From ca7f5fcecb6dca7f8a2550c40012a0e97fa4781e Mon Sep 17 00:00:00 2001 From: Sveinung Kvilhaugsvik Date: Thu, 4 Feb 2021 22:19:16 +0100 Subject: [PATCH] Document why "Transport Disembark 2" is silenced. Document why "Transport Disembark 2" and other actions representing a disembark move that takes all movement from a unit are to quiet in the rulesets that use them for that. See osdn #41469 --- data/alien/game.ruleset | 3 +++ data/civ2civ3/game.ruleset | 3 +++ data/classic/game.ruleset | 3 +++ data/experimental/game.ruleset | 3 +++ data/granularity/game.ruleset | 3 +++ data/multiplayer/game.ruleset | 3 +++ data/sandbox/game.ruleset | 3 +++ 7 files changed, 21 insertions(+) diff --git a/data/alien/game.ruleset b/data/alien/game.ruleset index d0e8b63fed..5e7eee0b07 100644 --- a/data/alien/game.ruleset +++ b/data/alien/game.ruleset @@ -478,6 +478,9 @@ ui_name_transport_embark = _("%sEmbark%s") ; "Transport Disembark 2" is "Transport Disembark" but from a non native ; tile. +; The version from the non native tile and the native tile version won't +; appear in the same action selection dialog given their opposite +; requirements. Avoid double entries in the auto help by silencing it. quiet_actions = "Transport Disembark 2" ; /* <-- avoid gettext warnings diff --git a/data/civ2civ3/game.ruleset b/data/civ2civ3/game.ruleset index 9918f6c5a9..9e2c07d221 100644 --- a/data/civ2civ3/game.ruleset +++ b/data/civ2civ3/game.ruleset @@ -545,6 +545,9 @@ ui_name_transport_embark = _("%sEmbark%s") ; "Transport Disembark 2" is "Transport Disembark" but from a non native ; tile. "Conquer City 2" has the same relation to "Conquer City". +; The version from the non native tile and the native tile version won't +; appear in the same action selection dialog given their opposite +; requirements. Avoid double entries in the auto help by silencing it. quiet_actions = "Transport Disembark 2", "Conquer City 2" ; /* <-- avoid gettext warnings diff --git a/data/classic/game.ruleset b/data/classic/game.ruleset index b06a3964fd..87717a860d 100644 --- a/data/classic/game.ruleset +++ b/data/classic/game.ruleset @@ -524,6 +524,9 @@ ui_name_transport_embark = _("%sEmbark%s") ; "Transport Disembark 2" is "Transport Disembark" but from a non native ; tile. "Conquer City 2" has the same relation to "Conquer City". +; The version from the non native tile and the native tile version won't +; appear in the same action selection dialog given their opposite +; requirements. Avoid double entries in the auto help by silencing it. quiet_actions = "Transport Disembark 2", "Conquer City 2" ; /* <-- avoid gettext warnings diff --git a/data/experimental/game.ruleset b/data/experimental/game.ruleset index b5fb9d1cc9..ed1a30da30 100644 --- a/data/experimental/game.ruleset +++ b/data/experimental/game.ruleset @@ -529,6 +529,9 @@ ui_name_transport_embark = _("%sEmbark%s") ; "Transport Disembark 2" is "Transport Disembark" but from a non native ; tile. "Conquer City 2" has the same relation to "Conquer City". +; The version from the non native tile and the native tile version won't +; appear in the same action selection dialog given their opposite +; requirements. Avoid double entries in the auto help by silencing it. quiet_actions = "Transport Disembark 2", "Conquer City 2" ; /* <-- avoid gettext warnings diff --git a/data/granularity/game.ruleset b/data/granularity/game.ruleset index 209f706507..f0af42f2a0 100644 --- a/data/granularity/game.ruleset +++ b/data/granularity/game.ruleset @@ -362,6 +362,9 @@ ui_name_transport_embark = _("%sEmbark%s") ; "Transport Disembark 2" is "Transport Disembark" but from a non native ; tile. +; The version from the non native tile and the native tile version won't +; appear in the same action selection dialog given their opposite +; requirements. Avoid double entries in the auto help by silencing it. quiet_actions = "Transport Disembark 2" [actionenabler_found_city] diff --git a/data/multiplayer/game.ruleset b/data/multiplayer/game.ruleset index 07213ab825..fc052592e3 100644 --- a/data/multiplayer/game.ruleset +++ b/data/multiplayer/game.ruleset @@ -519,6 +519,9 @@ ui_name_transport_embark = _("%sEmbark%s") ; "Transport Disembark 2" is "Transport Disembark" but from a non native ; tile. "Conquer City 2" has the same relation to "Conquer City". +; The version from the non native tile and the native tile version won't +; appear in the same action selection dialog given their opposite +; requirements. Avoid double entries in the auto help by silencing it. quiet_actions = "Transport Disembark 2", "Conquer City 2" ; /* <-- avoid gettext warnings diff --git a/data/sandbox/game.ruleset b/data/sandbox/game.ruleset index 2e484677c7..b457df2bc2 100644 --- a/data/sandbox/game.ruleset +++ b/data/sandbox/game.ruleset @@ -561,6 +561,9 @@ user_action_1_actor_consuming_always = FALSE ; "Transport Disembark 2" is "Transport Disembark" but from a non native ; tile. "Conquer City 2" has the same relation to "Conquer City". +; The version from the non native tile and the native tile version won't +; appear in the same action selection dialog given their opposite +; requirements. Avoid double entries in the auto help by silencing it. quiet_actions = "Transport Disembark 2", "Conquer City 2" ; /* <-- avoid gettext warnings -- 2.20.1