From f24ede6d05804f5e1ebdd839d300e12a56432343 Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Mon, 13 Jun 2022 08:03:49 +0300 Subject: [PATCH 38/38] Doxygen: Fix dai_war_desire() header format See osdn #44810 Signed-off-by: Marko Lindqvist --- ai/default/daidiplomacy.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/ai/default/daidiplomacy.c b/ai/default/daidiplomacy.c index ca5b7658c6..ba78b012c6 100644 --- a/ai/default/daidiplomacy.c +++ b/ai/default/daidiplomacy.c @@ -775,11 +775,11 @@ void dai_treaty_accepted(struct ai_type *ait, struct player *pplayer, } /******************************************************************//** - Calculate our desire to go to war against aplayer. We want to + Calculate our desire to go to war against aplayer. We want to attack a player that is easy to beat and will yield a nice profit. - This function is full of hardcoded constants by necessity. They are - not #defines since they are not used anywhere else. + This function is full of hardcoded constants by necessity. They are + not macros since they are not used anywhere else. **********************************************************************/ static int dai_war_desire(struct ai_type *ait, struct player *pplayer, struct player *target) -- 2.35.1