From 6c9b14a21bb41a81db3530840d3750cb2108c22e Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Sat, 13 Mar 2021 13:02:12 +0200 Subject: [PATCH 26/26] Improve Action_Success_Actor_Move_Cost effect entries style in rulesets See osdn #41760 Signed-off-by: Marko Lindqvist --- data/civ2/effects.ruleset | 103 +++++++++++---------- data/civ2civ3/effects.ruleset | 110 ++++++++++++---------- data/classic/effects.ruleset | 110 ++++++++++++---------- data/goldkeep/effects.ruleset | 110 ++++++++++++---------- data/multiplayer/effects.ruleset | 110 ++++++++++++---------- data/sandbox/effects.ruleset | 132 ++++++++++++++------------ data/webperimental/effects.ruleset | 143 ++++++++++++++++------------- 7 files changed, 446 insertions(+), 372 deletions(-) diff --git a/data/civ2/effects.ruleset b/data/civ2/effects.ruleset index 44e91ec547..551bb29ab6 100644 --- a/data/civ2/effects.ruleset +++ b/data/civ2/effects.ruleset @@ -2511,71 +2511,80 @@ reqs = } [effect_action_success_establish_embassy] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Establish Embassy","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Establish Embassy", "Local", TRUE + } [effect_action_success_investigate_city] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Investigate City","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Investigate City", "Local", TRUE + } [effect_action_success_poison_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Poison City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Poison City Escape", "Local", TRUE + } [effect_action_success_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Escape", "Local", TRUE + } [effect_action_success_targeted_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Sabotage City Escape", "Local", TRUE + } [effect_action_success_sabotage_city_production_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Production Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Production Escape", "Local", TRUE + } [effect_action_success_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Steal Tech Escape Expected", "Local", TRUE + } [effect_action_success_targeted_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Steal Tech Escape Expected", "Local", TRUE + } [effect_action_success_incite_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Incite City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Incite City Escape", "Local", TRUE + } [effect_action_success_unit_sabotage] -type="Action_Success_Actor_Move_Cost" -value=65535 +type = "Action_Success_Actor_Move_Cost" +value = 65535 reqs = { "type", "name", "range", "quiet" diff --git a/data/civ2civ3/effects.ruleset b/data/civ2civ3/effects.ruleset index dbc1010ee4..2c0fe7e13e 100644 --- a/data/civ2civ3/effects.ruleset +++ b/data/civ2civ3/effects.ruleset @@ -4252,74 +4252,84 @@ reqs = } [effect_action_success_establish_embassy] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Establish Embassy","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Establish Embassy", "Local", TRUE + } [effect_action_success_investigate_city] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Investigate City","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Investigate City", "Local", TRUE + } [effect_action_success_poison_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Poison City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Poison City Escape", "Local", TRUE + } [effect_action_success_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Escape", "Local", TRUE + } [effect_action_success_targeted_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Sabotage City Escape", "Local", TRUE + } [effect_action_success_sabotage_city_production_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Production Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Production Escape", "Local", TRUE + } [effect_action_success_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Steal Tech Escape Expected", "Local", TRUE + } [effect_action_success_targeted_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Steal Tech Escape Expected", "Local", TRUE + } [effect_action_success_incite_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Incite City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Incite City Escape", "Local", TRUE + } [effect_action_success_sabotage_unit_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage Unit Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage Unit Escape", "Local", TRUE + } [effect_action_success_move_cost_embassy] type = "Action_Success_Actor_Move_Cost" diff --git a/data/classic/effects.ruleset b/data/classic/effects.ruleset index f856a7313c..77127cf129 100644 --- a/data/classic/effects.ruleset +++ b/data/classic/effects.ruleset @@ -2526,74 +2526,84 @@ reqs = } [effect_action_success_establish_embassy] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Establish Embassy","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Establish Embassy", "Local", TRUE + } [effect_action_success_investigate_city] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Investigate City","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Investigate City", "Local", TRUE + } [effect_action_success_poison_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Poison City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Poison City Escape", "Local", TRUE + } [effect_action_success_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Escape", "Local", TRUE + } [effect_action_success_targeted_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Sabotage City Escape", "Local", TRUE + } [effect_action_success_sabotage_city_production_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Production Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Production Escape", "Local", TRUE + } [effect_action_success_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Steal Tech Escape Expected", "Local", TRUE + } [effect_action_success_targeted_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Steal Tech Escape Expected", "Local", TRUE + } [effect_action_success_incite_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Incite City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Incite City Escape", "Local", TRUE + } [effect_action_success_sabotage_unit_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage Unit Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage Unit Escape", "Local", TRUE + } [effect_action_success_move_cost_embassy] type = "Action_Success_Actor_Move_Cost" diff --git a/data/goldkeep/effects.ruleset b/data/goldkeep/effects.ruleset index 6ca737b6f0..fe61cef118 100644 --- a/data/goldkeep/effects.ruleset +++ b/data/goldkeep/effects.ruleset @@ -2988,74 +2988,84 @@ reqs = } [effect_action_success_establish_embassy] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Establish Embassy","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Establish Embassy", "Local", TRUE + } [effect_action_success_investigate_city] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Investigate City","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Investigate City", "Local", TRUE + } [effect_action_success_poison_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Poison City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Poison City Escape", "Local", TRUE + } [effect_action_success_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Escape", "Local", TRUE + } [effect_action_success_targeted_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Sabotage City Escape", "Local", TRUE + } [effect_action_success_sabotage_city_production_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Production Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Production Escape", "Local", TRUE + } [effect_action_success_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Steal Tech Escape Expected", "Local", TRUE + } [effect_action_success_targeted_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Steal Tech Escape Expected", "Local", TRUE + } [effect_action_success_incite_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Incite City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Incite City Escape", "Local", TRUE + } [effect_action_success_sabotage_unit_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage Unit Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage Unit Escape", "Local", TRUE + } [effect_unit_shield_value_recycle] type = "Unit_Shield_Value_Pct" diff --git a/data/multiplayer/effects.ruleset b/data/multiplayer/effects.ruleset index 662e45a41d..d82202e364 100644 --- a/data/multiplayer/effects.ruleset +++ b/data/multiplayer/effects.ruleset @@ -2632,74 +2632,84 @@ reqs = } [effect_action_success_establish_embassy] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Establish Embassy","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Establish Embassy", "Local", TRUE + } [effect_action_success_investigate_city] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Investigate City","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Investigate City", "Local", TRUE + } [effect_action_success_poison_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Poison City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Poison City Escape", "Local", TRUE + } [effect_action_success_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Escape", "Local", TRUE + } [effect_action_success_targeted_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Sabotage City Escape", "Local", TRUE + } [effect_action_success_sabotage_city_production_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Production Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Production Escape", "Local", TRUE + } [effect_action_success_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Steal Tech Escape Expected", "Local", TRUE + } [effect_action_success_targeted_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Steal Tech Escape Expected", "Local", TRUE + } [effect_action_success_incite_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Incite City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Incite City Escape", "Local", TRUE + } [effect_action_success_sabotage_unit_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage Unit Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage Unit Escape", "Local", TRUE + } [effect_unit_shield_value_recycle] type = "Unit_Shield_Value_Pct" diff --git a/data/sandbox/effects.ruleset b/data/sandbox/effects.ruleset index 46e1afb85c..30ac1c4176 100644 --- a/data/sandbox/effects.ruleset +++ b/data/sandbox/effects.ruleset @@ -4398,88 +4398,100 @@ reqs = } [effect_success_move_cost_establish_embassy] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Establish Embassy","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Establish Embassy", "Local", TRUE + } [effect_success_move_cost_investigate_city] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Investigate City","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Investigate City", "Local", TRUE + } [effect_success_move_cost_poison_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Poison City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Poison City Escape", "Local", TRUE + } [effect_success_move_cost_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Escape", "Local", TRUE + } [effect_success_move_cost_targeted_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Sabotage City Escape", "Local", TRUE + } [effect_success_move_cost_sabotage_city_production_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Production Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Production Escape", "Local", TRUE + } [effect_success_move_cost_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Steal Tech Escape Expected", "Local", TRUE + } [effect_success_move_cost_targeted_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Steal Tech Escape Expected", "Local", TRUE + } [effect_success_move_cost_incite_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Incite City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Incite City Escape", "Local", TRUE + } [effect_success_move_cost_sabotage_unit_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage Unit Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage Unit Escape", "Local", TRUE + } [effect_success_move_cost_steal_maps_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Steal Maps Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Steal Maps Escape", "Local", TRUE + } [effect_success_move_cost_steal_gold_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Steal Gold Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Steal Gold Escape", "Local", TRUE + } [effect_action_success_move_cost_embassy] type = "Action_Success_Actor_Move_Cost" diff --git a/data/webperimental/effects.ruleset b/data/webperimental/effects.ruleset index 06063e59c9..4c4d9d6681 100644 --- a/data/webperimental/effects.ruleset +++ b/data/webperimental/effects.ruleset @@ -2759,95 +2759,108 @@ reqs = } [effect_action_success_move_cost_establish_embassy] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Establish Embassy","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Establish Embassy", "Local", TRUE + } [effect_action_success_move_cost_investigate_city] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Investigate City","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Investigate City", "Local", TRUE + } [effect_action_success_move_cost_poison_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Poison City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Poison City Escape", "Local", TRUE + } [effect_action_success_move_cost_steal_gold_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Steal Gold Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Steal Gold Escape", "Local", TRUE + } [effect_action_success_move_cost_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Escape", "Local", TRUE + } [effect_action_success_move_cost_targeted_sabotage_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Sabotage City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Sabotage City Escape", "Local", TRUE + } [effect_action_success_move_cost_sabotage_city_production_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage City Production Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage City Production Escape", "Local", TRUE + } [effect_action_success_move_cost_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Steal Tech Escape Expected", "Local", TRUE + } [effect_action_success_move_cost_targeted_steal_tech_escape_expected] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Targeted Steal Tech Escape Expected","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Targeted Steal Tech Escape Expected", "Local", TRUE + } [effect_action_success_move_cost_incite_city_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Incite City Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Incite City Escape", "Local", TRUE + } [effect_action_success_move_cost_sabotage_unit_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Sabotage Unit Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Sabotage Unit Escape", "Local", TRUE + } [effect_action_success_move_cost_steal_maps_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Steal Maps Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Steal Maps Escape", "Local", TRUE + } [effect_action_success_move_cost_suitcase_nuke_escape] -type="Action_Success_Actor_Move_Cost" -value=65535 -reqs={"type","name","range","quiet" - "Action","Suitcase Nuke Escape","Local",TRUE -} +type = "Action_Success_Actor_Move_Cost" +value = 65535 +reqs = + { "type", "name", "range", "quiet" + "Action", "Suitcase Nuke Escape", "Local", TRUE + } [effect_action_success_move_cost_embassy] type = "Action_Success_Actor_Move_Cost" -- 2.30.1