From a15ad389c65e7f8d1581089e65b034a8c58f3508 Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Sat, 10 Jun 2023 19:44:34 +0300 Subject: [PATCH 12/12] README.effects: Tell that [Defend|Attack]_Bonus reqs have unit type resolution Reported by bard See osdn #47859 Signed-off-by: Marko Lindqvist --- doc/README.effects | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/doc/README.effects b/doc/README.effects index f6bd0d8704..7cce081f55 100644 --- a/doc/README.effects +++ b/doc/README.effects @@ -404,12 +404,14 @@ Unit_Vision_Radius_Sq Defend_Bonus Increases defensive bonuses of units. Any unit requirements on this effect - will be applied to the _attacking_ unit. Attackers with "BadWallAttacker" flag - will have their firepower set to 1. + will be applied to the _attacking_ unit type. Requirements about + properties of a specific unit are ignored. + Attackers with "BadWallAttacker" flag will have their firepower set to 1. Attack_Bonus Increases offensive bonuses of units. Unit requirements on this effect are - the attacking unit itself. + the attacking unit type itself. Requirements about + properties of a specific unit are ignored. Gain_AI_Love Gain amount points of "AI love" with AI(s). -- 2.39.2