From 6e332664aa93efbf345e5699a4188370fe9f3777 Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Sat, 24 Sep 2022 13:20:45 +0300 Subject: [PATCH 37/37] Correct "existance" to "existence" See osdn #45599 Signed-off-by: Marko Lindqvist --- ai/default/daidomestic.c | 2 +- common/player.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ai/default/daidomestic.c b/ai/default/daidomestic.c index a975f1d953..31b2385e81 100644 --- a/ai/default/daidomestic.c +++ b/ai/default/daidomestic.c @@ -234,7 +234,7 @@ static void dai_choose_trade_route(struct ai_type *ait, struct city *pcity, } fc_assert_msg(unit_type, - "Non existance of trade unit not caught"); + "Non-existence of trade unit not caught"); if (unit_type) { struct unit_class *pclass = utype_class(unit_type); diff --git a/common/player.c b/common/player.c index a14c86b3d9..00a0850832 100644 --- a/common/player.c +++ b/common/player.c @@ -962,7 +962,7 @@ bool can_player_see_hypotetic_units_at(const struct player *pplayer, struct city *pcity; if (!player_can_trust_tile_has_no_units(pplayer, ptile)) { - /* The existance of any units at all is hidden from the player. */ + /* The existence of any units at all is hidden from the player. */ return FALSE; } -- 2.35.1