#include #include #include #include #include #include #include #include #include "Clock.h" #include static PropertyData properties[] = { #include "clock-props" { nil } }; static OptionDesc options[] = { { nil } }; int main (int argc, char** argv) { Creator creator; Unidraw* unidraw = new Unidraw( new Catalog("/****/", &creator), argc, argv, options, properties ); World* w = unidraw->GetWorld(); Clock* clock = new Clock("clock"); w->InsertApplication(clock); clock->Run(); delete unidraw; return 0; }