From b694d96c36ff9a403cd3980724a12f33d1024bc5 Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Sun, 5 Dec 2021 07:00:13 +0200 Subject: [PATCH 30/30] Tell that combat_odds_scaled_veterancy affects both regular and diplomat combat Improve combat_odds_scaled_veterancy documentation. See osdn #43295 Signed-off-by: Marko Lindqvist --- data/alien/game.ruleset | 1 + data/civ1/game.ruleset | 1 + data/civ2/game.ruleset | 1 + data/civ2civ3/game.ruleset | 1 + data/classic/game.ruleset | 1 + data/experimental/game.ruleset | 1 + data/granularity/game.ruleset | 1 + data/multiplayer/game.ruleset | 1 + data/sandbox/game.ruleset | 1 + data/stub/game.ruleset | 1 + data/webperimental/game.ruleset | 1 + 11 files changed, 11 insertions(+) diff --git a/data/alien/game.ruleset b/data/alien/game.ruleset index e886ac8b05..02583bf67b 100644 --- a/data/alien/game.ruleset +++ b/data/alien/game.ruleset @@ -243,6 +243,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/civ1/game.ruleset b/data/civ1/game.ruleset index a5a4e0a487..201cce2b2b 100644 --- a/data/civ1/game.ruleset +++ b/data/civ1/game.ruleset @@ -231,6 +231,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = FALSE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/civ2/game.ruleset b/data/civ2/game.ruleset index 14684e947a..fba0d0838a 100644 --- a/data/civ2/game.ruleset +++ b/data/civ2/game.ruleset @@ -227,6 +227,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = FALSE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/civ2civ3/game.ruleset b/data/civ2civ3/game.ruleset index 108570325d..49bf351221 100644 --- a/data/civ2civ3/game.ruleset +++ b/data/civ2civ3/game.ruleset @@ -249,6 +249,7 @@ only_real_fight_makes_veteran = TRUE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/classic/game.ruleset b/data/classic/game.ruleset index 1f244318e0..db54b9003a 100644 --- a/data/classic/game.ruleset +++ b/data/classic/game.ruleset @@ -244,6 +244,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = FALSE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/experimental/game.ruleset b/data/experimental/game.ruleset index 78ac142af7..6f2067f743 100644 --- a/data/experimental/game.ruleset +++ b/data/experimental/game.ruleset @@ -252,6 +252,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/granularity/game.ruleset b/data/granularity/game.ruleset index 67c2df5d76..56233cd265 100644 --- a/data/granularity/game.ruleset +++ b/data/granularity/game.ruleset @@ -239,6 +239,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/multiplayer/game.ruleset b/data/multiplayer/game.ruleset index 5e587ab2ad..340e8f5658 100644 --- a/data/multiplayer/game.ruleset +++ b/data/multiplayer/game.ruleset @@ -247,6 +247,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/sandbox/game.ruleset b/data/sandbox/game.ruleset index 5217e8e616..04e158bdac 100644 --- a/data/sandbox/game.ruleset +++ b/data/sandbox/game.ruleset @@ -247,6 +247,7 @@ only_real_fight_makes_veteran = TRUE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/stub/game.ruleset b/data/stub/game.ruleset index 58a7908915..b9047189ba 100644 --- a/data/stub/game.ruleset +++ b/data/stub/game.ruleset @@ -231,6 +231,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = FALSE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/webperimental/game.ruleset b/data/webperimental/game.ruleset index 9ac43cfbcd..872e44b469 100644 --- a/data/webperimental/game.ruleset +++ b/data/webperimental/game.ruleset @@ -248,6 +248,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. -- 2.33.0