7#ifndef BALL_DATATYPE_QUADRUPLE_H
8#define BALL_DATATYPE_QUADRUPLE_H
21 template <
typename T1,
typename T2,
typename T3,
typename T4>
52 Quadruple(const T1& new_first, const T2& new_second,
53 const T3& new_third, const T4& new_fourth);
77 void set(const T1& t1, const T2& t2, const T3& t3, const T4& t4);
91 bool operator == (const
Quadruple& quadruple) const;
95 bool operator != (const
Quadruple& quadruple) const;
140 template <typename T1, typename T2, typename T3, typename T4>
145 template <
typename T1,
typename T2,
typename T3,
typename T4>
155 template <
typename T1,
typename T2,
typename T3,
typename T4>
157 (
const T1& new_first,
const T2& new_second,
const T3& new_third,
const T4&
fourth)
165 template <
typename T1,
typename T2,
typename T3,
typename T4>
170 template <
typename T1,
typename T2,
typename T3,
typename T4>
181 template <
typename T1,
typename T2,
typename T3,
typename T4>
186 first = quadruple.first;
187 second = quadruple.second;
188 third = quadruple.third;
189 fourth = quadruple.fourth;
194 template <
typename T1,
typename T2,
typename T3,
typename T4>
204 template <
typename T1,
typename T2,
typename T3,
typename T4>
214 template <
typename T1,
typename T2,
typename T3,
typename T4>
224 template <
typename T1,
typename T2,
typename T3,
typename T4>
234 template <
typename T1,
typename T2,
typename T3,
typename T4>
239 return (
first < quadruple.first ||
240 (
first == quadruple.first &&
second < quadruple.second) ||
241 (
first == quadruple.first &&
second == quadruple.second &&
third < quadruple.third) ||
242 (
first == quadruple.first &&
second == quadruple.second &&
third == quadruple.third
243 &&
fourth < quadruple.fourth));
246 template <
typename T1,
typename T2,
typename T3,
typename T4>
251 return (
first < quadruple.first ||
252 (
first == quadruple.first &&
second < quadruple.second) ||
253 (
first == quadruple.first &&
second == quadruple.second &&
third < quadruple.third) ||
254 (
first == quadruple.first &&
second == quadruple.second &&
third == quadruple.third
255 &&
fourth <= quadruple.fourth));
258 template <
typename T1,
typename T2,
typename T3,
typename T4>
263 return (
first > quadruple.first ||
264 (
first == quadruple.first &&
second > quadruple.second) ||
265 (
first == quadruple.first &&
second == quadruple.second &&
third > quadruple.third) ||
266 (
first == quadruple.first &&
second == quadruple.second &&
third == quadruple.third
267 &&
fourth >= quadruple.fourth));
270 template <
typename T1,
typename T2,
typename T3,
typename T4>
275 return (
first > quadruple.first ||
276 (
first == quadruple.first &&
second > quadruple.second) ||
277 (
first == quadruple.first &&
second == quadruple.second &&
third > quadruple.third) ||
278 (
first == quadruple.first &&
second == quadruple.second &&
third == quadruple.third
279 &&
fourth > quadruple.fourth));
void set(const String &t1, const PDB::Character &t2, const PDB::Integer &t3, const PDB::AChar &t4)
bool operator!=(const Quadruple &quadruple) const
bool operator==(const Quadruple &quadruple) const
void get(String &first, PDB::Character &second, PDB::Integer &third, PDB::AChar &fourth) const
#define BALL_CREATE(name)