2.5 Issues

General:
        - Make games respond to the gconf key change signals.
        - Move more common code into the libgames-support library.
        - Make as much as possible scalable so we can have full-screen
          modes. 
        - Seriously look at a11y for actually playing the games.
        - Look at network multi-player.
        - Consider how to handle the whole game seed thing.
	- Update debian files to be reasonable
        - Make the build system cleaner.

AisleRiot:
        - Scalability of cards (bugs 80167, 104969, 105536) 
        - Better card selection, include a preview (bug 110729)
        - Better klondike hint (bug 85712)
        - 3-card flip-over (possibly reinstate the game-specific
          options, bug 50704).
        - 2-suit spider (3-suit too ? bug 69252)
        - Scheme clean-ups (see bug 51016 for suggestions)
        - Be able to automatically drag lists of cards to the
          foundation and have them distributed (like at the end of
          klondike) this is less surprising than auto-move (bug 2845).
        - Pretty show at the end (bug 2845)
        - Be better at capturing cards (bug 91595)
        - Descriptions of games in Select dialog (bug 110730)
        - Can we eliminate the splash screen (bug 110731)
        - Find out what's wrong with block-ten.

Blackjack:
        - Eliminate the splash screen (and hopefully any recalculation).

Gataxx:
        - Grid options in prefs (like iagno, see also the next item)
        - Share a front-end with Iagno.
        - AI improvement.

Glines:
        - Configure the playing field size and ball number (bug
          83532).
        - Scalability.
        - Remove the ball theme, perhaps, maybe.

Gnect:
        - Graphics (could we share some with iagno/gataxx)
        - Size of AI file
        - Sound improvements

Gnibbles:
        - Redo the graphics. Vector based and themable.

Gnobots2:
        - Fix no-moves issue (bug 107846).
        - Graphics so they are viewable on large monitors.
        - Clean up the sounds.
        - Since we can't change some settings mid-game an end-game option
          would be good (also for bug 107846).
        - Keep the preferences dialog open and start a new game. Oops. 
          Also hiding things is not HIG compliant.
	- Restore the es, it and da help docs translation. Convert html->xml.

Gnome-stones:
        - Check joystick support actually works ?
        - Definitely redo locations of score and the like.
        - Fix "jerkiness", make the game "feel" better.
        - Separate the two games to be started separately (using the
          same shared code).
        - Fall back to any available game rather than giving up after 
          the chosen and default games have failed to load ?

Gnometris:
        - Have another go at tracking down bug 103787.
        - Update xtris backgrounds to give the current name (perhaps
          replace the x with a foot). 
        - Make the pieces scalable.
        - Drag and drop background.
        - Sound (see bug 80665, but we can't use those sounds) ?               
        - Write some documentation.

Gnomine:
        - Check flag counting code and whether this is in fact bug
          103125 is still possible.        
        - Try and fix the colour issue (part of 112571, the bit where
          I misunderstand).
        - Make the hint item insensitive when we're in the "hide"
          mode.

Gnotravex:
        - Have a colour mode in addition to the numbers.
        - Replace x with a proper cross, if we can figure out the 
          gettext issues. 

Gnotski:
        - Redo the game so that it records what have been completed
          and also has a next game option (as well as a retry game
          option). See bug 111543.
        
Gtali:
        - AI upgrade, but make it optional: see Phil Woodward. "Yahtzee: 
          The Solution", Chance 16(1):17-20 (Winter 2003). (bug 52635)
        - Anti-alias the dice (maybe remove the built-in xpms).
	- Restore the Danish help docs translation.

Iagno:
        - Merge with Gataxx (see above)
        - High contrast theme ? Other a11y stuff.
        - See if the code causeing problems in bug 79180 can't be 
          glib-ised to make the portability problem glibs.
        - Make defaults consistent with gataxx.

Mahjongg:
        - Finish off scaling support. Make new themes.
          - Rebuild seta.png
          - Fix up the tile search function for speed.
          - Make resizing a bit snappier (check the graphics scaling code, I
            think this is the bottleneck).
          - Finish the SVG tileset.
        - Fix shuffling bugs (91098, 94750), probably using the new
          generation algorithm, it should only require a few tweaks to
          replace shuffle.
        - Editor, extra levels
        - Oddball crashes (bugs 82402, 100492, 102474, 116226).
        
Same-gnome:
        - Add a seed (bug 86088) ?
        - Continue arguing bug 91778.
        - Make the pixmap background transparent so that we don't have
          the rotate theme background problems (not urgent). We should 
          also let the background be set (or steal it from an outer pixel
          of the pixmap).

libgames-support:
        - Document

gdk-card-image:
        - Document
