NAME
    Array::Each - iterate over one or more arrays, returning one or more
    elements from each array followed by the array index.

VERSION
    This document refers to version 0.02 of Array::Each, released March 26,
    2004.

    Note: this version is an alpha release. Hopefully it is all correct and
    there will be no changes to the interface in future releases, but that
    may not be the case.

SYNOPSIS
     use Array::Each;

     # one array
     my @x = qw( a b c d e );

     my $one = Array::Each->new( \@x );
     while( my( $x, $i ) = $one->each() ) {
         printf "%3d: %s\n", $i, $x;
     }

     # multiple arrays
     my @y = ( 1,2,3,4,5 );

     my $set = Array::Each->new( \@x, \@y );
     while( my( $x, $y, $i ) = $set->each() ) {
         printf "%3d: %s %s\n", $i, $x, $y;
     }

     # groups of elements (note set=> parm syntax)
     my @z = ( a=>1, b=>2, c=>3, d=>4, e=>5 );

     my $hash_like = Array::Each->new( set=>[\@z], group=>2 );
     while( my( $key, $val ) = $hash_like->each() ) {
         printf "%s => %s\n", $key, $val;
     }

DESCRIPTION
  Overview

    Array::Each provides the each() method to iterate over one or more
    arrays, returning one or more elements from each, followed by the array
    index.

    Array::Each has an object oriented interface, so it does not export any
    subroutines (or variables) into your program's namespace.

    Use the new() method to create an object that will hold the iterator and
    other attributes for each set of arrays to iterate over, e.g.,

     my $set = Array::Each->new( \@x, \@y );

    Use the each() method to iterate over the values in the array or arrays.
    This is typically done in a while() loop, as with perl's builtin each()
    function for hashes.

     while( my( $x, $y, $i ) = $set->each() ) {
         printf "%3d: %s %s\n", $i, $x, $y;
     }

    Like perl's, Array::Each's each() returns an empty list (in list
    context) when the end of the set of arrays is reached. At that point,
    the iterator is automatically rewound to the beginning, so you can
    iterate over the same set of arrays again.

  Initialization

    All attributes can be initialized via the call to the new() method. The
    attributes are: `set', `iterator', `rewind', `bound', `undef', `stop',
    `group', and `count'. In addition, every attribute has accessor methods
    to set and get their values. These are explained in detail below.

  Primary Methods

    new( ARRAYREFS )
    new( set=>[ARRAYREFS] ...other parms... )
    new()   Normally--assuming all the attribute defaults are what you
            want--simply pass a list of array references to the new() method
            like this:

             my $obj = Array::Each->new( \@x, \@y );

            However, if you want to initialize any of the object's other
            attributes, pass the array references in an anonymous array
            using the set=> named parameter, like this:

             my $obj = Array::Each->new( set=>[\@x, \@y] );  # same as above

            Then you can pass other attributes by name:

             my $obj = Array::Each->new( set=>[\@x, \@y], bound=>0, undef=>'' );

            The attributes are: `set', `iterator', `rewind', `bound',
            `undef', `stop', `group', and `count', and are explained in
            detail below.

    copy( ARRAYREFS )
    copy( set=>[ARRAYREFS] ...other parms... )
    copy()  This method is similar to new() in that it constructs a new
            object and allows you to set any of the attributes. But copy()
            is intended to be called with an existing Array::Each object.
            The new copy will take all of its attribute values from the
            existing object (in particular, the set of arrays and current
            value of the iterator), unless you specify differently, e.g.,

             my $obj2 = $obj->copy();

            Thus we might generate permutations of an array like this:

             sub permute {
                 my $set1 = Array::Each->new( @_ );
                 my @permutations;
                 while ( my @s1 = $set1->each() ) {
                     my $set2 = $set1->copy();
                     while ( my @s2 = $set2->each() ) {
                         # -1 because each() returns array index, too
                         push @permutations,
                             [ @s1[0..$#s1-1], @s2[0..$#s2-1] ];
                     }
                 }
                 return @permutations
             }

            Note: currently, the copy() method is implemented as an alias of
            the new() method. But do not rely on this always to be the case,
            because future versions of Array::Each may change this
            implementation detail. So the rules are:

            1) use new() when you create a new object using the class name,
            e.g., `$obj = Array::Each->new()'.

            2) use copy() when you create a copy of an existing object using
            the object reference, e.g., `$obj2 = $obj->copy()'.

    each()  The each() method for arrays is similar to the builtin perl
            function of the same name for hashes. Perl's each() will iterate
            over a hash, returning a key and its value at each pass.
            Array::Each's each() will iterate over one or more arrays, each
            time returning one or more values, followed by an array index,
            e.g.,

             while( my( $x, $y, $i ) = $obj->each() ) {
                 printf "%3d: %s %s\n", $i, $x, $y;
             }

            In list context, Array::Each's each() returns an empty list when
            the end of the set of arrays is reached. In scalar context, it
            returns undef. At that point, the iterator is automatically
            rewound to the beginning, so you can iterate over the same set
            of arrays again.

            See more examples above and below, and in Array::Each::Tutorial.

            Incidentally, for what it's worth, each() returns just the array
            index when called in scalar context, e.g.,

             while( defined( my $i = $obj->each() ) ) {
                 printf "%3d\n", $i;
             }

            As the example implies, be aware that the first index returned
            will likely be 0.

  Utility Methods

    These methods are used internally and called automatically but can be
    called manually as needed.

    rewind( INDEX )
    rewind()
            When you iterate over a set of arrays and reach the end, the
            iterator for that set is automatically "rewound" to index 0 (or
            to the value of the `rewind' attribute; see details about
            `rewind' below).

            But you can rewind() it manually at any time, e.g.,

             $obj->rewind();

            You can also rewind it to a particular point by passing the
            array INDEX of the *next* desired iteration, e.g.,

             $obj->rewind( 10 );

            The rewind() method returns the value passed to it, or the value
            of the `rewind' attribute if no value is passed.

    incr_iterator()
            As each() iterates over a set of arrays, it automatically
            increments the iterator. But you can increment it manually with
            incr_iterator(), e.g.,

             $obj->incr_iterator();

            Note: if the `group' attribute is set, this method will
            increment the iterator by that amount; see details about `group'
            below.

            The incr_iterator() method returns the value of the iterator
            *prior* to its being incremented.

            Currently, incr_iterator() does not take any parameters. If you
            want to increment the iterator by other than the usual amount,
            first get its current value and then set the new value
            explicitly, e.g.,

             $obj->set_iterator( $obj->get_iterator() + $amount );

  Object Attributes and Accessor Methods

    Since all object attributes can be set when new() is called, ordinarily
    there is no need to call any of the accessor methods. They are provided
    for completeness and for special cases.

    `set', set_set( ARRAYREFS ), get_set()
            The `set' attribute is the list of arrays (i.e., the "set" of
            arrays) to iterate over. These arrays must be passed to the
            new(), copy(), and set_set() methods as array references. If no
            other attributes are initialized when you call new(), you can
            pass the array references "directly", e.g.,

             $obj->Array::Each->new( \@x, \@y );

            On the other hand, if you set other attributes when calling
            new(), you must pass the array references "indirectly" in an
            anonymous array using the set=> named parameter, e.g.,

             $obj->Array::Each->new( set=>[\@x, \@y] );  # same as above

            If you want to specify the set of arrays separately from the
            call to new(), you can do so by calling set_set(), e.g.,

             $obj->Array::Each->new();   # ...
             $obj->set_set( \@x, \@y );  # same as above

            Note, always pass the array references "directly" to set_set(),
            i.e., don't pass them inside an anonymous array.

            In list context, the set_set() method returns the list of array
            references passed to it. In scalar context, it returns the
            number of references. E.g.,

             my @array_refs = $obj->set_set( \@x, \@y );
             my $num = $obj->set_set( @array_refs );

            Get the list of array references by calling get_set(), e.g.,

             my @array_refs = $obj->get_set();

            (... yes, the term "set" is somewhat overloaded in this class.
            Sorry about that.)

    `iterator', set_iterator( INDEX ), get_iterator()
            The `iterator' value is where the *next* iteration will begin.
            By default, it is set to 0, i.e., the first array index. To set
            a different initial value, pass the iterator=> named parameter
            to the new() (or copy()) method, e.g.,

             $obj->Array::Each->new( set=>[\@x, \@y], iterator=>10 );

            This will start the iteration at array index 10 instead of 0.

            (Note, this does *not* change where rewind() will rewind to. To
            change the rewind value, set the `rewind' attribute; see below.
            Or you can manually rewind to a particular index by calling the
            rewind method with that value, e.g., `$obj->rewind( 10 )'.)

            Set the iterator of an existing object with set_iterator(),
            e.g.,

             $obj->set_iterator( 10 );

            Again, this sets where the *next* iteration will begin.

            The set_iterator() method returns the value passed to it.

            Get the value of the iterator with get_iterator(), e.g.,

             my $i = $obj->get_iterator();

            This is where the *next* iteration will begin, *not* where the
            last one happened.

            Any integer >= 0 is valid for `iterator'.

    `rewind', set_rewind( INDEX ), get_rewind()
            The `rewind' attribute is where rewind() will rewind to. By
            default, it is set to 0, i.e., the first array index. To set a
            different value, pass the rewind=> named parameter to the new()
            (or copy()) method, e.g.,

             $obj->Array::Each->new( set=>[\@x, \@y], rewind=>10, iterator=>10 );

            (Note: setting `rewind' doesn't change where the *initial*
            iteration begins; for that, set the `iterator' value as shown
            above.)

            Set an object's rewind value with set_rewind(), e.g.,

             $obj->set_rewind( 10 );

            The set_rewind() method returns the value passed to it.

            Get the rewind value with get_rewind(), e.g.,

             my $rewind_val = $obj->get_rewind();

            Any integer >= 0 is valid for `rewind'.

    `bound', set_bound( 0 or 1 ), get_bound()
            The `bound' attribute is a boolean flag and is 1 (true) by
            default. When this attribute is true, the iteration over the set
            of arrays will stop when the end of the shortest array is
            reached. That is, the iteration is "bound" by the shortest
            array.

            Note: ordinarily this means that no "non-existing" values will
            be returned by each(). However, if the `group' attribute is set,
            "non-existing" values may be returned even if `bound' is true.
            "Non-existing" values are discussed below under `undef'.

            To set `bound' to 0 (false), pass the bound=> named parameter to
            the new() (or copy()) method, e.g.,

             $obj->Array::Each->new( set=>[\@x, \@y], bound=>0 );

            Or set the value with set_bound(), e.g.,

             $obj->set_bound( 0 );  # now we're not bound by the shortest array

            The set_bound() method returns the value passed to it.

            Get the value with get_bound(), e.g.,

             my $bound_val = $obj->get_bound();

            The valid values for `bound' are 1 and 0.

    `undef', set_undef( SCALAR or undef ), get_undef()
            The `undef' attribute is a scalar value that will be returned by
            each() when a "non-existing" array element is encountered. By
            default, this attribute's value is (perl's) undef.

            "Non-existing" array elements may be encountered if `bound' is
            false, and the arrays are of different sizes. In other words,
            the iteration will continue to the end of the longest array.
            When the ends of any shorter arrays are surpassed, the value of
            the `undef' attribute will be returned for the "missing"
            elements. (But the shorter arrays will *not* be extended.)

            "Non-existing" elements may also be encountered if `group' is
            set, even if `bound' is true. This is because if the shortest
            array's size is not a multiple of the `group' value, the last
            iteration will be "padded" using the value of the `undef'
            attribute.

            Note: each() will *not* return the value of the `undef'
            attribute for *existing* array elements that are undefined.
            Instead, it will return the (perl) undef value, as normal.

            To set `undef', pass the undef=> named parameter to the new()
            (or copy()) method, e.g.,

             $obj->Array::Each->new( set=>[\@x, \@y], undef=>'' );

            Or set the value with set_undef(), e.g.,

             $obj->set_undef( 0 );

            The set_undef() method returns the value passed to it.

            Get the value with get_undef(), e.g.,

             my $undef_val = $obj->get_undef();

            Any value is valid for `undef'.

    `stop', set_stop( INDEX ), get_stop()
            The `stop' attribute tells each() where to stop its iterations.
            By default, `stop' is undefined, meaning each() will stop where
            it wants, depending on `bound', `group', and the sizes of the
            arrays.

            If `bound' is true and `stop' is set higher than
            `$#shortest_array', then `stop' will have no effect (it will
            never be reached). If it is set lower, then the iteration will
            stop *after* that element has been returned by each().

            If `bound' is false and the `stop' value is defined, then the
            iteration will stop *after* that element has been returned,
            regardless of the sizes of the arrays. If the end of any or all
            of the arrays is surpassed, each() will return the value of the
            `undef' attribute in the place of any "non-existing" element;
            see `undef' above.

            To set `stop', pass the stop=> named parameter to the new() (or
            copy()) method, e.g.,

             $obj->Array::Each->new( set=>[\@x, \@y], stop=>99 ); # give me 100

            Or set the value with set_stop(), e.g.,

             $obj->set_stop( 49 ); # give me 50 (probably)

            The set_stop() method returns the value passed to it.

            Get the value with get_stop(), e.g.,

             my $stop_index = $obj->get_stop();

            Any integer >= 0 is valid for `stop'.

    `group', set_group( NUM_ELEMS ), get_group()
            The `group' attribute makes each() return *multiple* elements
            from each array. For example, if you do this ...

             my $obj = Array::Each->new( set=>[\@x, \@y],
                 group=>5, stop=>99, bound=>0 );
             my @a = $obj->each;
             my $i = $obj->get_iterator;

            ... then `@a' will contain 11 elements, 5 each from `@x' and
            `@y' and the value of the iterator when each() was called,
            namely 0. The value of `$i' is 5, because when `each' was
            called, the iterator was incremented by the value of `group',
            i.e., `0 + 5 == 5'.

            By default, `group' is undefined. Logically this is the same as
            if it were set to 1. (But leave it undefined if 1 is what you
            want.)

            To set `group', pass the group=> named parameter to the new()
            (or copy()) method, e.g.,

             $obj->Array::Each->new( set=>[\@x, \@y], group=>5 );

            Or set the value with set_group(), e.g.,

             $obj->set_group( 5 );

            The set_group() method returns the value passed to it.

            Get the value with get_group(), e.g.,

             my $group_val = $obj->get_group();

            Any integer > 0 is valid for `group'.

            As discussed above, if `group' causes each() to surpass the end
            of any array, the value of `undef' will be returned for any
            "non-existing" elements.

    `count', set_count( BEGIN_VAL ), get_count()
            The `count' attribute makes each() return a count instead of the
            array index. When used, `count' will be returned and incremented
            by 1 every time each() returns array elements for a given
            Array::Each object. It is not automatically rewound.

            By default, `count' is undefined and each() will ignore it.

            To set `count', pass the count=> named parameter to the new()
            (or copy()) method, e.g.,

             $obj->Array::Each->new( set=>[\@x, \@y], count=>1 );

            Or set the value with set_count(), e.g.,

             $obj->set_count( 1 );

            The set_count() method returns the value passed to it.

            Get the value with get_count(), e.g.,

             my $count_val = $obj->get_count();

            Any integer >= 0 is valid for `count'.

            See examples of using `count' in Array::Each::Tutorial.

  Semi-Private Attributes and Accessor Methods

    `_each', _set_each( CODE_REF ), _get_each_name(), _get_each_ref()
            The `_each' attribute contains a reference to the subroutine
            that will run when each() is called. Setting this attribute is
            handled under the covers, so you needn't do anything.

            However, for debugging or testing, you may set the `_each'
            attribute to one of:

             \&Array::Each::each_default
             \&Array::Each::each_unbound
             \&Array::Each::each_group
             \&Array::Each::each_complete

            using either the _each=> named attribute in the call to new() or
            by calling _set_each(), e.g.,

             $obj->Array::Each->new( set=>[\@x, \@y],
                 _each=>\&Array::Each::each_default );
             $obj->_set_each( \&Array::Each::each_complete );

            The _set_each() method returns the resulting value of `_each' (a
            code reference).

            Setting `_each' this way may result in unexpected warning
            messages and/or in some attributes being ignored, so don't do it
            except for debugging or testing. For example, each_default()
            assumes that most of the attributes are set to their default
            values, even if they're not; each_unbound() assumes `bound' is
            false; etc.

            Calling _set_each() without parameters will reset the `_each'
            attribute to its appropriate value and correctly honor all of
            the attributes.

            Get the `_each' (code ref) value with _get_each_ref(), e.g.,

             my $each_ref = $obj->_get_each_ref();

            Get the `_each' *stringified* value with _get_each_name(), e.g.,

             my $each_name = $obj->_get_each_name();

            While changing parameters may change the value of `_each', do
            not rely on a certain parameter combination always resulting in
            a specific `_each' subroutine.

INHERITING
    `user'  The `user' attribute is reserved for use by classes that inherit
            from Array::Each. It may be used as needed without fear of
            colliding with future versions of Array::Each.

BUGS
    Please feel free to report any bugs or suspected bugs to the author.

SEE ALSO
    Array::Each::Tutorial

AUTHOR
    Brad Baxter, bbaxter@cpan.org

    Acknowledgments to Anno Siegel, Ben Morrow, and others on newsgroup
    comp.lang.perl.misc, and to Damian Conway, author of "Object Oriented
    Perl"[1].

COPYRIGHT
    Copyright (c) 2003-2004, Brad Baxter, All rights reserved. This module
    is free software. It may be used, redistributed and/or modified under
    the same terms as Perl itself.

     __________

     [1] Conway, Damian, Object oriented Perl, Greenwich: Manning, 2000.