From 8e988e234ff2432948d86c7398075702329d657b Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Tue, 11 Jan 2022 18:40:39 +0200 Subject: [PATCH 40/40] Change ui_names of disband actions in supplied rulesets - "Recycle Unit" -> "Disband recovering production" - "You're Fired" -> "Disband without recovering production" Requested by log65536 See osdn #43595 Signed-off-by: Marko Lindqvist --- common/actions.c | 8 ++++---- data/alien/game.ruleset | 8 ++++---- data/civ1/game.ruleset | 8 ++++---- data/civ2/game.ruleset | 8 ++++---- data/civ2civ3/game.ruleset | 8 ++++---- data/classic/game.ruleset | 8 ++++---- data/goldkeep/game.ruleset | 8 ++++---- data/multiplayer/game.ruleset | 8 ++++---- data/sandbox/game.ruleset | 8 ++++---- data/webperimental/game.ruleset | 8 ++++---- 10 files changed, 40 insertions(+), 40 deletions(-) diff --git a/common/actions.c b/common/actions.c index 047d309eb1..fadc90ee49 100644 --- a/common/actions.c +++ b/common/actions.c @@ -7898,11 +7898,11 @@ const char *action_ui_name_default(int act) /* TRANS: Destroy _City (100% chance of success). */ return N_("Destroy %sCity%s"); case ACTION_RECYCLE_UNIT: - /* TRANS: Rec_ycle Unit (100% chance of success). */ - return N_("Rec%sycle Unit%s"); + /* TRANS: Dis_band recovering production (100% chance of success). */ + return N_("Dis%sband recovering production%s"); case ACTION_DISBAND_UNIT: - /* TRANS: _You're Fired (100% chance of success). */ - return N_("%sYou're Fired%s"); + /* TRANS: Dis_band without recovering production (100% chance of success). */ + return N_("Dis%sband without recovering production%s"); case ACTION_HOME_CITY: /* TRANS: Set _Home City (100% chance of success). */ return N_("Set %sHome City%s"); diff --git a/data/alien/game.ruleset b/data/alien/game.ruleset index ff2d5d19ef..ea2ecde0e9 100644 --- a/data/alien/game.ruleset +++ b/data/alien/game.ruleset @@ -499,11 +499,11 @@ ui_name_enter_marketplace = _("Monetize %sContainers%s") ; /* TRANS: Help _build Wonder (100% chance of success). */ ui_name_help_wonder = _("Help %sbuild Wonder%s") -; /* TRANS: Rec_ycle Unit (100% chance of success). */ -ui_name_recycle_unit = _("Rec%sycle Unit%s") +; /* TRANS: Dis_band recovering production (100% chance of success). */ +ui_name_recycle_unit = _("Dis%sband recovering production%s") -; /* TRANS: _You're Fired (100% chance of success). */ -ui_name_disband_unit = _("%sYou're Fired%s") +; /* TRANS: Dis_band without recovering production (100% chance of success). */ +ui_name_disband_unit = _("Dis%sband without recovering production%s") ; /* TRANS: _Capture Units (100% chance of success). */ ui_name_capture_units = _("%sCapture Units%s") diff --git a/data/civ1/game.ruleset b/data/civ1/game.ruleset index 8a348da16a..47be157bba 100644 --- a/data/civ1/game.ruleset +++ b/data/civ1/game.ruleset @@ -481,11 +481,11 @@ ui_name_enter_marketplace = _("Enter %sMarketplace%s") ; /* TRANS: Help _build Wonder (100% chance of success). */ ui_name_help_wonder = _("Help %sbuild Wonder%s") -; /* TRANS: Rec_ycle Unit (100% chance of success). */ -ui_name_recycle_unit = _("Rec%sycle Unit%s") +; /* TRANS: Dis_band recovering production (100% chance of success). */ +ui_name_recycle_unit = _("Dis%sband recovering production%s") -; /* TRANS: _You're Fired (100% chance of success). */ -ui_name_disband_unit = _("%sYou're Fired%s") +; /* TRANS: Dis_band without recovering production (100% chance of success). */ +ui_name_disband_unit = _("Dis%sband without recovering production%s") ; /* TRANS: _Build City (100% chance of success). */ ui_name_found_city = _("%sBuild City%s") diff --git a/data/civ2/game.ruleset b/data/civ2/game.ruleset index dc17c6904e..1e61df06fd 100644 --- a/data/civ2/game.ruleset +++ b/data/civ2/game.ruleset @@ -520,11 +520,11 @@ ui_name_enter_marketplace = _("Enter %sMarketplace%s") ; /* TRANS: Help _build Wonder (100% chance of success). */ ui_name_help_wonder = _("Help %sbuild Wonder%s") -; /* TRANS: Rec_ycle Unit (100% chance of success). */ -ui_name_recycle_unit = _("Rec%sycle Unit%s") +; /* TRANS: Dis_band recovering production (100% chance of success). */ +ui_name_recycle_unit = _("Dis%sband recovering production%s") -; /* TRANS: _You're Fired (100% chance of success). */ -ui_name_disband_unit = _("%sYou're Fired%s") +; /* TRANS: Dis_band without recovering production (100% chance of success). */ +ui_name_disband_unit = _("Dis%sband without recovering production%s") ; /* TRANS: _Build City (100% chance of success). */ ui_name_found_city = _("%sBuild City%s") diff --git a/data/civ2civ3/game.ruleset b/data/civ2civ3/game.ruleset index 4838cb4517..10348b9527 100644 --- a/data/civ2civ3/game.ruleset +++ b/data/civ2civ3/game.ruleset @@ -559,11 +559,11 @@ ui_name_enter_marketplace = _("Enter %sMarketplace%s") ; /* TRANS: Help _build Wonder (100% chance of success). */ ui_name_help_wonder = _("Help %sbuild Wonder%s") -; /* TRANS: Rec_ycle Unit (100% chance of success). */ -ui_name_recycle_unit = _("Rec%sycle Unit%s") +; /* TRANS: Dis_band recovering production (100% chance of success). */ +ui_name_recycle_unit = _("Dis%sband recovering production%s") -; /* TRANS: _You're Fired (100% chance of success). */ -ui_name_disband_unit = _("%sYou're Fired%s") +; /* TRANS: Dis_band without recovering production (100% chance of success). */ +ui_name_disband_unit = _("Dis%sband without recovering production%s") ; /* TRANS: _Capture Units (100% chance of success). */ ui_name_capture_units = _("%sCapture Units%s") diff --git a/data/classic/game.ruleset b/data/classic/game.ruleset index 36e1905f5d..df94b3ce95 100644 --- a/data/classic/game.ruleset +++ b/data/classic/game.ruleset @@ -543,11 +543,11 @@ ui_name_enter_marketplace = _("Sell %sGoods%s") ; /* TRANS: Help _build Wonder (100% chance of success). */ ui_name_help_wonder = _("Help %sbuild Wonder%s") -; /* TRANS: Rec_ycle Unit (100% chance of success). */ -ui_name_recycle_unit = _("Rec%sycle Unit%s") +; /* TRANS: Dis_band recovering production (100% chance of success). */ +ui_name_recycle_unit = _("Dis%sband recovering production%s") -; /* TRANS: _You're Fired (100% chance of success). */ -ui_name_disband_unit = _("%sYou're Fired%s") +; /* TRANS: Dis_band without recovering production (100% chance of success). */ +ui_name_disband_unit = _("Dis%sband without recovering production%s") ; /* TRANS: _Build City (100% chance of success). */ ui_name_found_city = _("%sBuild City%s") diff --git a/data/goldkeep/game.ruleset b/data/goldkeep/game.ruleset index 47c78527bf..c6511af48b 100644 --- a/data/goldkeep/game.ruleset +++ b/data/goldkeep/game.ruleset @@ -543,11 +543,11 @@ ui_name_enter_marketplace = _("Sell %sGoods%s") ; /* TRANS: Help _build Wonder (100% chance of success). */ ui_name_help_wonder = _("Help %sbuild Wonder%s") -; /* TRANS: Rec_ycle Unit (100% chance of success). */ -ui_name_recycle_unit = _("Rec%sycle Unit%s") +; /* TRANS: Dis_band recovering production (100% chance of success). */ +ui_name_recycle_unit = _("Dis%sband recovering production%s") -; /* TRANS: _You're Fired (100% chance of success). */ -ui_name_disband_unit = _("%sYou're Fired%s") +; /* TRANS: Dis_band without recovering production (100% chance of success). */ +ui_name_disband_unit = _("Dis%sband without recovering production%s") ; /* TRANS: _Build City (100% chance of success). */ ui_name_found_city = _("%sBuild City%s") diff --git a/data/multiplayer/game.ruleset b/data/multiplayer/game.ruleset index 4bf40edd67..15ae984229 100644 --- a/data/multiplayer/game.ruleset +++ b/data/multiplayer/game.ruleset @@ -537,11 +537,11 @@ ui_name_investigate_city_spend_unit = _("%sInvestigate City (spends the unit)%s" ; /* TRANS: Help _build Wonder (100% chance of success). */ ui_name_help_wonder = _("Help %sbuild Wonder%s") -; /* TRANS: Rec_ycle Unit (100% chance of success). */ -ui_name_recycle_unit = _("Rec%sycle Unit%s") +; /* TRANS: Dis_band recovering production (100% chance of success). */ +ui_name_recycle_unit = _("Dis%sband recovering production%s") -; /* TRANS: _You're Fired (100% chance of success). */ -ui_name_disband_unit = _("%sYou're Fired%s") +; /* TRANS: Dis_band without recovering production (100% chance of success). */ +ui_name_disband_unit = _("Dis%sband without recovering production%s") ; /* TRANS: _Build City (100% chance of success). */ ui_name_found_city = _("%sBuild City%s") diff --git a/data/sandbox/game.ruleset b/data/sandbox/game.ruleset index 9f49365479..a13ad14932 100644 --- a/data/sandbox/game.ruleset +++ b/data/sandbox/game.ruleset @@ -576,11 +576,11 @@ ui_name_enter_marketplace = _("Enter %sMarketplace%s") ; /* TRANS: Help _build Wonder (100% chance of success). */ ui_name_help_wonder = _("Help %sbuild Wonder%s") -; /* TRANS: Rec_ycle Unit (100% chance of success). */ -ui_name_recycle_unit = _("Rec%sycle Unit%s") +; /* TRANS: Dis_band recovering production (100% chance of success). */ +ui_name_recycle_unit = _("Dis%sband recovering production%s") -; /* TRANS: _You're Fired (100% chance of success). */ -ui_name_disband_unit = _("%sYou're Fired%s") +; /* TRANS: Dis_band without recovering production (100% chance of success). */ +ui_name_disband_unit = _("Dis%sband without recovering production%s") ; /* TRANS: _Capture Units (100% chance of success). */ ui_name_capture_units = _("%sCapture Units%s") diff --git a/data/webperimental/game.ruleset b/data/webperimental/game.ruleset index 33a1ea263c..fca17e09ce 100644 --- a/data/webperimental/game.ruleset +++ b/data/webperimental/game.ruleset @@ -531,11 +531,11 @@ ui_name_enter_marketplace = _("Sell %sGoods%s") ; /* TRANS: Help _build Wonder (100% chance of success). */ ui_name_help_wonder = _("Help %sbuild Wonder%s") -; /* TRANS: Rec_ycle Unit (100% chance of success). */ -ui_name_recycle_unit = _("Rec%sycle Unit%s") +; /* TRANS: Dis_band recovering production (100% chance of success). */ +ui_name_recycle_unit = _("Dis%sband recovering production%s") -; /* TRANS: _You're Fired (100% chance of success). */ -ui_name_disband_unit = _("%sYou're Fired%s") +; /* TRANS: Dis_band without recovering production (100% chance of success). */ +ui_name_disband_unit = _("Dis%sband without recovering production%s") ; /* TRANS: _Build City (100% chance of success). */ ui_name_found_city = _("%sBuild City%s") -- 2.34.1