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Flecs v3.2
A fast entity component system (ECS) for C & C++
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Type that describes a single identifier in a term. More...
#include <flecs.h>
Public Attributes | |
| ecs_entity_t | id |
| Entity id. | |
| const char * | name |
| Name. | |
| ecs_entity_t | trav |
| Relationship to traverse when looking for the component. | |
| ecs_flags32_t | flags |
| Term flags. | |
| ecs_entity_t ecs_term_id_t::id |
| const char* ecs_term_id_t::name |
Name.
This can be either the variable name (when the EcsIsVariable flag is set) or an entity name. When ecs_term_t::move is true, the API assumes ownership over the string and will free it when the term is destroyed.
| ecs_entity_t ecs_term_id_t::trav |