BALL 1.5.0
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displayProperties.h
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1// -*- Mode: C++; tab-width: 2; -*-
2// vi: set ts=2:
3//
4// $Id: displayProperties.h,v 1.43.16.1 2007/03/25 21:25:46 oliver Exp $
5//
6
7#ifndef BALL_VIEW_DIALOGS_DISPLAYPROPERTIES_H
8#define BALL_VIEW_DIALOGS_DISPLAYPROPERTIES_H
9
10#ifndef BALL_COMMON_GLOBAL_H
11# include <BALL/COMMON/global.h>
12#endif
13
14#ifndef BALL_VIEW_KERNEL_MODULARWIDGET_H
16#endif
17
18#ifndef BALL_VIEW_DATATYPE_COLORRGBA_H
20#endif
21
22#ifndef BALL_VIEW_KERNEL_PREFERENCESENTRY
24#endif
25
26#include <BALL/VIEW/UIC/ui_displayProperties.h>
27
28namespace BALL
29{
30 class Composite;
31
32 namespace VIEW
33 {
34 class Representation;
35
38 class Preferences;
39 class ModelInformation;
40
55 : public QDialog,
56 public Ui_DisplayPropertiesData,
57 public ModularWidget,
58 public PreferencesEntry
59 {
60 Q_OBJECT
61
62 public:
63
65
66
68 //@{
69
70
73 DisplayProperties(QWidget *parent = NULL, const char* name = "DisplayProperties");
74
77
81
83
86
98 virtual void onNotify(Message *message);
99
101
104
111 virtual void initializeWidget(MainControl& main_control);
112
114 virtual void initializePreferencesTab(Preferences &preferences);
115
117 virtual void finalizePreferencesTab(Preferences &preferences);
118
121
127 virtual void checkMenu(MainControl& main_control);
128
131
134
136 bool getSettingsFromString(const String& data);
137
139 void createRepresentation(String data_string, const vector<const Composite*>& new_systems);
140
144
148
149 /* Create the new representation for the selection in the MolecularControl or for a given List of Composites.
150 Called by onNotify() after receiving CompositeMessage::NEW_MOLECULE and by apply().
151 To insert a new type of model, this is the only method in DisplayProperties you have to
152 change (See also VIEW/KERNEL/common.h).
153 @param hidden set to true will prevent that the representations model is created right now
154 */
155 virtual Representation* createRepresentation(const std::list<Composite*>& composites, bool hidden = false);
156
157
160
163
164 public Q_SLOTS:
165
167
170
174 void show();
175
176
182 void selectModel(int index);
183
189 void selectMode(int index);
190
196 void selectColoringMethod(int index);
197
199 void setSurfaceDrawingPrecision(float value);
200
202 void setDrawingPrecision(int value);
203
205 void setTransparency(int value);
206
208 void setCustomColor(const ColorRGBA& color);
209
216 virtual void apply();
217
221 void editSelectionColor(QColor color);
222
225
228
230 void precisionBoxChanged(int index);
231
234
237
240
243
245
246
247 protected:
248
249 //_ Set buttons and slider according to the values
251
252 //_
254
255 //_
257
258 //_
260
261 //_
263
264 protected:
265
267
268 // --------------------------------------------------------------------------------
269 // attributs
270 // --------------------------------------------------------------------------------
274
275 // the menu entry id of the dialog
276 QAction* id_;
278
279 // used by GeometricControl to modify an existing representation
281
287 };
288
289} } // namespaces
290
291#endif // BALL_VIEW_DIALOGS_DISPLAYPROPERTIES_H
#define BALL_VIEW_EXPORT
void setCustomColor(const ColorRGBA &color)
virtual void checkMenu(MainControl &main_control)
virtual void applyColoringSettings_(Representation &rep)
bool getSettingsFromString(const String &data)
Settings from String.
void editSelectionColor(QColor color)
virtual void initializeWidget(MainControl &main_control)
ColoringSettingsDialog * coloring_settings_
virtual void finalizePreferencesTab(Preferences &preferences)
Remove the ModelSettingsDialog and the ColoringSettingsDialog from the Preferences.
virtual Representation * createRepresentation(const std::list< Composite * > &composites, bool hidden=false)
ModelSettingsDialog * model_settings_
virtual void getAdvancedModelOptions_()
void createRepresentation(String data_string, const vector< const Composite * > &new_systems)
Representation * getRepresentation()
Get the Representation on which DisplayProperties is working on.
void precisionBoxChanged(int index)
void setTransparency(int value)
virtual void initializePreferencesTab(Preferences &preferences)
Insert the ModelSettingsDialog and the ColoringSettingsDialog into the Preferences.
void modifyRepresentationMode(Representation *rep)
Switch to the mode, that an existing Representation will be modified.
void enableCreationForNewMolecules(bool state)
Set if Representations are automaticaly created for new Molecules.
void setSurfaceDrawingPrecision(float value)
void createRepresentationMode()
Switch to the mode, that a new Representation will be created.
virtual void getAdvancedColoringOptions_()
virtual void onNotify(Message *message)
const ModelInformation * model_information_
virtual void applyModelSettings_(Representation &rep)
void setDrawingPrecision(int value)
void selectColoringMethod(int index)
void applyTo_(Representation *rep)
void setModelSettingsDialog(ModelSettingsDialog *dialog)
DisplayProperties(QWidget *parent=NULL, const char *name="DisplayProperties")
void setColoringSettingsDialog(ColoringSettingsDialog *dialog)
ModularWidget(const char *name="<ModularWidget>")
#define BALL_EMBEDDABLE(TYPE, BASE)
Definition embeddable.h:31