From 67d5d0dc125017eb8d5554951b39613efa53821b Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Sun, 5 Dec 2021 06:56:37 +0200 Subject: [PATCH 41/41] Tell that combat_odds_scaled_veterancy affects both regular and diplomat combat Improve combat_odds_scaled_veterancy documentation. See osdn #43295 Signed-off-by: Marko Lindqvist --- data/alien/game.ruleset | 1 + data/civ1/game.ruleset | 1 + data/civ2/game.ruleset | 1 + data/civ2civ3/game.ruleset | 1 + data/classic/game.ruleset | 1 + data/goldkeep/game.ruleset | 1 + data/granularity/game.ruleset | 1 + data/multiplayer/game.ruleset | 1 + data/ruledit/comments-3.2.txt | 1 + data/sandbox/game.ruleset | 1 + data/stub/game.ruleset | 1 + data/webperimental/game.ruleset | 1 + 12 files changed, 12 insertions(+) diff --git a/data/alien/game.ruleset b/data/alien/game.ruleset index fe7cd530cb..bcfa58e877 100644 --- a/data/alien/game.ruleset +++ b/data/alien/game.ruleset @@ -244,6 +244,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/civ1/game.ruleset b/data/civ1/game.ruleset index 6db4092c4b..90a1350fa9 100644 --- a/data/civ1/game.ruleset +++ b/data/civ1/game.ruleset @@ -232,6 +232,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = FALSE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/civ2/game.ruleset b/data/civ2/game.ruleset index 4245239afa..0863acf6df 100644 --- a/data/civ2/game.ruleset +++ b/data/civ2/game.ruleset @@ -228,6 +228,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = FALSE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/civ2civ3/game.ruleset b/data/civ2civ3/game.ruleset index f23661cfe3..e41ae85879 100644 --- a/data/civ2civ3/game.ruleset +++ b/data/civ2civ3/game.ruleset @@ -250,6 +250,7 @@ only_real_fight_makes_veteran = TRUE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/classic/game.ruleset b/data/classic/game.ruleset index c065e1b2ff..5eef45c921 100644 --- a/data/classic/game.ruleset +++ b/data/classic/game.ruleset @@ -245,6 +245,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = FALSE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/goldkeep/game.ruleset b/data/goldkeep/game.ruleset index e93dd99a0c..f14bb6cc76 100644 --- a/data/goldkeep/game.ruleset +++ b/data/goldkeep/game.ruleset @@ -248,6 +248,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/granularity/game.ruleset b/data/granularity/game.ruleset index 643a7bb791..6e36bf58ad 100644 --- a/data/granularity/game.ruleset +++ b/data/granularity/game.ruleset @@ -240,6 +240,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/multiplayer/game.ruleset b/data/multiplayer/game.ruleset index fe1b03b28e..9e6dafc907 100644 --- a/data/multiplayer/game.ruleset +++ b/data/multiplayer/game.ruleset @@ -248,6 +248,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/ruledit/comments-3.2.txt b/data/ruledit/comments-3.2.txt index d69127a33c..15e0767362 100644 --- a/data/ruledit/comments-3.2.txt +++ b/data/ruledit/comments-3.2.txt @@ -1296,6 +1296,7 @@ combat_odds_scaled_veterancy = "\n\ ; of unit that might gain the veterancy.\n\ ; When this setting is disabled, the modifier is always simply considered\n\ ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is.\n\ +; This affects both regular and diplomat combat.\n\ " damage_reduces_bombard_rate = "\n\ diff --git a/data/sandbox/game.ruleset b/data/sandbox/game.ruleset index c79cdb38e7..46db3c2108 100644 --- a/data/sandbox/game.ruleset +++ b/data/sandbox/game.ruleset @@ -248,6 +248,7 @@ only_real_fight_makes_veteran = TRUE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/stub/game.ruleset b/data/stub/game.ruleset index 372d60e366..a3a7e750ca 100644 --- a/data/stub/game.ruleset +++ b/data/stub/game.ruleset @@ -232,6 +232,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = FALSE ; Does unit`s bombard rate get scaled down by how damaged it is. diff --git a/data/webperimental/game.ruleset b/data/webperimental/game.ruleset index a89b192f1d..a53430be3d 100644 --- a/data/webperimental/game.ruleset +++ b/data/webperimental/game.ruleset @@ -249,6 +249,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. +; This affects both regular and diplomat combat. combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. -- 2.33.0