BALL 1.5.0
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fieldLineCreator.h
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1// -*- Mode: C++; tab-width: 2; -*-
2// vi: set ts=2:
3//
4// $Id: fieldLineCreator.h,v 1.1.4.2 2007/04/11 11:55:51 amoll Exp $
5//
6
7#ifndef BALL_VIEW_MODELS_FIELDLINE_CREATOR_H
8#define BALL_VIEW_MODELS_FIELDLINE_CREATOR_H
9
10#ifndef BALL_MATHS_VECTOR3_H
11# include <BALL/MATHS/vector3.h>
12#endif
13
14#ifndef BALL_VIEW_KERNEL_REPRESENTATION_H
16#endif
17
18namespace BALL
19{
20 class AtomContainer;
21
22 namespace VIEW
23 {
24
71
72 } // namespace VIEW
73} // namspace BALL
74
75#endif // BALL_VIEW_MODELS_FIELDLINE_CREATOR_H
#define BALL_VIEW_EXPORT
Representation * createLines()
void setUsePotentialGrid(bool state)
void calculateLinePoints_(Vector3 point, vector< Vector3 > &points, float factor=1.)
TRegularData3D< Vector3 > VectorGrid
void createFieldLine_(const Vector3 &point, Representation &rep)
#define BALL_CREATE(name)
Definition create.h:62
BALL_SIZE_TYPE Size
TRegularData3D< float > RegularData3D
TVector3< float > Vector3
Definition vector3.h:1084