MGCL V10
V10
MGCL V10
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継承メンバを含む mgGLFramebufferObject の全メンバ一覧です。
beginRenderTexture() | mgGLFramebufferObject | |
CopyRenderTexture(GLvoid *pixels) | mgGLFramebufferObject | |
CreateBuffer(int width, int height, GLenum format=GL_RGB) | mgGLFramebufferObject | |
endRenderTexture() | mgGLFramebufferObject | |
getHeight() | mgGLFramebufferObject | inline |
getTexName() | mgGLFramebufferObject | inline |
getWidth() | mgGLFramebufferObject | inline |
mgGLFramebufferObject() | mgGLFramebufferObject | |
readViewAsBitmap() | mgGLFramebufferObject | |
ReleaseBuffer() | mgGLFramebufferObject | |
~mgGLFramebufferObject() | mgGLFramebufferObject | inline |