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Flecs v3.2
A fast entity component system (ECS) for C & C++
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Core ECS functionality (entities, storage, queries) More...
Modules | |
| API Types & Globals | |
| Types & constants bridged from C API. | |
| Components | |
| Registering and working with components. | |
| Entities | |
| Entity operations. | |
| Iterators | |
| Iterator operations. | |
| Filters | |
| Filters are cheaper to create, but slower to iterate than flecs::query. | |
| Ids | |
| Class for working with entity, component, tag and pair ids. | |
| Observers | |
| Observers let applications register callbacks for ECS events. | |
| Queries | |
| Cached query implementation. | |
| Pair type | |
| Compile time utilities for working with relationship pairs. | |
| Refs | |
| Refs are a fast mechanism for referring to a specific entity/component. | |
| Tables | |
| Table operations. | |
| Types | |
| Type operations. | |
| World | |
| World operations. | |
Core ECS functionality (entities, storage, queries)