From eeed1d9707ca34ef072899d163219ea696d5b594 Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Mon, 13 Jun 2022 08:06:56 +0300 Subject: [PATCH 16/16] Fix dai_war_desire() header format See osdn #44810 Signed-off-by: Marko Lindqvist --- ai/default/daidiplomacy.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/ai/default/daidiplomacy.c b/ai/default/daidiplomacy.c index cef2a78be7..5558800d6e 100644 --- a/ai/default/daidiplomacy.c +++ b/ai/default/daidiplomacy.c @@ -763,12 +763,12 @@ void dai_treaty_accepted(struct ai_type *ait, struct player *pplayer, } } -/********************************************************************** - Calculate our desire to go to war against aplayer. We want to +/*********************************************************************** + Calculate our desire to go to war against aplayer. We want to attack a player that is easy to beat and will yield a nice profit. - This function is full of hardcoded constants by necessity. They are - not #defines since they are not used anywhere else. + This function is full of hardcoded constants by necessity. They are + not macros since they are not used anywhere else. ***********************************************************************/ static int dai_war_desire(struct ai_type *ait, struct player *pplayer, struct player *target) -- 2.35.1