From 480b38e67057ac69ff0f7ffbd6e9faf749dd63b1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?S=C5=82awomir=20Lach?= Date: Thu, 13 Apr 2023 15:45:38 +0200 Subject: [PATCH] =?UTF-8?q?!OSDN=2047292:=20S=C5=82awomir=20Lach=20?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Documentation about target property of counter Unit counter target, city counter target available diff --git a/data/alien/game.ruleset b/data/alien/game.ruleset index 5b92bbf75a..c8e6cc4927 100644 --- a/data/alien/game.ruleset +++ b/data/alien/game.ruleset @@ -628,6 +628,9 @@ type = "Embassy" ; does not celebrates, counter is zeroed ; "Disorder" - Increased each turn city is in disorder state. In ; case riots are eliminated, value is zeroed. +;target = Type of counter: +; "City" - related to city +; "Unit" - related to unit (currently has no behaviour) ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/civ1/game.ruleset b/data/civ1/game.ruleset index 4a3e83ecee..c3e7d1441c 100644 --- a/data/civ1/game.ruleset +++ b/data/civ1/game.ruleset @@ -658,6 +658,9 @@ type = "Embassy" ; does not celebrates, counter is zeroed ; "Disorder" - Increased each turn city is in disorder state. In ; case riots are eliminated, value is zeroed. +;target = Type of counter: +; "City" - related to city +; "Unit" - related to unit (currently has no behaviour) ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/civ2/game.ruleset b/data/civ2/game.ruleset index 9be8a31a0a..cb7342c7e6 100644 --- a/data/civ2/game.ruleset +++ b/data/civ2/game.ruleset @@ -589,6 +589,9 @@ type = "Embassy" ; does not celebrates, counter is zeroed ; "Disorder" - Increased each turn city is in disorder state. In ; case riots are eliminated, value is zeroed. +;target = Type of counter: +; "City" - related to city +; "Unit" - related to unit (currently has no behaviour) ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/civ2civ3/game.ruleset b/data/civ2civ3/game.ruleset index d301a426e0..f6e6aea75d 100644 --- a/data/civ2civ3/game.ruleset +++ b/data/civ2civ3/game.ruleset @@ -720,6 +720,9 @@ type = "Embassy" ; does not celebrates, counter is zeroed ; "Disorder" - Increased each turn city is in disorder state. In ; case riots are eliminated, value is zeroed. +;target = Type of counter: +; "City" - related to city +; "Unit" - related to unit (currently has no behaviour) ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/classic/game.ruleset b/data/classic/game.ruleset index aa97b07b7a..10166619eb 100644 --- a/data/classic/game.ruleset +++ b/data/classic/game.ruleset @@ -637,6 +637,9 @@ type = "Embassy" ; does not celebrates, counter is zeroed ; "Disorder" - Increased each turn city is in disorder state. In ; case riots are eliminated, value is zeroed. +;target = Type of counter: +; "City" - related to city +; "Unit" - related to unit (currently has no behaviour) ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/goldkeep/game.ruleset b/data/goldkeep/game.ruleset index 1d79f4248d..7e07882392 100644 --- a/data/goldkeep/game.ruleset +++ b/data/goldkeep/game.ruleset @@ -656,6 +656,9 @@ type = "Embassy" ; does not celebrates, counter is zeroed ; "Disorder" - Increased each turn city is in disorder state. In ; case riots are eliminated, value is zeroed. +;target = Type of counter: +; "City" - related to city +; "Unit" - related to unit (currently has no behaviour) ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/granularity/game.ruleset b/data/granularity/game.ruleset index 6af7663564..a7de74869d 100644 --- a/data/granularity/game.ruleset +++ b/data/granularity/game.ruleset @@ -581,6 +581,9 @@ name = _("Goods") ; does not celebrates, counter is zeroed ; "Disorder" - Increased each turn city is in disorder state. In ; case riots are eliminated, value is zeroed. +;target = Type of counter: +; "City" - related to city +; "Unit" - related to unit (currently has no behaviour) ; /* <-- avoid gettext warnings [playercolors] diff --git a/data/multiplayer/game.ruleset b/data/multiplayer/game.ruleset index 0c2bc59db4..98a47f0862 100644 --- a/data/multiplayer/game.ruleset +++ b/data/multiplayer/game.ruleset @@ -610,6 +610,9 @@ type = "Embassy" ; does not celebrates, counter is zeroed ; "Disorder" - Increased each turn city is in disorder state. In ; case riots are eliminated, value is zeroed. +;target = Type of counter: +; "City" - related to city +; "Unit" - related to unit (currently has no behaviour) ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/ruledit/comments-3.3.txt b/data/ruledit/comments-3.3.txt index 244170959c..3fd43fbb70 100644 --- a/data/ruledit/comments-3.3.txt +++ b/data/ruledit/comments-3.3.txt @@ -1268,6 +1268,9 @@ counters = "\n\ ; do not celebrates, counter is zeroed\n\ ; \"Disorder\" - Increased each turn city is in disorder state. In\n\ ; case riots are eliminated, value is zeroed.\n\ +;target = Type of counter:\n\ +; \"City\" - related to city\n\ +; \"Unit\" - related to unit (currently has no behaviour)\n\ ; */ <-- avoid gettext warnings\n\ " diff --git a/data/sandbox/game.ruleset b/data/sandbox/game.ruleset index fb37a61584..9efe44a43d 100644 --- a/data/sandbox/game.ruleset +++ b/data/sandbox/game.ruleset @@ -805,6 +805,9 @@ type = "SharedTiles" ; does not celebrates, counter is zeroed ; "Disorder" - Increased each turn city is in disorder state. In ; case riots are eliminated, value is zeroed. +;target = Type of counter: +; "City" - related to city +; "Unit" - related to unit (currently has no behaviour) ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/stub/game.ruleset b/data/stub/game.ruleset index 64ac2688c7..4670a3230c 100644 --- a/data/stub/game.ruleset +++ b/data/stub/game.ruleset @@ -573,6 +573,9 @@ name = _("Goods") ; does not celebrates, counter is zeroed ; "Disorder" - Increased each turn city is in disorder state. In ; case riots are eliminated, value is zeroed. +;target = Type of counter: +; "City" - related to city +; "Unit" - related to unit (currently has no behaviour) ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/webperimental/game.ruleset b/data/webperimental/game.ruleset index 3776315a95..1107c7d9d1 100644 --- a/data/webperimental/game.ruleset +++ b/data/webperimental/game.ruleset @@ -642,6 +642,9 @@ type = "Embassy" ; does not celebrates, counter is zeroed ; "Disorder" - Increased each turn city is in disorder state. In ; case riots are eliminated, value is zeroed. +;target = Type of counter: +; "City" - related to city +; "Unit" - related to unit (currently has no behaviour) ; */ <-- avoid gettext warnings [playercolors] -- 2.40.0