800755b6fa8d585ec) )  /* Tiles */
	ROM_LOAD( "a47_08.bin",   0x04000, 0x4000, CRC(e539af2b) SHA1(0c8369a0fac1cbe40c07b51e16e8f8a9b8ed03b8) )
	ROM_LOAD( "a47_07.bin",   0x08000, 0x4000, CRC(02fdd429) SHA1(fa392f2e57cfb6af4c124e0c151a4652f83e5577) )
	ROM_LOAD( "a47_06.bin",   0x0c000, 0x4000, CRC(11fbcc8c) SHA1(b4fdb9ee00b749e1a54cfc0cdf55cc5e9bee3662) )

	ROM_REGION( 0x10000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "a47_13.bin",   0x00000, 0x4000, CRC(739a7e7e) SHA1(5fee71d9e1540903a6cf7bcaab30acaa088d35ed) )  /* Sprites */
	ROM_LOAD( "a47_12.bin",   0x04000, 0x4000, CRC(c064ecdb) SHA1(fa8d712e2b2bda78b9375d96c93a4d7549c94075) )
	ROM_LOAD( "a47_11.bin",   0x08000, 0x4000, CRC(744fae9b) SHA1(b324350469c51043e1d90ce58808d966467435b9) )
	ROM_LOAD( "a47_10.bin",   0x0c000, 0x4000, CRC(e1cf844e) SHA1(eeb8eff09f96c693e147d155a8c0a87416d64603) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "82s129.12q",   0x0000,  0x0100, CRC(2c69350d) SHA1(658bf63c6d1e718f99494cd1c9346c3622913beb) )
	ROM_LOAD( "82s129.12m",   0x0100,  0x0100, CRC(7142e972) SHA1(4a854c2fdd006077aecb695832110ae6bf5819c1) )
	ROM_LOAD( "82s129.12n",   0x0200,  0x0100, CRC(25f273f2) SHA1(2c696745f42fa09b64295a39536aeba08ab58d67) )
ROM_END

ROM_START( slapfigh )
	ROM_REGION( 0x18000, REGION_CPU1, 0 )
	ROM_LOAD( "sf_r19.bin",   0x00000, 0x8000, CRC(674c0e0f) SHA1(69fc17881c89cc5e82b0fefec49c4116054f9e3b) )
	ROM_LOAD( "sf_rh.bin",    0x10000, 0x8000, CRC(3c42e4a7) SHA1(8e4da1e6e73603e484ba4f5609ac9ea92999a526) )	/* banked at 8000 */

	ROM_REGION( 0x10000, REGION_CPU2, 0 )     /* 64k for the audio CPU */
	ROM_LOAD( "sf_r05.bin",   0x0000,  0x2000, CRC(87f4705a) SHA1(a90d5644ce268f3321047a4f96df96ac294d2f1b) )

	ROM_REGION( 0x0800, REGION_CPU3, 0 )	/* 2k for the microcontroller */
	ROM_LOAD( "68705.bin",    0x0000,  0x0800, NO_DUMP )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "sf_r11.bin",   0x00000, 0x2000, CRC(2ac7b943) SHA1(d0c3560bb1f0c2647aeff807cb4b09450237b955) )  /* Chars */
	ROM_LOAD( "sf_r10.bin",   0x02000, 0x2000, CRC(33cadc93) SHA1(59ffc206c62a651d2ac0ef52f519dd56edf2c021) )

	ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "sf_r06.bin",   0x00000, 0x8000, CRC(b6358305) SHA1(c7bb4236a75ec6b88f011bc30f8fb9a718e2ca3e) )  /* Tiles */
	ROM_LOAD( "sf_r09.bin",   0x08000, 0x8000, CRC(e92d9d60) SHA1(2554617e0e6615ca8c85a49299a4a0e762478339) )
	ROM_LOAD( "sf_r08.bin",   0x10000, 0x8000, CRC(5faeeea3) SHA1(696fba24bcf1f3a7e914a4403854da5eededaf7f) )
	ROM_LOAD( "sf_r07.bin",   0x18000, 0x8000, CRC(974e2ea9) SHA1(3840550fc3a833828dad8f3e300d2ea583d69ce7) )

	ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "sf_r03.bin",   0x00000, 0x8000, CRC(8545d397) SHA1(9a1fd5bfd8fb830b8e46643c08eef32ba968fc23) )  /* Sprites */
	ROM_LOAD( "sf_r01.bin",   0x08000, 0x8000, CRC(b1b7b925) SHA1(199b0b52bbeb384211171eca5c50a1c0ebf6826f) )
	ROM_LOAD( "sf_r04.bin",   0x10000, 0x8000, CRC(422d946b) SHA1(c251ef9597a11ec8de39be4fcbddaba84e649ef2) )
	ROM_LOAD( "sf_r02.bin",   0x18000, 0x8000, CRC(587113ae) SHA1(90abe961494a1af7c87693a419fbabf7a58a5dee) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "sf_col21.bin", 0x0000,  0x0100, CRC(a0efaf99) SHA1(5df01663480acad1f89abab8662d437617a66d1c) )
	ROM_LOAD( "sf_col20.bin", 0x0100,  0x0100, CRC(a56d57e5) SHA1(bfbd0db52b23fe1b4994e05103be3d412c1c013e) )
	ROM_LOAD( "sf_col19.bin", 0x0200,  0x0100, CRC(5cbf9fbf) SHA1(abfa58fa4e44ebc56f2e0fac9bcc36164c845fa3) )
ROM_END

/* dump labeled Alcon, but GFX in tile roms clearly read Slap Fight */
ROM_START( slapfiga )
	ROM_REGION( 0x18000, REGION_CPU1, 0 )
	ROM_LOAD( "a76-00.bin", 0x00000, 0x4000, CRC(ac22bb86) SHA1(3ecff006fc487d494f21adb7bff6f8c56eb5d707) )
	ROM_LOAD( "a76-01.bin", 0x04000, 0x4000, CRC(d6b4f02e) SHA1(37f840c444ba7dcc75810580c9da83289670d5cc) )
	ROM_LOAD( "a76-02.bin", 0x10000, 0x8000, CRC(9dd0971f) SHA1(92bd0b54635bf5c4118a53e0f897c65f5eb2984a) )	/* banked at 8000 */

	ROM_REGION( 0x10000, REGION_CPU2, 0 )     /* 64k for the audio CPU */
	ROM_LOAD( "a76-03.bin",   0x0000,  0x2000, CRC(87f4705a) SHA1(a90d5644ce268f3321047a4f96df96ac294d2f1b) )

	ROM_REGION( 0x0800, REGION_CPU3, 0 )	/* 2k for the microcontroller */
	ROM_LOAD( "68705.bin",    0x0000,  0x0800, NO_DUMP )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "a76-05.bin",   0x00000, 0x2000, CRC(be9a1bc5) SHA1(2fabfd42cd49db67654eac824c9852ed368a6e50) )  /* Chars */
	ROM_LOAD( "a76-04.bin",   0x02000, 0x2000, CRC(3519daa4) SHA1(ab77cc1bfe7c394d1a90a4c50d5d4a98158eb86d) )

	ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "a76-09.bin",   0x00000, 0x8000, CRC(b6358305) SHA1(c7bb4236a75ec6b88f011bc30f8fb9a718e2ca3e) )  /* Tiles */
	ROM_LOAD( "a76-08.bin",   0x08000, 0x8000, CRC(e92d9d60) SHA1(2554617e0e6615ca8c85a49299a4a0e762478339) )
	ROM_LOAD( "a76-07.bin",   0x10000, 0x8000, CRC(5faeeea3) SHA1(696fba24bcf1f3a7e914a4403854da5eededaf7f) )
	ROM_LOAD( "a76-06.bin",   0x18000, 0x8000, CRC(974e2ea9) SHA1(3840550fc3a833828dad8f3e300d2ea583d69ce7) )

	ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "a76-13.bin",   0x00000, 0x8000, CRC(8545d397) SHA1(9a1fd5bfd8fb830b8e46643c08eef32ba968fc23) )  /* Sprites */
	ROM_LOAD( "a76-12.bin",   0x08000, 0x8000, CRC(b1b7b925) SHA1(199b0b52bbeb384211171eca5c50a1c0ebf6826f) )
	ROM_LOAD( "a76-11.bin",   0x10000, 0x8000, CRC(422d946b) SHA1(c251ef9597a11ec8de39be4fcbddaba84e649ef2) )
	ROM_LOAD( "a76-10.bin",   0x18000, 0x8000, CRC(587113ae) SHA1(90abe961494a1af7c87693a419fbabf7a58a5dee) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "sf_col21.bin", 0x0000,  0x0100, CRC(a0efaf99) SHA1(5df01663480acad1f89abab8662d437617a66d1c) )
	ROM_LOAD( "sf_col20.bin", 0x0100,  0x0100, CRC(a56d57e5) SHA1(bfbd0db52b23fe1b4994e05103be3d412c1c013e) )
	ROM_LOAD( "sf_col19.bin", 0x0200,  0x0100, CRC(5cbf9fbf) SHA1(abfa58fa4e44ebc56f2e0fac9bcc36164c845fa3) )
ROM_END

ROM_START( slapbtjp )
	ROM_REGION( 0x18000, REGION_CPU1, 0 )
	ROM_LOAD( "sf_r19jb.bin", 0x00000, 0x8000, CRC(9a7ac8b3) SHA1(01fbad9b4fc80f2406eff18db20e196e212d0c17) )
	ROM_LOAD( "sf_rh.bin",    0x10000, 0x8000, CRC(3c42e4a7) SHA1(8e4da1e6e73603e484ba4f5609ac9ea92999a526) )	/* banked at 8000 */

	ROM_REGION( 0x10000, REGION_CPU2, 0 )     /* 64k for the audio CPU */
	ROM_LOAD( "sf_r05.bin",   0x0000,  0x2000, CRC(87f4705a) SHA1(a90d5644ce268f3321047a4f96df96ac294d2f1b) )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "sf_r11.bin",   0x00000, 0x2000, CRC(2ac7b943) SHA1(d0c3560bb1f0c2647aeff807cb4b09450237b955) )  /* Chars */
	ROM_LOAD( "sf_r10.bin",   0x02000, 0x2000, CRC(33cadc93) SHA1(59ffc206c62a651d2ac0ef52f519dd56edf2c021) )

	ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "sf_r06.bin",   0x00000, 0x8000, CRC(b6358305) SHA1(c7bb4236a75ec6b88f011bc30f8fb9a718e2ca3e) )  /* Tiles */
	ROM_LOAD( "sf_r09.bin",   0x08000, 0x8000, CRC(e92d9d60) SHA1(2554617e0e6615ca8c85a49299a4a0e762478339) )
	ROM_LOAD( "sf_r08.bin",   0x10000, 0x8000, CRC(5faeeea3) SHA1(696fba24bcf1f3a7e914a4403854da5eededaf7f) )
	ROM_LOAD( "sf_r07.bin",   0x18000, 0x8000, CRC(974e2ea9) SHA1(3840550fc3a833828dad8f3e300d2ea583d69ce7) )

	ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "sf_r03.bin",   0x00000, 0x8000, CRC(8545d397) SHA1(9a1fd5bfd8fb830b8e46643c08eef32ba968fc23) )  /* Sprites */
	ROM_LOAD( "sf_r01.bin",   0x08000, 0x8000, CRC(b1b7b925) SHA1(199b0b52bbeb384211171eca5c50a1c0ebf6826f) )
	ROM_LOAD( "sf_r04.bin",   0x10000, 0x8000, CRC(422d946b) SHA1(c251ef9597a11ec8de39be4fcbddaba84e649ef2) )
	ROM_LOAD( "sf_r02.bin",   0x18000, 0x8000, CRC(587113ae) SHA1(90abe961494a1af7c87693a419fbabf7a58a5dee) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "sf_col21.bin", 0x0000,  0x0100, CRC(a0efaf99) SHA1(5df01663480acad1f89abab8662d437617a66d1c) )
	ROM_LOAD( "sf_col20.bin", 0x0100,  0x0100, CRC(a56d57e5) SHA1(bfbd0db52b23fe1b4994e05103be3d412c1c013e) )
	ROM_LOAD( "sf_col19.bin", 0x0200,  0x0100, CRC(5cbf9fbf) SHA1(abfa58fa4e44ebc56f2e0fac9bcc36164c845fa3) )
ROM_END

ROM_START( slapbtuk )
	ROM_REGION( 0x18000, REGION_CPU1, 0 )
	ROM_LOAD( "sf_r19eb.bin", 0x00000, 0x4000, CRC(2efe47af) SHA1(69ce3e83a0d8fa5ee4737c741d31cf32db6b9919) )
	ROM_LOAD( "sf_r20eb.bin", 0x04000, 0x4000, CRC(f42c7951) SHA1(d76e7a72f6ced67b550ba68cd42987f7111f5468) )
	ROM_LOAD( "sf_rh.bin",    0x10000, 0x8000, CRC(3c42e4a7) SHA1(8e4da1e6e73603e484ba4f5609ac9ea92999a526) )	/* banked at 8000 */

	ROM_REGION( 0x10000, REGION_CPU2, 0 )     /* 64k for the audio CPU */
	ROM_LOAD( "sf_r05.bin",   0x0000,  0x2000, CRC(87f4705a) SHA1(a90d5644ce268f3321047a4f96df96ac294d2f1b) )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "sf_r11.bin",   0x00000, 0x2000, CRC(2ac7b943) SHA1(d0c3560bb1f0c2647aeff807cb4b09450237b955) )  /* Chars */
	ROM_LOAD( "sf_r10.bin",   0x02000, 0x2000, CRC(33cadc93) SHA1(59ffc206c62a651d2ac0ef52f519dd56edf2c021) )

	ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "sf_r06.bin",   0x00000, 0x8000, CRC(b6358305) SHA1(c7bb4236a75ec6b88f011bc30f8fb9a718e2ca3e) )  /* Tiles */
	ROM_LOAD( "sf_r09.bin",   0x08000, 0x8000, CRC(e92d9d60) SHA1(2554617e0e6615ca8c85a49299a4a0e762478339) )
	ROM_LOAD( "sf_r08.bin",   0x10000, 0x8000, CRC(5faeeea3) SHA1(696fba24bcf1f3a7e914a4403854da5eededaf7f) )
	ROM_LOAD( "sf_r07.bin",   0x18000, 0x8000, CRC(974e2ea9) SHA1(3840550fc3a833828dad8f3e300d2ea583d69ce7) )

	ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "sf_r03.bin",   0x00000, 0x8000, CRC(8545d397) SHA1(9a1fd5bfd8fb830b8e46643c08eef32ba968fc23) )  /* Sprites */
	ROM_LOAD( "sf_r01.bin",   0x08000, 0x8000, CRC(b1b7b925) SHA1(199b0b52bbeb384211171eca5c50a1c0ebf6826f) )
	ROM_LOAD( "sf_r04.bin",   0x10000, 0x8000, CRC(422d946b) SHA1(c251ef9597a11ec8de39be4fcbddaba84e649ef2) )
	ROM_LOAD( "sf_r02.bin",   0x18000, 0x8000, CRC(587113ae) SHA1(90abe961494a1af7c87693a419fbabf7a58a5dee) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "sf_col21.bin", 0x0000,  0x0100, CRC(a0efaf99) SHA1(5df01663480acad1f89abab8662d437617a66d1c) )
	ROM_LOAD( "sf_col20.bin", 0x0100,  0x0100, CRC(a56d57e5) SHA1(bfbd0db52b23fe1b4994e05103be3d412c1c013e) )
	ROM_LOAD( "sf_col19.bin", 0x0200,  0x0100, CRC(5cbf9fbf) SHA1(abfa58fa4e44ebc56f2e0fac9bcc36164c845fa3) )
ROM_END

/* very similar to slapbtuk, is slapbtuk missing the logo rom? */
ROM_START( slapfgtr )
	ROM_REGION( 0x18000, REGION_CPU1, 0 )
	ROM_LOAD( "k1-10.u90", 0x00000, 0x4000, CRC(2efe47af) SHA1(69ce3e83a0d8fa5ee4737c741d31cf32db6b9919) )
	ROM_LOAD( "k1-09.u89", 0x04000, 0x4000, CRC(17c187c5) SHA1(6e1fd651f56036d1c6c830de8479df25fc182c10) )
	ROM_LOAD( "k1-08.u88", 0x0e000, 0x2000, CRC(945af97f) SHA1(4d901be477b6101338eb1d86497e1bdc57f9c1b4) ) // contains another copy of the logo tilemap read at ec00!
	ROM_LOAD( "k1-07.u87",    0x10000, 0x8000, CRC(3c42e4a7) SHA1(8e4da1e6e73603e484ba4f5609ac9ea92999a526) )	/* banked at 8000 */

	ROM_REGION( 0x10000, REGION_CPU2, 0 )     /* 64k for the audio CPU */
	ROM_LOAD( "k1-11.u89",   0x0000,  0x2000, CRC(87f4705a) SHA1(a90d5644ce268f3321047a4f96df96ac294d2f1b) )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "k1-02.u57",   0x00000, 0x2000, CRC(2ac7b943) SHA1(d0c3560bb1f0c2647aeff807cb4b09450237b955) )  /* Chars */
	ROM_LOAD( "k1-03.u58",   0x02000, 0x2000, CRC(33cadc93) SHA1(59ffc206c62a651d2ac0ef52f519dd56edf2c021) )

	ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "k1-01.u49",   0x00000, 0x8000, CRC(b6358305) SHA1(c7bb4236a75ec6b88f011bc30f8fb9a718e2ca3e) )  /* Tiles */
	ROM_LOAD( "k1-04.u62",   0x08000, 0x8000, CRC(e92d9d60) SHA1(2554617e0e6615ca8c85a49299a4a0e762478339) )
	ROM_LOAD( "k1-05.u63",   0x10000, 0x8000, CRC(5faeeea3) SHA1(696fba24bcf1f3a7e914a4403854da5eededaf7f) )
	ROM_LOAD( "k1-06.u64",   0x18000, 0x8000, CRC(974e2ea9) SHA1(3840550fc3a833828dad8f3e300d2ea583d69ce7) )

	ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "k1-15.u60",   0x00000, 0x8000, CRC(8545d397) SHA1(9a1fd5bfd8fb830b8e46643c08eef32ba968fc23) )  /* Sprites */
	ROM_LOAD( "k1-13.u50",   0x08000, 0x8000, CRC(b1b7b925) SHA1(199b0b52bbeb384211171eca5c50a1c0ebf6826f) )
	ROM_LOAD( "k1-14.u59",   0x10000, 0x8000, CRC(422d946b) SHA1(c251ef9597a11ec8de39be4fcbddaba84e649ef2) )
	ROM_LOAD( "k1-12.u49",   0x18000, 0x8000, CRC(587113ae) SHA1(90abe961494a1af7c87693a419fbabf7a58a5dee) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "sf_col21.bin", 0x0000,  0x0100, CRC(a0efaf99) SHA1(5df01663480acad1f89abab8662d437617a66d1c) )
	ROM_LOAD( "sf_col20.bin", 0x0100,  0x0100, CRC(a56d57e5) SHA1(bfbd0db52b23fe1b4994e05103be3d412c1c013e) )
	ROM_LOAD( "sf_col19.bin", 0x0200,  0x0100, CRC(5cbf9fbf) SHA1(abfa58fa4e44ebc56f2e0fac9bcc36164c845fa3) )
ROM_END

ROM_START( alcon )
	ROM_REGION( 0x18000, REGION_CPU1, 0 )
	ROM_LOAD( "00",           0x00000, 0x8000, CRC(2ba82d60) SHA1(b37659aa18a3f96a3cc7fa93db2439f36487b8c8) )
	ROM_LOAD( "01",           0x10000, 0x8000, CRC(18bb2f12) SHA1(7c16d4bbb8b5e22f227aff170e5e6326c5968968) )	/* banked at 8000 */

	ROM_REGION( 0x10000, REGION_CPU2, 0 )     /* 64k for the audio CPU */
	ROM_LOAD( "sf_r05.bin",   0x0000,  0x2000, CRC(87f4705a) SHA1(a90d5644ce268f3321047a4f96df96ac294d2f1b) )

	ROM_REGION( 0x0800, REGION_CPU3, 0 )	/* 2k for the microcontroller */
	ROM_LOAD( "68705.bin",    0x0000,  0x0800, NO_DUMP )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "04",           0x00000, 0x2000, CRC(31003483) SHA1(7014ceb6313ac5a3d2dcb735643dfd8bfabaa185) )  /* Chars */
	ROM_LOAD( "03",           0x02000, 0x2000, CRC(404152c0) SHA1(d05bc9baa1f336475fffc2f19f1018e9f0547f10) )

	ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "sf_r06.bin",   0x00000, 0x8000, CRC(b6358305) SHA1(c7bb4236a75ec6b88f011bc30f8fb9a718e2ca3e) )  /* Tiles */
	ROM_LOAD( "sf_r09.bin",   0x08000, 0x8000, CRC(e92d9d60) SHA1(2554617e0e6615ca8c85a49299a4a0e762478339) )
	ROM_LOAD( "sf_r08.bin",   0x10000, 0x8000, CRC(5faeeea3) SHA1(696fba24bcf1f3a7e914a4403854da5eededaf7f) )
	ROM_LOAD( "sf_r07.bin",   0x18000, 0x8000, CRC(974e2ea9) SHA1(3840550fc3a833828dad8f3e300d2ea583d69ce7) )

	ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "sf_r03.bin",   0x00000, 0x8000, CRC(8545d397) SHA1(9a1fd5bfd8fb830b8e46643c08eef32ba968fc23) )  /* Sprites */
	ROM_LOAD( "sf_r01.bin",   0x08000, 0x8000, CRC(b1b7b925) SHA1(199b0b52bbeb384211171eca5c50a1c0ebf6826f) )
	ROM_LOAD( "sf_r04.bin",   0x10000, 0x8000, CRC(422d946b) SHA1(c251ef9597a11ec8de39be4fcbddaba84e649ef2) )
	ROM_LOAD( "sf_r02.bin",   0x18000, 0x8000, CRC(587113ae) SHA1(90abe961494a1af7c87693a419fbabf7a58a5dee) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "sf_col21.bin", 0x0000,  0x0100, CRC(a0efaf99) SHA1(5df01663480acad1f89abab8662d437617a66d1c) )
	ROM_LOAD( "sf_col20.bin", 0x0100,  0x0100, CRC(a56d57e5) SHA1(bfbd0db52b23fe1b4994e05103be3d412c1c013e) )
	ROM_LOAD( "sf_col19.bin", 0x0200,  0x0100, CRC(5cbf9fbf) SHA1(abfa58fa4e44ebc56f2e0fac9bcc36164c845fa3) )
ROM_END

ROM_START( getstar )
	ROM_REGION( 0x18000, REGION_CPU1, 0 )		/* Region 0 - main cpu code */
	ROM_LOAD( "rom0",         0x00000, 0x4000, CRC(6a8bdc6c) SHA1(c923bca539bd2eb9a34cb9c7a67a199e28bc081a) )
	ROM_LOAD( "rom1",         0x04000, 0x4000, CRC(ebe8db3c) SHA1(9046d6e63c33fc9cbd48b90dcbcc0badf1d3b9ba) )
	ROM_LOAD( "rom2",         0x10000, 0x8000, CRC(343e8415) SHA1(00b98055277a0ddfb7d0bda6537df10a4049533e) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )		/* Region 3 - sound cpu code */
	ROM_LOAD( "a68-03",       0x0000,  0x2000, CRC(18daa44c) SHA1(1a3d22a186c591321d1b836ee30d89fba4771122) )

	ROM_REGION( 0x0800, REGION_CPU3, 0 )	/* 2k for the microcontroller */
	ROM_LOAD( "68705.bin",    0x0000,  0x0800, NO_DUMP )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )	/* Region 1 - temporary for gfx */
	ROM_LOAD( "a68_05-1",     0x00000, 0x2000, CRC(06f60107) SHA1(c5dcf0c7a5863ea960ee747d2d7ec7ac8bb7d3af) )  /* Chars */
	ROM_LOAD( "a68_04-1",     0x02000, 0x2000, CRC(1fc8f277) SHA1(59dc1a0fad23b1e98abca3d0b1685b9d2939b059) )

	ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE )	/* Region 1 - temporary for gfx */
	ROM_LOAD( "a68_09",       0x00000, 0x8000, CRC(a293cc2e) SHA1(a2c2598e92982d13b51cbb6efb4b963142233433) )  /* Tiles */
	ROM_LOAD( "a68_08",       0x08000, 0x8000, CRC(37662375) SHA1(46ba8a3f0b553d476ecf431d0d20556896b4ca43) )
	ROM_LOAD( "a68_07",       0x10000, 0x8000, CRC(cf1a964c) SHA1(e9223c8d4f3bdafed193a1ded63e377f16f45e17) )
	ROM_LOAD( "a68_06",       0x18000, 0x8000, CRC(05f9eb9a) SHA1(a71640a63b259799086d361ef293aa26cec46a0c) )

	ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE )	/* Region 1 - temporary for gfx */
	ROM_LOAD( "a68-13",       0x00000, 0x8000, CRC(643fb282) SHA1(d904d3c27c2b56341929c5eed4ea97e948c53c34) )  /* Sprites */
	ROM_LOAD( "a68-12",       0x08000, 0x8000, CRC(11f74e32) SHA1(02d8b4cc679f45a02c4989f2b62cde91b7418235) )
	ROM_LOAD( "a68-11",       0x10000, 0x8000, CRC(f24158cf) SHA1(db4c6b68a488b0798ea5f793ac8ced283a8ecab2) )
	ROM_LOAD( "a68-10",       0x18000, 0x8000, CRC(83161ed0) SHA1(a6aa28f22f487dc3a2ec07935e6d42bcdd1eff81) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "rom21",        0x0000,  0x0100, CRC(d6360b4d) SHA1(3e64548c82a3378fc091e104cdc2b0c7e592fc44) )
	ROM_LOAD( "rom20",        0x0100,  0x0100, CRC(4ca01887) SHA1(2892c89d5e60f1d10593adffff55c1a9654e8209) )
	ROM_LOAD( "rom19",        0x0200,  0x0100, CRC(513224f0) SHA1(15b34612206138f6fc5f7478925b1fff2ed56aa8) )
ROM_END

ROM_START( getstarj )
	ROM_REGION( 0x18000, REGION_CPU1, 0 )		/* Region 0 - main cpu code */
	ROM_LOAD( "a68_00.bin",   0x00000, 0x4000, CRC(ad1a0143) SHA1(0d9adeb12bd4d5ad11e5bada0cd7498bc565c1db) )
	ROM_LOAD( "a68_01.bin",   0x04000, 0x4000, CRC(3426eb7c) SHA1(e91db45a650a1bfefd7c12c7553b647bc916c7c8) )
	ROM_LOAD( "a68_02.bin",   0x10000, 0x8000, CRC(3567da17) SHA1(29d698606d0bd30abfc3171d79bfad95b0de89fc) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )		/* Region 3 - sound cpu code */
	ROM_LOAD( "a68-03",       0x00000, 0x2000, CRC(18daa44c) SHA1(1a3d22a186c591321d1b836ee30d89fba4771122) )

	ROM_REGION( 0x0800, REGION_CPU3, 0 )	/* 2k for the microcontroller */
	ROM_LOAD( "68705.bin",    0x0000,  0x0800, NO_DUMP )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )	/* Region 1 - temporary for gfx */
	ROM_LOAD( "a68_05.bin",   0x00000, 0x2000, CRC(e3d409e7) SHA1(0b6be4767f110729f4dd1a472ef8d9a0c718b684) )  /* Chars */
	ROM_LOAD( "a68_04.bin",   0x02000, 0x2000, CRC(6e5ac9d4) SHA1(74f90b7a1ceb3b1c2fd92dff100d92dea0155530) )

	ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE )	/* Region 1 - temporary for gfx */
	ROM_LOAD( "a68_09",       0x00000, 0x8000, CRC(a293cc2e) SHA1(a2c2598e92982d13b51cbb6efb4b963142233433) )  /* Tiles */
	ROM_LOAD( "a68_08",       0x08000, 0x8000, CRC(37662375) SHA1(46ba8a3f0b553d476ecf431d0d20556896b4ca43) )
	ROM_LOAD( "a68_07",       0x10000, 0x8000, CRC(cf1a964c) SHA1(e9223c8d4f3bdafed193a1ded63e377f16f45e17) )
	ROM_LOAD( "a68_06",       0x18000, 0x8000, CRC(05f9eb9a) SHA1(a71640a63b259799086d361ef293aa26cec46a0c) )

	ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE )	/* Region 1 - temporary for gfx */
	ROM_LOAD( "a68-13",       0x00000, 0x8000, CRC(643fb282) SHA1(d904d3c27c2b56341929c5eed4ea97e948c53c34) )  /* Sprites */
	ROM_LOAD( "a68-12",       0x08000, 0x8000, CRC(11f74e32) SHA1(02d8b4cc679f45a02c4989f2b62cde91b7418235) )
	ROM_LOAD( "a68-11",       0x10000, 0x8000, CRC(f24158cf) SHA1(db4c6b68a488b0798ea5f793ac8ced283a8ecab2) )
	ROM_LOAD( "a68-10",       0x18000, 0x8000, CRC(83161ed0) SHA1(a6aa28f22f487dc3a2ec07935e6d42bcdd1eff81) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "rom21",        0x0000, 0x0100, CRC(d6360b4d) SHA1(3e64548c82a3378fc091e104cdc2b0c7e592fc44) )
	ROM_LOAD( "rom20",        0x0100, 0x0100, CRC(4ca01887) SHA1(2892c89d5e60f1d10593adffff55c1a9654e8209) )
	ROM_LOAD( "rom19",        0x0200, 0x0100, CRC(513224f0) SHA1(15b34612206138f6fc5f7478925b1fff2ed56aa8) )
ROM_END

ROM_START( getstarb )
	ROM_REGION( 0x18000, REGION_CPU1, 0 )		/* Region 0 - main cpu code */
	ROM_LOAD( "gs_14.rom",    0x00000, 0x4000, CRC(1a57a920) SHA1(b1e9d5b29c0e3632eec3ad1ee51bf3392e4b816d) )
	ROM_LOAD( "gs_13.rom",    0x04000, 0x4000, CRC(805f8e77) SHA1(c3ad6eae842d2d10f716998d5a803038fa7b338f) )
	ROM_LOAD( "a68_02.bin",   0x10000, 0x8000, CRC(3567da17) SHA1(29d698606d0bd30abfc3171d79bfad95b0de89fc) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )		/* Region 3 - sound cpu code */
	ROM_LOAD( "a68-03",       0x0000, 0x2000, CRC(18daa44c) SHA1(1a3d22a186c591321d1b836ee30d89fba4771122) )

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )	/* Region 1 - temporary for gfx */
	ROM_LOAD( "a68_05.bin",   0x00000, 0x2000, CRC(e3d409e7) SHA1(0b6be4767f110729f4dd1a472ef8d9a0c718b684) )  /* Chars */
	ROM_LOAD( "a68_04.bin",   0x02000, 0x2000, CRC(6e5ac9d4) SHA1(74f90b7a1ceb3b1c2fd92dff100d92dea0155530) )

	ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE )	/* Region 1 - temporary for gfx */
	ROM_LOAD( "a68_09",       0x00000, 0x8000, CRC(a293cc2e) SHA1(a2c2598e92982d13b51cbb6efb4b963142233433) )  /* Tiles */
	ROM_LOAD( "a68_08",       0x08000, 0x8000, CRC(37662375) SHA1(46ba8a3f0b553d476ecf431d0d20556896b4ca43) )
	ROM_LOAD( "a68_07",       0x10000, 0x8000, CRC(cf1a964c) SHA1(e9223c8d4f3bdafed193a1ded63e377f16f45e17) )
	ROM_LOAD( "a68_06",       0x18000, 0x8000, CRC(05f9eb9a) SHA1(a71640a63b259799086d361ef293aa26cec46a0c) )

	ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE )	/* Region 1 - temporary for gfx */
	ROM_LOAD( "a68-13",       0x00000, 0x8000, CRC(643fb282) SHA1(d904d3c27c2b56341929c5eed4ea97e948c53c34) )  /* Sprites */
	ROM_LOAD( "a68-12",       0x08000, 0x8000, CRC(11f74e32) SHA1(02d8b4cc679f45a02c4989f2b62cde91b7418235) )
	ROM_LOAD( "a68-11",       0x10000, 0x8000, CRC(f24158cf) SHA1(db4c6b68a488b0798ea5f793ac8ced283a8ecab2) )
	ROM_LOAD( "a68-10",       0x18000, 0x8000, CRC(83161ed0) SHA1(a6aa28f22f487dc3a2ec07935e6d42bcdd1eff81) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "rom21",        0x0000, 0x0100, CRC(d6360b4d) SHA1(3e64548c82a3378fc091e104cdc2b0c7e592fc44) )
	ROM_LOAD( "rom20",        0x0100, 0x0100, CRC(4ca01887) SHA1(2892c89d5e60f1d10593adffff55c1a9654e8209) )
	ROM_LOAD( "rom19",        0x0200, 0x0100, CRC(513224f0) SHA1(15b34612206138f6fc5f7478925b1fff2ed56aa8) )
ROM_END

ROM_START( gtstarba )
	ROM_REGION( 0x18000, REGION_CPU1, 0 )		/* Region 0 - main cpu code */
	ROM_LOAD( "gs_rb_1.bin",   0x00000, 0x4000, CRC(9afad7e0) SHA1(6b2e82a6b7fcbfed5f4d250959ecc571fdf0cbc2) )
	ROM_LOAD( "gs_rb_2.bin",   0x04000, 0x4000, CRC(5feb0a60) SHA1(b1300055180ddf6ca96475eb3a27a17722273fc6) )
	ROM_LOAD( "gs_rb_3.bin",   0x10000, 0x8000, CRC(e3cfb1ba) SHA1(bd21655c82a14e18ff9df4539c4d0bb2484c73f1) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )		/* Region 3 - sound cpu code */
	ROM_LOAD( "a68-03",       0x00000, 0x2000, CRC(18daa44c) SHA1(1a3d22a186c591321d1b836ee30d89fba4771122) )

	ROM_REGION( 0x0800, REGION_CPU3, 0 )	/* 2k for the microcontroller */
	/* its a bootleg, it has it's own protection instead */

	ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )	/* Region 1 - temporary for gfx */
	/* these roms were in the set, but they're corrupt */
//  ROM_LOAD( "gs_rb_8.bin",   0x00000, 0x2000, CRC(a30aaf04) SHA1(2509554c3851a68eaec1cadc01f4d69c7aa2c09d) )  /* Chars */
//  ROM_LOAD( "gs_rb_7.bin",   0x02000, 0x2000, CRC(f47a93c6) SHA1(441fee1fb195bb2583d220f30dfcff617a31742a) )
	/* use the original roms instead */
	ROM_LOAD( "a68_05.bin",   0x00000, 0x2000, CRC(e3d409e7) SHA1(0b6be4767f110729f4dd1a472ef8d9a0c718b684) )  /* Chars */
	ROM_LOAD( "a68_04.bin",   0x02000, 0x2000, CRC(6e5ac9d4) SHA1(74f90b7a1ceb3b1c2fd92dff100d92dea0155530) )


	ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE )	/* Region 1 - temporary for gfx */
	ROM_LOAD( "a68_09",       0x00000, 0x8000, CRC(a293cc2e) SHA1(a2c2598e92982d13b51cbb6efb4b963142233433) )  /* Tiles */
	ROM_LOAD( "a68_08",       0x08000, 0x8000, CRC(37662375) SHA1(46ba8a3f0b553d476ecf431d0d20556896b4ca43) )
	ROM_LOAD( "a68_07",       0x10000, 0x8000, CRC(cf1a964c) SHA1(e9223c8d4f3bdafed193a1ded63e377f16f45e17) )
	ROM_LOAD( "a68_06",       0x18000, 0x8000, CRC(05f9eb9a) SHA1(a71640a63b259799086d361ef293aa26cec46a0c) )

	ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE )	/* Region 1 - temporary for gfx */
	ROM_LOAD( "a68-13",       0x00000, 0x8000, CRC(643fb282) SHA1(d904d3c27c2b56341929c5eed4ea97e948c53c34) )  /* Sprites */
	ROM_LOAD( "a68-12",       0x08000, 0x8000, CRC(11f74e32) SHA1(02d8b4cc679f45a02c4989f2b62cde91b7418235) )
	ROM_LOAD( "a68-11",       0x10000, 0x8000, CRC(f24158cf) SHA1(db4c6b68a488b0798ea5f793ac8ced283a8ecab2) )
	ROM_LOAD( "a68-10",       0x18000, 0x8000, CRC(83161ed0) SHA1(a6aa28f22f487dc3a2ec07935e6d42bcdd1eff81) )

	ROM_REGION( 0x0300, REGION_PROMS, 0 )
	ROM_LOAD( "rom21",        0x0000, 0x0100, CRC(d6360b4d) SHA1(3e64548c82a3378fc091e104cdc2b0c7e592fc44) )
	ROM_LOAD( "rom20",        0x0100, 0x0100, CRC(4ca01887) SHA1(2892c89d5e60f1d10593adffff55c1a9654e8209) )
	ROM_LOAD( "rom19",        0x0200, 0x0100, CRC(513224f0) SHA1(15b34612206138f6fc5f7478925b1fff2ed56aa8) )
ROM_END

static DRIVER_INIT( tigerh )
{
	memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0xe803, 0xe803, 0, 0, tigerh_mcu_r );
	memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0xe803, 0xe803, 0, 0, tigerh_mcu_w  );

}

READ8_HANDLER( getstar_mcu_r )
{
	/* pass the first check only */
	return 0x76;
}

static DRIVER_INIT( getstar )
{
	memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0xe803, 0xe803, 0, 0, getstar_mcu_r );
//  memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0xe803, 0xe803, 0, 0, getstar_mcu_w  );
}

static DRIVER_INIT( getstarb )
{
	memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0xe803, 0xe803, 0, 0, getstar_e803_r );
}

READ8_HANDLER( gtstarba_port_0_read )
{
	/* the bootleg has it's own 'protection' on startup? */
	if (activecpu_get_pc()==0x6d1e) return 0;
	if (activecpu_get_pc()==0x6d24) return 6;
	if (activecpu_get_pc()==0x6d2c) return 2;
	if (activecpu_get_pc()==0x6d34) return 4;

	logerror("Port Read PC=%04x\n",activecpu_get_pc());

	return 0;
}

READ8_HANDLER( gtstarba_dpram_r )
{
	/* requires this or it gets stuck with 'rom test' on screen */
	/* it is possible the program roms are slighly corrupt like the gfx roms, or
       that the bootleg simply shouldn't execute the code due to the modified
       roms */
	if (activecpu_get_pc()==0x6d54) return 0xff;
	return slapfight_dpram[offset];
}

static DRIVER_INIT( gtstarba )
{
	memory_install_read8_handler(0, ADDRESS_SPACE_IO, 0x0, 0x0, 0, 0, gtstarba_port_0_read );
	memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0xc800, 0xc80f, 0, 0, gtstarba_dpram_r );
}


static int slapfigh_prot_pos;

READ8_HANDLER( slapfigh_mcu_r )
{
	/* pass initial checks */
	int protvalues[] = { 0xc7, 0x55, -1 };

	if ((activecpu_get_pc()==0x1369) || // slapfigh
		(activecpu_get_pc()==0x136d)) // slapfiga
	{
		int retdat = protvalues[slapfigh_prot_pos];
		if (retdat == -1)
		{
			slapfigh_prot_pos = 0;
			retdat = protvalues[slapfigh_prot_pos];
		}

		slapfigh_prot_pos++;
		return retdat;
	}
	logerror("MCU Read PC=%04x\n",activecpu_get_pc());
	return 0;
}

static DRIVER_INIT( slapfigh )
{
	slapfigh_prot_pos = 0;
	memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0xe803, 0xe803, 0, 0, slapfigh_mcu_r );
//  memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0xe803, 0xe803, 0, 0, getstar_mcu_w  );
}


/*   ( YEAR  NAME      PARENT    MACHINE   INPUT     INIT    MONITOR COMPANY    FULLNAME     FLAGS ) */
GAME( 1985, perfrman, 0,        perfrman, perfrman, 0,        ROT270, "[Toaplan] Data East Corporation","Performan (Japan)", 0 )
GAME( 1985, perfrmau, perfrman, perfrman, perfrman, 0,        ROT270, "[Toaplan] Data East USA",        "Performan (US)", 0 )
GAME( 1985, tigerh,   0,        tigerh,   tigerh,   tigerh,   ROT270, "Taito America Corp.", "Tiger Heli (US)", GAME_NO_COCKTAIL )
GAME( 1985, tigerh2,  tigerh,   tigerh,   tigerh,   tigerh,   ROT270, "Taito Corp.",         "Tiger Heli (Japan set 1)", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1985, tigerhj,  tigerh,   tigerh,   tigerh,   tigerh,   ROT270, "Taito Corp.",         "Tiger Heli (Japan set 2)", GAME_NO_COCKTAIL )
GAME( 1985, tigerhb1, tigerh,	tigerhb,  tigerh,   0,        ROT270, "bootleg",             "Tiger Heli (bootleg set 1)", 0 )
GAME( 1985, tigerhb2, tigerh, 	tigerhb,  tigerh,   0,        ROT270, "bootleg",             "Tiger Heli (bootleg set 2)", GAME_NO_COCKTAIL )
GAME( 1986, slapfigh, 0,        slapfigh, slapfigh, slapfigh, ROT270, "Taito",    "Slap Fight (set 1)", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, slapfiga, slapfigh, slapfigh, slapfigh, slapfigh,  ROT270, "Taito",    "Slap Fight (set 2)", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, slapbtjp, slapfigh, slapfigh, slapfigh, 0,        ROT270, "bootleg",  "Slap Fight (Japan bootleg)", GAME_NO_COCKTAIL )
GAME( 1986, slapbtuk, slapfigh, slapbtuk, slapfigh, 0,        ROT270, "bootleg",  "Slap Fight (English bootleg)", GAME_NO_COCKTAIL )
GAME( 1986, slapfgtr, slapfigh, slapbtuk, slapfigh, 0,        ROT270, "bootleg",  "Slap Fight (bootleg)", GAME_NO_COCKTAIL ) // PCB labeled 'slap fighter'
GAME( 1986, alcon,    slapfigh, slapfigh, slapfigh, slapfigh, ROT270, "Taito America Corp.","Alcon", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, getstar,  0,        slapfigh, getstar,  getstar,  ROT0,   "Taito",  "Guardian", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, getstarj, getstar,  slapfigh, getstar,  getstar,  ROT0,   "Taito",  "Get Star (Japan)", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, getstarb, getstar,  slapfigh, getstar,  getstarb, ROT0,   "bootleg","Get Star (bootleg, set 1)", GAME_NO_COCKTAIL )
GAME( 1986, gtstarba, getstar,  slapfigh, gtstarba, gtstarba, ROT0,   "bootleg","Get Star (bootleg, set 2)", GAME_NO_COCKTAIL )
