From 80e1643989054d9f32845ca2662ecbaf12fbc709 Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Wed, 13 Oct 2021 23:38:02 +0300 Subject: [PATCH 54/54] Civ1: Make all units to occupy tiles Reported by nef See osdn #42923 Signed-off-by: Marko Lindqvist --- data/civ1/units.ruleset | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/civ1/units.ruleset b/data/civ1/units.ruleset index eefb80936e..8f3ae24635 100644 --- a/data/civ1/units.ruleset +++ b/data/civ1/units.ruleset @@ -145,14 +145,14 @@ Can launch attack from non-native tiles.\ name = _("?unitclass:Air") min_speed = 1 hp_loss_pct = 0 -flags = "Unreachable", "DoesntOccupyTile", "HutNothing" +flags = "Unreachable", "HutNothing" [unitclass_missile] ; /* TRANS: Unit class: used adjectivally */ name = _("?unitclass:Missile") min_speed = 1 hp_loss_pct = 0 -flags = "Missile", "Unreachable", "DoesntOccupyTile", "HutNothing" +flags = "Missile", "Unreachable", "HutNothing" ; /* <-- avoid gettext warnings ; -- 2.33.0