From 9f92c770ae89f96b4d9310e0fccc6f73f4abc28b Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Sat, 5 Nov 2022 10:16:54 +0200 Subject: [PATCH 34/34] Fix "all units ... die" grammar See osdn #46038 Signed-off-by: Marko Lindqvist --- client/helpdata.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/client/helpdata.c b/client/helpdata.c index 58258d421e..b23909cbe3 100644 --- a/client/helpdata.c +++ b/client/helpdata.c @@ -2810,7 +2810,7 @@ char *helptext_unit(char *buf, size_t bufsz, struct player *pplayer, if (game.info.nuke_defender_survival_chance_pct > 0) { cat_snprintf(buf, bufsz, _(" %s all units caught in the open by the nuclear" - " blast dies.\n"), BULLET); + " blast die.\n"), BULLET); cat_snprintf(buf, bufsz, /* TRANS: percentage */ _(" %s a unit caught in the nuclear blast while" @@ -2820,7 +2820,7 @@ char *helptext_unit(char *buf, size_t bufsz, struct player *pplayer, } else { cat_snprintf(buf, bufsz, _(" %s all units caught in the nuclear blast" - " dies.\n"), BULLET); + " die.\n"), BULLET); } { struct universal req_pattern[] = { -- 2.35.1