7#ifndef BALL_MOLMEC_MMFF94_MMFF94OUTOFPLANEBEND_H
8#define BALL_MOLMEC_MMFF94_MMFF94OUTOFPLANEBEND_H
10#ifndef BALL_MOLMEC_COMMON_FORCEFIELDCOMPONENT_H
14#ifndef BALL_MOLMEC_COMMON_FORCEFIELD_H
18#ifndef BALL_MOLMEC_MMFF94_MMFF94PARAMETERS_H
41 #define MMFF94_OUTOFPLANE_ENABLED "enable OutOfPlane"
75 vector<OutOfPlaneBend> bends_;
void AddDV3_(Vector3 &f3, const TVector3< double > d3)
const vector< OutOfPlaneBend > & getOutOfPlaneBends() const
virtual double updateEnergy()
Calculates and returns the component's energy.
MMFF94OutOfPlaneBend()
Default constructor.
virtual void updateForces()
Calculates and returns the component's forces.
#define BALL_CREATE(name)
TVector3< float > Vector3