From 92763dd197935e18e2169c55fa0e314deb1440dd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?S=C5=82awomir=20Lach?= Date: Tue, 24 May 2022 18:00:40 +0200 Subject: [PATCH] =?UTF-8?q?!OSDN=20-=2044345=20-=20S=C5=82awomir=20Lach=20?= =?UTF-8?q?=20Add=20documentation=20about=20writting?= =?UTF-8?q?=20game-related=20counters?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit diff --git a/data/civ2civ3/game.ruleset b/data/civ2civ3/game.ruleset index 9a91e3dc29..08b82f737b 100644 --- a/data/civ2civ3/game.ruleset +++ b/data/civ2civ3/game.ruleset @@ -2192,9 +2192,20 @@ set = "tradeworldrelpct", 100 } -[counter_owned1] -name = "Owned" -def = 0 -checkpoint = 5 -type = "OWNED" -range = "City" + +; Counters +; Each counter contains given fields: +; a) Name - name of counter +; b) def - default value +; c) checkpoint - value bellow with counter's requirements are disabled (if eqwual or above, it will be enabled) +; d) type - behaviour of counter - currently only owned and currently not custom counters' type allowed +; e) range - range of counter - currently only City are supported; in future it is possible to add player, world, unit, etc. +; +; To made somnething contains requirement list counter-aware, add Counter_NAME, "City", ... to requirement list. See documentation +; +; [counter_owned1] +; name = "Owned" +; def = 0 +; checkpoint = 5 +; type = "OWNED" +; range = "City" -- 2.36.1