#include <vtkOpenGLState.h>
Definition at line 155 of file vtkOpenGLState.h.
◆ Update()
void vtkOpenGLPixelControl::Update |
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◆ PrintSelf()
void vtkOpenGLPixelControl::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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) |
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◆ SwapBytes
GLboolean vtkOpenGLPixelControl::SwapBytes |
◆ LsbFirst
GLboolean vtkOpenGLPixelControl::LsbFirst |
◆ RowLength
GLint vtkOpenGLPixelControl::RowLength |
◆ SkipRows
GLint vtkOpenGLPixelControl::SkipRows |
◆ SkipPixels
GLint vtkOpenGLPixelControl::SkipPixels |
◆ Alignment
GLint vtkOpenGLPixelControl::Alignment |
◆ ImageHeight
GLint vtkOpenGLPixelControl::ImageHeight |
◆ SkipImages
GLint vtkOpenGLPixelControl::SkipImages |
The documentation for this class was generated from the following file:
- dox/ws/builds/jenkins/ws/du2/components/vtk6/build/vtk6-6.3.0+dfsg1/Rendering/OpenGL/vtkOpenGLState.h