5#ifndef BALL_STRUCTURE_TRIANGLE_H
6#define BALL_STRUCTURE_TRIANGLE_H
8#ifndef BALL_STRUCTURE_GRAPHEDGE_H
12#ifndef BALL_STRUCTURE_GRAPHFACE_H
16#ifndef BALL_STRUCTURE_GRAPHVERTEX_H
friend class SESTriangulator
friend class SASTriangulator
void remove(TriangleEdge *edge)
friend class TrianglePoint
friend class TriangulatedSphere
void set(const Triangle &triangle, bool deep=false)
friend class TriangulatedSurface
friend class TriangulatedSAS
friend class TriangulatedSES
TrianglePoint * getPoint(Position i) const
friend class TriangleEdge
void setPoint(Position i, TrianglePoint *point)
#define BALL_CREATE(name)