--- a/editor.c +++ b/editor.c @@ -98,7 +98,7 @@ void init() level_tab=InitList(); } -void perform_mouse_motion(mousex,mousey) +void perform_mouse_motion(int mousex,int mousey) { int x,y; static SDL_Surface* rubber=NULL; mySprite *sprite; @@ -134,7 +134,7 @@ void perform_mouse_motion(mousex,mousey) displaySprite(disp_sprite,g_SDL_screen,0,0); } -void perform_mouse_add(mousex,mousey) +void perform_mouse_add(int mousex,int mousey) { int x,y; mySprite *sprite; mySprite disp_sprite; @@ -174,7 +174,7 @@ void perform_mouse_add(mousex,mousey) AddToList(level_tab,&disp_sprite,sizeof(mySprite)); } -void perform_mouse_del(mousex,mousey) +void perform_mouse_del(int mousex,int mousey) { int x,y; mySprite *sprite; unsigned int i;