#include #include #include #include #include #include #include #include "VMouse.h" #include #include #include static PropertyData properties[] = { #include "vmouse-props" { nil } }; static OptionDesc options[] = { { nil } }; int main (int argc, char** argv) { int exit_status = 0; Creator creator; Unidraw* unidraw = new Unidraw( new Catalog("/****/", &creator), argc, argv, options, properties ); World* w = unidraw->GetWorld(); if (argc != 2) { cerr << "Usage: vmouse.exe hostname" << "\n"; exit_status = 1; } else { VMouse* _vmouse = new VMouse("VMouse", argv[1]); w->InsertApplication(_vmouse); unidraw->Run(); delete unidraw; } return exit_status; }