The SoGLModelMatrixElement class is yet to be documented.
More...
#include <Inventor/elements/SoGLModelMatrixElement.h>
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| static SoType | getClassTypeId (void) |
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| static int | getClassStackIndex (void) |
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| static void * | createInstance (void) |
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| static void | initClass (void) |
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| static SoType | getClassTypeId (void) |
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| static int | getClassStackIndex (void) |
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| static void * | createInstance (void) |
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| static void | initClass (void) |
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| static void | makeIdentity (SoState *const state, SoNode *const node) |
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| static void | set (SoState *const state, SoNode *const node, const SbMatrix &matrix) |
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| static void | setCullMatrix (SoState *state, SoNode *node, const SbMatrix &matrix) |
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| static void | mult (SoState *const state, SoNode *const node, const SbMatrix &matrix) |
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| static void | translateBy (SoState *const state, SoNode *const node, const SbVec3f &translation) |
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| static void | rotateBy (SoState *const state, SoNode *const node, const SbRotation &rotation) |
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| static void | scaleBy (SoState *const state, SoNode *const node, const SbVec3f &scaleFactor) |
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| static SbMatrix | pushMatrix (SoState *const state) |
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| static void | popMatrix (SoState *const state, const SbMatrix &matrix) |
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| static const SbMatrix & | getCombinedCullMatrix (SoState *const state) |
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| static const SbMatrix & | get (SoState *const state) |
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| static const SbMatrix & | get (SoState *const state, SbBool &isIdentity) |
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| static SoType | getClassTypeId (void) |
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| static int | getClassStackIndex (void) |
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| static void | initClass (void) |
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| static void | initClass (void) |
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| static SoType | getClassTypeId (void) |
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| static int | getClassStackIndex (void) |
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| static void | initElements (void) |
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| static int | getNumStackIndices (void) |
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| static SoType | getIdFromStackIndex (const int stackIndex) |
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The SoGLModelMatrixElement class is yet to be documented.
FIXME: write doc.
◆ ~SoGLModelMatrixElement()
| SoGLModelMatrixElement::~SoGLModelMatrixElement |
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void | | ) |
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◆ getClassTypeId()
| SoType SoGLModelMatrixElement::getClassTypeId |
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void | | ) |
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This static method returns the SoType object associated with objects of this class.
◆ getClassStackIndex()
| int SoGLModelMatrixElement::getClassStackIndex |
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void | | ) |
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This static method returns the state stack index for the class.
◆ createInstance()
| void * SoGLModelMatrixElement::createInstance |
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void | | ) |
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Creates a new instance of the class type corresponding to the SoType object.
◆ initClass()
| void SoGLModelMatrixElement::initClass |
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void | | ) |
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Initialize relevant common data for all instances, like the type system.
◆ init()
| void SoGLModelMatrixElement::init |
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SoState * | state | ) |
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◆ push()
| void SoGLModelMatrixElement::push |
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SoState * | state | ) |
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◆ pop()
| void SoGLModelMatrixElement::pop |
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SoState * | state, |
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const SoElement * | prevTopElement ) |
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FIXME: write doc.
Reimplemented from SoElement.
◆ makeEltIdentity()
| void SoGLModelMatrixElement::makeEltIdentity |
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void | | ) |
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◆ setElt()
| void SoGLModelMatrixElement::setElt |
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const SbMatrix & | matrix | ) |
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◆ multElt()
| void SoGLModelMatrixElement::multElt |
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const SbMatrix & | matrix | ) |
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◆ translateEltBy()
| void SoGLModelMatrixElement::translateEltBy |
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const SbVec3f & | translation | ) |
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◆ rotateEltBy()
| void SoGLModelMatrixElement::rotateEltBy |
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const SbRotation & | translation | ) |
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◆ scaleEltBy()
| void SoGLModelMatrixElement::scaleEltBy |
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const SbVec3f & | scaleFactor | ) |
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◆ pushMatrixElt()
| SbMatrix SoGLModelMatrixElement::pushMatrixElt |
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void | | ) |
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◆ popMatrixElt()
| void SoGLModelMatrixElement::popMatrixElt |
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const SbMatrix & | matrix | ) |
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The documentation for this class was generated from the following files: