#include <globjects/include/globjects/LocationIdentity.h>
◆ LocationIdentity() [1/3]
| globjects::LocationIdentity::LocationIdentity |
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◆ LocationIdentity() [2/3]
| globjects::LocationIdentity::LocationIdentity |
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gl::GLint | location | ) |
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◆ LocationIdentity() [3/3]
| globjects::LocationIdentity::LocationIdentity |
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const std::string & | name | ) |
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◆ isLocation()
| bool globjects::LocationIdentity::isLocation |
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const |
◆ isName()
| bool globjects::LocationIdentity::isName |
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const |
◆ location()
| gl::GLint globjects::LocationIdentity::location |
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const |
◆ name()
| const std::string & globjects::LocationIdentity::name |
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const |
◆ operator==()
| bool globjects::LocationIdentity::operator== |
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const LocationIdentity & | identity | ) |
const |
◆ operator!=()
| bool globjects::LocationIdentity::operator!= |
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const LocationIdentity & | identity | ) |
const |
◆ operator<()
| bool globjects::LocationIdentity::operator< |
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const LocationIdentity & | identity | ) |
const |
◆ hash()
| std::size_t globjects::LocationIdentity::hash |
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const |
◆ m_invalid
| bool globjects::LocationIdentity::m_invalid |
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protected |
◆ m_location
| gl::GLint globjects::LocationIdentity::m_location |
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◆ m_name
| std::string globjects::LocationIdentity::m_name |
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◆ m_hasName
| bool globjects::LocationIdentity::m_hasName |
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protected |
The documentation for this class was generated from the following file: