VPP  0.7
A high-level modern C++ API for Vulkan
List of all members
vpp::VUInt Class Reference

Shader (GPU-side) data type for mutable variables of 32-bit unsigned integer type. More...

#include <vppLangScalarTypes.hpp>

Detailed Description

Shader (GPU-side) data type for mutable variables of 32-bit unsigned integer type.

Use this type inside shader code as a counterpart of CPU-side unsigned int type.

This is a l-value type. You can assign to it at will.

Beware that mutable variables can degrade performance on GPU. Consider using UInt, unless you really want a mutable variable.


The documentation for this class was generated from the following file: