From a3c4f1849353d3eb32aa9620c16082c1b1abf564 Mon Sep 17 00:00:00 2001 From: Sveinung Kvilhaugsvik Date: Thu, 1 Apr 2021 08:02:12 +0200 Subject: [PATCH] Don't translate action_auto_perf_cause names. The translation of action auto performer names aren't used. They probably won't be used - at least in the near future. Reported by Hubert Kowalewski via Marko Lindqvist See osdn #41866 --- common/actions.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/common/actions.h b/common/actions.h index 3d6818d95f..7f12395b63 100644 --- a/common/actions.h +++ b/common/actions.h @@ -300,10 +300,10 @@ struct action_enabler /* Can't pay the unit's upkeep. */ /* (Can be triggered by food, shield or gold upkeep) */ #define SPECENUM_VALUE0 AAPC_UNIT_UPKEEP -#define SPECENUM_VALUE0NAME N_("Unit Upkeep") +#define SPECENUM_VALUE0NAME "Unit Upkeep" /* A unit moved to an adjacent tile (auto attack). */ #define SPECENUM_VALUE1 AAPC_UNIT_MOVED_ADJ -#define SPECENUM_VALUE1NAME N_("Moved Adjacent") +#define SPECENUM_VALUE1NAME "Moved Adjacent" /* Number of forced action auto performer causes. */ #define SPECENUM_COUNT AAPC_COUNT #include "specenum_gen.h" -- 2.20.1