From 8d8560e804d274359a8160d7a58262740919a5db Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Sat, 25 Dec 2021 19:38:58 +0200 Subject: [PATCH 13/13] civ2: Disallow Upgrade Unit See osdn #43404 Signed-off-by: Marko Lindqvist --- data/civ2/game.ruleset | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/data/civ2/game.ruleset b/data/civ2/game.ruleset index 47feb4a364..9e34f830a7 100644 --- a/data/civ2/game.ruleset +++ b/data/civ2/game.ruleset @@ -332,9 +332,6 @@ ui_name_explode_nuclear = _("Explode %sNuclear%s") ; /* TRANS: Set _Home City (100% chance of success). */ ui_name_home_city = _("Set %sHome City%s") -; /* TRANS: _Upgrade Unit (100% chance of success). */ -ui_name_upgrade_unit = _("%sUpgrade Unit%s") - ; /* TRANS: Drop _Paratrooper (100% chance of success). */ ui_name_paradrop_unit = _("Drop %sParatrooper%s") @@ -740,13 +737,6 @@ actor_reqs = "CityTile", "Center", "Local", TRUE } -[actionenabler_upgrade_unit] -action = "Upgrade Unit" -actor_reqs = - { "type", "name", "range", "present" - "DiplRel", "Is foreign", "Local", FALSE - } - [actionenabler_airlift_unit] action = "Airlift Unit" actor_reqs = -- 2.34.1